Player Matchup

Pele
Pele
BingusCombat
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
XerryBerry
Sun Wukong
Level 16
God Stats
6W - 7L
1,421 SR
Queue Stats
29W - 31L
1,310 Elo+
Solo
Ares
Ares
YoloThePirate
Ares
Level 16
God Stats
4W - 2L
1,770 SR
Queue Stats
8W - 10L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
kmmd
Ah Puch
Level 25
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 4L
1,045 Elo+
Solo
Artemis
Artemis
sleepIess
Artemis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,456 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,320 Elo+

VS

Team Averages
Level 13
1,448 SR
1,378 Elo+
Kali
Kali
Ayrelius1
Kali
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
108W - 112L
1,508 Elo+
Solo
Jormungandr
Jormungandr
LegendOfLink47
Jormungandr
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Hachiman
Hachiman
ParagonxRampage
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 59L
1,456 Elo+
Party 2
Persephone
Persephone
bagmansunset
Persephone
Level 13
God Stats
12W - 15L
1,455 SR
Queue Stats
26W - 32L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
malakaiblk
Gilgamesh
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 7L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,368
531
6,984
11,217
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
XerryBerry
Sun Wukong
11
1 / 3 / 0
5,830
486
2,963
9,827
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 4 / 2
5,688
474
2,290
9,649
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
kmmd
Ah Puch
9
1 / 1 / 2
5,458
455
4,061
3,140
829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
sleepIess
Artemis
10
3 / 5 / 1
6,594
550
4,554
9,019
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 1 / 5
7,853
654
5,966
8,269
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
LegendOfLink47
Jormungandr
10
4 / 3 / 4
7,300
608
4,180
9,468
6,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
12
5 / 2 / 3
7,025
585
11,266
10,114
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
bagmansunset
Persephone
12
0 / 1 / 2
7,605
634
2,279
3,407
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
malakaiblk
Gilgamesh
15
6 / 0 / 0
8,669
722
7,436
7,007
5,896
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
19
19
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
4
1
5
6.5
L
2
6
1
0.42
W
Jormungandr
LegendOfLink47
Jormungandr
4
3
4
2
W
Hachiman
5
2
3
3.25
L
Sun Wukong
XerryBerry
Sun Wukong
1
3
0
0.33
L
0
4
2
0.25
W
Persephone
bagmansunset
Persephone
0
1
2
1
L
Ah Puch
kmmd
Ah Puch
1
1
2
2
W
Gilgamesh
malakaiblk
Gilgamesh
6
0
0
6
L
Artemis
sleepIess
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,852
Damage
31,127
42,852
Taken
38,265
17,835
Mitigated
20,400
9,961
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
5,966
2,585
0
4,744
8,269
3,495
0
806
7,463
0
41,062
L
6,984
1,790
0
2,918
11,217
3,136
0
1,611
9,548
0
36,073
W
Jormungandr
LegendOfLink47
Jormungandr
4,180
1,373
0
0
9,468
6,526
385
3,032
6,436
18,200
0
W
Hachiman
11,266
5,326
0
3,378
10,114
3,518
2,007
2,189
7,925
0
39,235
L
Sun Wukong
XerryBerry
Sun Wukong
2,963
629
0
3,901
9,827
6,469
0
558
9,269
0
26,264
L
2,290
144
0
1,700
9,649
5,038
0
1,987
7,656
7,250
0
W
Persephone
bagmansunset
Persephone
2,279
106
0
799
3,407
965
2,236
584
2,822
40,601
0
L
Ah Puch
kmmd
Ah Puch
4,061
55
126
409
3,140
829
0
1,527
1,577
20,676
0
W
Gilgamesh
malakaiblk
Gilgamesh
7,436
1,414
0
3,267
7,007
5,896
107
0
6,498
4,133
44,210
L
Artemis
sleepIess
Artemis
4,554
2,252
0
907
9,019
2,363
0
1,453
7,526
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
38,452
215
Minions Killed
359
0
Camps Cleared
0
998,279
Distance Traveled
1,126,541
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,853
654
73
6
0
257,623
2
L
Pele
6,368
531
74
6
0
225,692
1
W
Jormungandr
7,300
608
37
3
0
214,503
2
W
Hachiman
7,025
585
51
4
0
213,797
2
L
Sun Wukong
5,830
486
41
3
0
211,212
1
L
Ares
5,688
474
10
1
0
229,263
1
W
Persephone
7,605
634
96
8
0
192,693
0
L
Ah Puch
5,458
455
37
3
0
143,339
0
W
Gilgamesh
8,669
722
102
9
0
247,925
0
L
Artemis
6,594
550
53
4
0
188,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role