Player Matchup

Geb
Geb
Abyssinia1
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Fenrir
Fenrir
JJDOOM93
Fenrir
Level 27
God Stats
20W - 9L
1,697 SR
Queue Stats
135W - 134L
1,605 Elo+
Solo
Rama
Rama
mom-da-bohm
Rama
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 19
God Stats
43W - 24L
1,677 SR
Queue Stats
187W - 121L
1,699 Elo+
Party 1
Chaac
Chaac
weaver3369
Chaac
Level 25
God Stats
23W - 21L
1,575 SR
Queue Stats
111W - 94L
1,611 Elo+
Party 1
Team Averages
Level 15
1,590 SR
1,637 Elo+

VS

Team Averages
Level 20
1,557 SR
1,564 Elo+
Agni
Agni
CarolBaskinsAnus
Agni
Level 12
God Stats
1W - 1L
1,762 SR
Queue Stats
23W - 19L
1,604 Elo+
Solo
Khepri
Khepri
Jonn THICCCC
Khepri
Level 29
God Stats
0W - 1L
1,749 SR
Queue Stats
80W - 52L
1,666 Elo+
Solo
Amaterasu
Amaterasu
LTHP_Moon
Amaterasu
Level 26
God Stats
12W - 11L
1,575 SR
Queue Stats
340W - 309L
1,649 Elo+
Solo
Da Ji
Da Ji
LazyNihilist
Da Ji
Level 16
God Stats
1W - 6L
1,421 SR
Queue Stats
110W - 124L
1,487 Elo+
Solo
Anhur
Anhur
hellseekers666
Anhur
Level 18
God Stats
11W - 13L
1,280 SR
Queue Stats
121W - 130L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
6,279
483
982
8,470
5,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
JJDOOM93
Fenrir
12
7 / 0 / 0
7,729
595
5,670
10,077
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 0
5,108
393
851
6,466
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
5 / 0 / 3
8,271
636
10,027
6,144
3,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
0 / 0 / 1
7,311
562
5,936
8,519
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,842
372
1,569
4,443
1,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
10
2 / 2 / 3
6,347
488
4,478
7,173
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LTHP_Moon
Amaterasu
11
0 / 1 / 0
6,304
485
3,070
10,813
9,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 4 / 0
5,401
415
3,272
9,804
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 1
7,155
550
5,791
7,447
2,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
7
8
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
0
2
1
0.25
W
Fenrir
JJDOOM93
Fenrir
7
0
0
7
L
Khepri
2
2
3
1.75
L
Amaterasu
LTHP_Moon
Amaterasu
0
1
0
0
L
1
4
0
0.25
L
4
3
1
1.5
W
0
6
0
0
W
Anubis
5
0
3
6.5
W
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
18,180
39,676
Taken
39,680
19,111
Mitigated
18,488
14,683
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
982
197
0
750
8,470
5,129
647
2,126
6,344
8,486
0
L
1,569
286
0
1,173
4,443
1,103
0
2,236
2,207
14,982
0
W
Fenrir
JJDOOM93
Fenrir
5,670
719
0
4,497
10,077
4,446
970
1,109
8,922
0
40,959
L
Khepri
4,478
642
0
646
7,173
3,056
0
4,047
3,126
31,188
0
L
Amaterasu
LTHP_Moon
Amaterasu
3,070
883
0
5,450
10,813
9,862
0
347
9,634
0
34,588
L
3,272
775
0
3,126
9,804
2,325
0
3,912
5,892
0
22,687
L
5,791
4,558
0
2,290
7,447
2,142
287
467
6,980
0
38,936
W
851
822
0
227
6,466
1,458
480
904
5,562
0
9,316
W
Anubis
10,027
315
0
3,860
6,144
3,538
1,447
1,538
4,525
64,800
0
W
Chaac
5,936
1,662
0
5,349
8,519
4,540
834
370
7,646
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
30,049
302
Minions Killed
292
0
Camps Cleared
0
1,170,278
Distance Traveled
1,050,031
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,279
483
11
1
0
257,451
0
L
Agni
4,842
372
33
3
0
114,573
0
W
Fenrir
7,729
595
76
6
0
230,743
0
L
Khepri
6,347
488
54
4
0
240,788
4
L
Amaterasu
6,304
485
86
7
0
253,536
1
L
Da Ji
5,401
415
44
3
0
229,617
0
L
Anhur
7,155
550
75
6
0
211,517
1
W
Rama
5,108
393
21
2
0
224,480
0
W
Anubis
8,271
636
118
9
0
225,276
3
W
Chaac
7,311
562
76
6
0
232,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role