Player Matchup

Ne Zha
Ne Zha
Kajiru_66
Ne Zha
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 54L
1,145 Elo+
Solo
Artemis
Artemis
MonserratV6
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Discordia
Discordia
Tati Alvarez363
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
llasianboy00ll
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
tety-lucas
Fenrir
Level 8
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 6
1,443 SR
1,429 Elo+

VS

Team Averages
Level 19
1,359 SR
1,218 Elo+
Mercury
Mercury
Chibrimer_TEY
Mercury
Level 21
God Stats
31W - 24L
1,424 SR
Queue Stats
53W - 72L
1,257 Elo+
Party 1
Anubis
Anubis
DJXD2345
Anubis
Level 25
God Stats
5W - 4L
1,541 SR
Queue Stats
22W - 23L
1,316 Elo+
Solo
Hachiman
Hachiman
Jack420rey
Hachiman
Level 14
God Stats
18W - 33L
1,220 SR
Queue Stats
78W - 103L
1,035 Elo+
Solo
The Morrigan
The Morrigan
KallxxMeixxHaN
The Morrigan
Level 15
God Stats
2W - 5L
1,212 SR
Queue Stats
15W - 22L
1,216 Elo+
Solo
Merlin
Merlin
someghost98
Merlin
Level 20
God Stats
17W - 19L
1,401 SR
Queue Stats
56W - 75L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kajiru_66
Ne Zha
15
3 / 6 / 5
9,650
483
7,560
20,970
12,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
MonserratV6
Artemis
15
3 / 6 / 2
8,494
425
9,855
12,997
3,447
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Tati Alvarez363
Discordia
9
4 / 4 / 0
7,517
376
4,294
5,742
1,337
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
5,589
279
258
2,756
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
tety-lucas
Fenrir
10
1 / 23 / 3
7,086
354
4,234
20,033
5,659

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 3 / 2
9,791
490
3,602
13,977
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DJXD2345
Anubis
17
16 / 0 / 11
11,535
577
14,978
11,264
6,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Jack420rey
Hachiman
14
6 / 2 / 17
10,069
503
10,704
10,590
6,531
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
KallxxMeixxHaN
The Morrigan
14
10 / 5 / 16
10,030
502
8,613
8,723
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Merlin
13
4 / 2 / 5
9,341
467
6,958
6,373
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
11
Kills
39
41
Deaths
12
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
3
2
1.33
W
Anubis
DJXD2345
Anubis
16
0
11
21.5
W
Hachiman
Jack420rey
Hachiman
6
2
17
7.25
L
Ne Zha
Kajiru_66
Ne Zha
3
6
5
0.92
W
The Morrigan
KallxxMeixxHaN
The Morrigan
10
5
16
3.6
L
Artemis
MonserratV6
Artemis
3
6
2
0.67
L
Discordia
Tati Alvarez363
Discordia
4
4
0
1
L
0
2
0
0
W
Merlin
4
2
5
3.25
L
Fenrir
tety-lucas
Fenrir
1
23
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
44,855
62,498
Taken
50,927
23,545
Mitigated
23,081
4,192
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
3,602
1,915
0
0
13,977
4,651
3,086
0
13,977
0
72,520
W
Anubis
DJXD2345
Anubis
14,978
1,552
0
7,451
11,264
6,634
2,137
1,002
10,068
72,851
0
W
Hachiman
Jack420rey
Hachiman
10,704
9,369
0
1,405
10,590
6,531
1,722
1,074
9,436
0
38,664
L
Ne Zha
Kajiru_66
Ne Zha
7,560
2,530
0
2,325
20,970
12,584
102
10,654
10,316
0
32,629
W
The Morrigan
KallxxMeixxHaN
The Morrigan
8,613
3,259
0
0
8,723
3,269
1,742
1,766
6,779
39,947
2,901
L
Artemis
MonserratV6
Artemis
9,855
4,127
0
482
12,997
3,447
580
7,094
5,903
0
39,500
L
Discordia
Tati Alvarez363
Discordia
4,294
496
0
813
5,742
1,337
0
2,260
3,482
21,875
0
L
258
142
0
405
2,756
518
0
1,123
1,633
0
5,733
W
Merlin
6,958
479
0
248
6,373
1,996
2,293
0
6,373
38,395
0
L
Fenrir
tety-lucas
Fenrir
4,234
346
0
167
20,033
5,659
0
8,484
11,549
0
10,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
50,766
175
Minions Killed
414
0
Camps Cleared
0
1,214,364
Distance Traveled
1,714,229
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,791
490
97
5
0
405,486
0
W
Anubis
11,535
577
122
6
0
336,735
6
W
Hachiman
10,069
503
63
3
0
311,052
0
L
Ne Zha
9,650
483
51
3
0
387,854
0
W
The Morrigan
10,030
502
63
3
0
337,548
0
L
Artemis
8,494
425
54
3
0
252,347
1
L
Discordia
7,517
376
49
2
0
179,687
2
L
Nemesis
5,589
279
12
1
0
93,391
0
W
Merlin
9,341
467
69
3
0
323,408
1
L
Fenrir
7,086
354
9
0
0
301,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role