Player Matchup

Ne Zha
Ne Zha
MourningWheat84
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 106L
1,324 Elo+
Party 3
Apollo
Apollo
Vorteil
Apollo
Level 27
God Stats
4W - 1L
1,303 SR
Queue Stats
11W - 8L
1,090 Elo+
Party 1
Thoth
Thoth
acrownand3nails
Thoth
Level 105
God Stats
2W - 2L
1,241 SR
Queue Stats
462W - 495L
1,359 Elo+
Party 3
Ymir
Ymir
puzzledude
Ymir
Level 87
God Stats
2W - 2L
1,671 SR
Queue Stats
115W - 90L
1,448 Elo+
Party 1
Chaac
Chaac
tygamer4
Chaac
Level 47
God Stats
3W - 2L
1,734 SR
Queue Stats
314W - 370L
1,373 Elo+
Party 3
Team Averages
Level 58
1,490 SR
1,319 Elo+

VS

Team Averages
Level 80
1,506 SR
1,370 Elo+
Nu Wa
Nu Wa
Kouhaiiiii
Nu Wa
Level 81
God Stats
9W - 10L
1,478 SR
Queue Stats
26W - 28L
1,348 Elo+
Party 2
Hou Yi
Hou Yi
Recon5022
Hou Yi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 88L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Strydercj
Tsukuyomi
Level 38
God Stats
1W - 3L
1,596 SR
Queue Stats
194W - 190L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
TRISTANARMANI
Cthulhu
Level 45
God Stats
4W - 5L
1,687 SR
Queue Stats
21W - 19L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
ZenithXeno9ines
Guan Yu
Level 89
God Stats
3W - 4L
1,268 SR
Queue Stats
32W - 42L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,156
513
911
3,548
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Vorteil
Apollo
10
3 / 3 / 2
6,324
527
7,316
8,381
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 1
7,090
591
7,718
7,105
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 5 / 3
6,510
543
3,767
8,751
3,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
tygamer4
Chaac
12
9 / 2 / 1
7,345
612
6,786
7,880
4,858
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 5 / 5
6,398
533
4,895
7,259
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Recon5022
Hou Yi
11
3 / 3 / 5
6,374
531
6,341
7,695
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Strydercj
Tsukuyomi
9
1 / 3 / 2
5,744
479
4,794
8,993
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
10
5 / 2 / 3
6,459
538
5,453
8,174
4,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

7
0 / 8 / 0
4,560
380
282
9,339
2,368
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
19
Kills
10
11
Deaths
21
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
5
0.7
W
1
0
2
2
L
Hou Yi
Recon5022
Hou Yi
3
3
5
1.83
L
Tsukuyomi
Strydercj
Tsukuyomi
1
3
2
0.67
L
Cthulhu
5
2
3
3.25
W
Apollo
Vorteil
Apollo
3
3
2
1.33
L
0
8
0
0
W
5
1
1
5.5
W
1
5
3
0.5
W
Chaac
tygamer4
Chaac
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
21,765
35,665
Taken
41,460
14,060
Mitigated
12,711
8,150
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,895
436
0
432
7,259
1,999
302
2,563
4,504
32,755
0
W
911
80
0
912
3,548
1,277
0
728
2,820
0
29,110
L
Hou Yi
Recon5022
Hou Yi
6,341
2,205
0
500
7,695
1,866
1,086
2,315
5,380
0
32,569
L
Tsukuyomi
Strydercj
Tsukuyomi
4,794
1,344
0
1,374
8,993
2,412
0
1,774
7,103
0
18,980
L
Cthulhu
5,453
415
602
2,257
8,174
4,066
322
1,403
6,771
21,656
0
W
Apollo
Vorteil
Apollo
7,316
4,861
0
3,152
8,381
2,406
100
3,852
4,529
0
27,402
L
282
186
35
601
9,339
2,368
0
2,986
6,217
0
6,362
W
7,718
685
138
1,412
7,105
2,193
1,459
2,257
4,848
45,685
0
W
3,767
224
0
750
8,751
3,326
0
2,536
6,215
22,684
0
W
Chaac
tygamer4
Chaac
6,786
1,304
0
1,786
7,880
4,858
806
975
6,905
0
32,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
29,535
291
Minions Killed
200
0
Camps Cleared
0
1,050,757
Distance Traveled
1,061,902
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,398
533
55
5
0
202,982
0
W
Ne Zha
6,156
513
68
6
0
244,483
0
L
Hou Yi
6,374
531
54
5
0
201,238
0
L
Tsukuyomi
5,744
479
33
3
0
247,963
1
L
Cthulhu
6,459
538
41
3
0
216,090
0
W
Apollo
6,324
527
44
4
0
216,787
2
L
Guan Yu
4,560
380
17
1
0
193,629
1
W
Thoth
7,090
591
86
7
0
179,938
5
W
Ymir
6,510
543
31
3
0
201,711
4
W
Chaac
7,345
612
62
5
0
207,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role