Player Matchup

Nemesis
Nemesis
Gold III
Botherless
Nemesis
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,354 MMR
Party 2
Sol
Sol
Gold IV
Jmarsupial
Sol
Gold IV
Level 127
God Stats
2W - 2L
1,512 SR
Queue Stats
130W - 134L
1,485 MMR
Solo
Ymir
Ymir
Gold IV
Untoleratedd
Ymir
Gold IV
Level 160
God Stats
4W - 4L
1,540 SR
Queue Stats
266W - 256L
1,348 MMR
Party 2
Izanami
Izanami
Gold IV
duybalin
Izanami
Gold IV
Level 125
God Stats
22W - 20L
1,588 SR
Queue Stats
537W - 516L
1,447 MMR
Solo
Xing Tian
Xing Tian
Gold IV
mojosodopebro15
Xing Tian
Gold IV
Level 160
God Stats
5W - 2L
1,398 SR
Queue Stats
564W - 582L
1,371 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,508 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,506 SR
1,407 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
EybyCiDi
Thanatos
Gold II
Level 156
God Stats
50W - 41L
1,516 SR
Queue Stats
230W - 226L
1,424 MMR
Solo
Anhur
Anhur
Silver V
Vixnh
Anhur
Silver V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,329 MMR
Solo
Odin
Odin
Silver III
XeliteLegendxX69
Odin
Silver III
Level 86
God Stats
0W - 2L
1,538 SR
Queue Stats
23W - 26L
1,375 MMR
Party 1
Terra
Terra
Silver II
peperyhealer50
Terra
Silver II
Level 107
God Stats
1W - 2L
1,478 SR
Queue Stats
19W - 21L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Botherless
Nemesis
10
0 / 1 / 0
5,906
492
2,066
7,348
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,692
558
7,429
5,623
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 7
6,480
540
3,368
9,100
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
duybalin
Izanami
13
6 / 0 / 0
8,029
669
4,363
5,257
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
mojosodopebro15
Xing Tian
12
3 / 1 / 0
7,359
613
4,331
7,863
5,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaMorgan Le FayGilgameshArachneTsukuyomi

VS

Bans
BakasuraCu ChulainnTiamatSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 1 / 1
6,765
564
6,922
8,777
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
EybyCiDi
Thanatos
9
1 / 2 / 2
6,644
554
2,390
7,509
1,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Vixnh
Anhur
10
0 / 4 / 2
5,521
460
2,574
5,955
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,708
476
5,538
7,986
2,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 0 / 2
5,629
469
3,070
7,423
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
1
2.5
W
Nemesis
Botherless
Nemesis
0
1
0
0
L
Thanatos
EybyCiDi
Thanatos
1
2
2
1
W
1
0
1
1.5
W
0
3
7
1.17
L
Anhur
Vixnh
Anhur
0
4
2
0.25
L
1
3
0
0.33
W
Izanami
duybalin
Izanami
6
0
0
6
W
Xing Tian
mojosodopebro15
Xing Tian
3
1
0
3
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
20,494
35,191
Taken
37,650
15,305
Mitigated
14,947
9,278
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,922
1,586
326
2,632
8,777
2,836
28
5,071
3,336
0
47,412
W
Nemesis
Botherless
Nemesis
2,066
327
0
2,549
7,348
2,756
0
311
7,037
0
33,194
L
Thanatos
EybyCiDi
Thanatos
2,390
612
0
6,131
7,509
1,994
0
1,180
6,291
0
36,943
W
7,429
1,038
0
3,500
5,623
1,437
0
339
5,284
42,679
0
W
3,368
1,249
0
750
9,100
4,147
125
1,571
7,529
8,926
0
L
Anhur
Vixnh
Anhur
2,574
1,247
0
1,324
5,955
1,382
0
1,639
4,292
0
21,756
L
5,538
1,292
0
1,945
7,986
2,885
252
4,236
3,750
0
24,881
W
Izanami
duybalin
Izanami
4,363
2,604
0
1,125
5,257
1,490
787
507
4,750
0
53,418
W
Xing Tian
mojosodopebro15
Xing Tian
4,331
731
0
1,354
7,863
5,475
0
342
7,521
26,709
0
L
3,070
513
133
2,256
7,423
5,850
0
2,443
4,853
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
30,267
316
Minions Killed
297
0
Camps Cleared
0
1,179,565
Distance Traveled
1,107,234
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,765
564
99
8
0
223,444
5
W
Nemesis
5,906
492
74
6
0
282,510
6
L
Thanatos
6,644
554
70
6
0
242,627
3
W
Sol
6,692
558
79
7
0
241,245
7
W
Ymir
6,480
540
9
1
0
229,269
4
L
Anhur
5,521
460
42
4
0
220,551
1
L
Odin
5,708
476
56
5
0
176,924
2
W
Izanami
8,029
669
110
9
0
201,209
4
W
Xing Tian
7,359
613
44
4
0
225,332
1
L
Terra
5,629
469
30
3
0
243,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role