Player Matchup

Susano
Susano
Grezader
Susano
Level 26
God Stats
11W - 14L
1,369 SR
Queue Stats
36W - 44L
1,342 Elo+
Solo
Xing Tian
Xing Tian
Phoenix_Hunter04
Xing Tian
Level 16
God Stats
7W - 3L
1,552 SR
Queue Stats
9W - 13L
1,220 Elo+
Party 2
Raijin
Raijin
SolTheGod
Raijin
Level 27
God Stats
2W - 0L
1,763 SR
Queue Stats
53W - 64L
1,315 Elo+
Solo
Olorun
Olorun
StarlitSole3374
Olorun
Level 17
God Stats
53W - 43L
1,733 SR
Queue Stats
58W - 60L
1,293 Elo+
Solo
Bakasura
Bakasura
Txnrz
Bakasura
Level 18
God Stats
11W - 11L
1,331 SR
Queue Stats
43W - 35L
1,417 Elo+
Party 2
Team Averages
Level 21
1,550 SR
1,317 Elo+

VS

Team Averages
Level 26
1,515 SR
1,327 Elo+
Kukulkan
Kukulkan
AL The Animal
Kukulkan
Level 77
God Stats
5W - 4L
1,448 SR
Queue Stats
475W - 488L
1,470 Elo+
Party 1
Loki
Loki
LazyCalf1255888
Loki
Level 16
God Stats
8W - 6L
1,537 SR
Queue Stats
8W - 8L
1,344 Elo+
Solo
Hel
Hel
MJMonster9064
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,061 Elo+
Solo
Fenrir
Fenrir
Vro Clear
Fenrir
Level 11
God Stats
1W - 6L
1,565 SR
Queue Stats
18W - 37L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
l7Tl
Aphrodite
Level 24
God Stats
4W - 3L
1,525 SR
Queue Stats
7W - 6L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grezader
Susano
15
2 / 6 / 9
10,539
479
7,676
14,380
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
18
4 / 0 / 7
13,949
634
5,617
16,689
18,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
SolTheGod
Raijin
18
18 / 6 / 1
13,637
620
24,572
21,249
10,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 7
12,337
561
10,770
13,692
5,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Txnrz
Bakasura
20
14 / 1 / 8
15,742
716
16,666
19,824
9,311
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AL The Animal
Kukulkan
20
12 / 2 / 1
14,489
659
23,428
12,861
5,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 7 / 4
8,696
395
7,040
14,422
4,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 11 / 1
6,288
286
301
8,656
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Vro Clear
Fenrir
15
2 / 10 / 4
9,043
411
9,187
19,587
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
l7Tl
Aphrodite
14
1 / 12 / 8
10,489
477
6,980
23,305
13,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
42
Kills
18
18
Deaths
42
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AL The Animal
Kukulkan
12
2
1
6.25
W
Susano
Grezader
Susano
2
6
9
1.08
L
3
7
4
0.71
L
0
11
1
0.05
W
Xing Tian
4
0
7
7.5
W
Raijin
SolTheGod
Raijin
18
6
1
3.08
W
4
5
7
1.5
W
Bakasura
Txnrz
Bakasura
14
1
8
18
L
Fenrir
Vro Clear
Fenrir
2
10
4
0.4
L
Aphrodite
l7Tl
Aphrodite
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
46,936
85,834
Taken
78,831
50,245
Mitigated
37,392
26,447
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AL The Animal
Kukulkan
23,428
3,525
0
1,621
12,861
5,989
0
5,092
7,769
106,372
0
W
Susano
Grezader
Susano
7,676
948
0
2,274
14,380
5,589
1,059
6,447
7,666
0
42,414
L
7,040
1,336
0
1,353
14,422
4,580
0
6,365
8,011
0
36,669
L
301
301
0
0
8,656
1,823
0
3,060
5,519
3,671
0
W
Xing Tian
5,617
708
64
1,737
16,689
18,720
978
9,054
7,588
38,343
0
W
Raijin
SolTheGod
Raijin
24,572
2,353
0
8,013
21,249
10,895
1,532
9,689
11,275
87,889
0
W
10,770
7,949
640
5,494
13,692
5,730
5,264
4,696
8,737
74,732
0
W
Bakasura
Txnrz
Bakasura
16,666
13,682
302
7,923
19,824
9,311
4,072
5,978
13,809
0
136,594
L
Fenrir
Vro Clear
Fenrir
9,187
2,187
0
1,107
19,587
11,530
270
11,858
7,437
12,555
21,560
L
Aphrodite
l7Tl
Aphrodite
6,980
899
4,745
7,678
23,305
13,470
90
14,584
8,371
29,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,204
Gold Earned
49,005
582
Minions Killed
342
0
Camps Cleared
0
1,983,684
Distance Traveled
1,706,949
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,489
659
183
8
0
404,080
4
W
Susano
10,539
479
68
3
0
393,219
0
L
Loki
8,696
395
62
3
0
351,250
0
L
Hel
6,288
286
4
0
0
229,066
1
W
Xing Tian
13,949
634
74
3
0
429,828
1
W
Raijin
13,637
620
124
6
0
345,259
0
W
Olorun
12,337
561
117
5
0
314,450
0
W
Bakasura
15,742
716
199
9
0
500,928
1
L
Fenrir
9,043
411
53
2
0
379,933
0
L
Aphrodite
10,489
477
40
2
0
342,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role