Player Matchup

Mercury
Mercury
 
Mercury
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Fidixcorpion666
Medusa
Level 41
God Stats
12W - 5L
1,484 SR
Queue Stats
153W - 167L
1,326 Elo+
Party 4
Sun Wukong
Sun Wukong
HalconFalcon
Sun Wukong
Level 16
God Stats
3W - 1L
1,613 SR
Queue Stats
18W - 16L
1,516 Elo+
Party 4
Cerberus
Cerberus
SupraKikoo
Cerberus
Level 43
God Stats
2W - 4L
1,329 SR
Queue Stats
33W - 53L
1,294 Elo+
Party 3
Anubis
Anubis
toto82_piac
Anubis
Level 26
God Stats
13W - 14L
1,482 SR
Queue Stats
33W - 53L
1,294 Elo+
Party 3
Team Averages
Level 37
1,482 SR
1,386 Elo+

VS

Team Averages
Level 41
1,446 SR
1,364 Elo+
Ravana
Ravana
Naxlur6789
Ravana
Level 36
God Stats
7W - 8L
1,389 SR
Queue Stats
55W - 68L
1,337 Elo+
Party 2
Artemis
Artemis
burzerk pandas
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,355 Elo+
Party 1
Artio
Artio
casticlaners
Artio
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
58W - 70L
1,350 Elo+
Party 2
Tyr
Tyr
gladion75
Tyr
Level 38
God Stats
0W - 4L
1,685 SR
Queue Stats
45W - 63L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iPOLANDO
Morgan Le Fay
Level 86
God Stats
1W - 8L
1,222 SR
Queue Stats
559W - 554L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
6 / 2 / 4
9,641
567
8,691
11,001
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 1 / 2
9,343
550
13,486
10,183
3,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
HalconFalcon
Sun Wukong
13
2 / 4 / 2
7,923
466
7,050
10,034
3,876
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SupraKikoo
Cerberus
13
2 / 0 / 8
8,851
521
8,012
9,510
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
15
4 / 6 / 1
8,704
512
6,874
11,665
4,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Naxlur6789
Ravana
14
7 / 3 / 0
9,401
553
7,241
9,704
4,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,400
376
6,938
12,443
3,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
6,017
354
2,712
14,804
13,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 5 / 3
8,798
518
6,003
13,667
6,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
iPOLANDO
Morgan Le Fay
14
3 / 6 / 4
8,611
507
10,259
12,497
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
23
Kills
12
13
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
4
4
W
9
1
2
10
W
Sun Wukong
HalconFalcon
Sun Wukong
2
4
2
0.75
L
Ravana
Naxlur6789
Ravana
7
3
0
2.33
W
Cerberus
SupraKikoo
Cerberus
2
0
8
6
L
0
6
0
0
L
0
3
0
0
L
2
5
3
0.7
L
Morgan Le Fay
iPOLANDO
Morgan Le Fay
3
6
4
0.83
W
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,113
Damage
33,153
52,393
Taken
63,115
21,964
Mitigated
30,880
15,424
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,691
3,195
0
3,254
11,001
3,681
0
2,405
8,596
0
49,897
W
13,486
6,039
97
2,830
10,183
3,442
3,715
1,609
8,574
0
59,437
W
Sun Wukong
HalconFalcon
Sun Wukong
7,050
1,401
0
1,270
10,034
3,876
0
0
10,034
0
29,530
L
Ravana
Naxlur6789
Ravana
7,241
1,887
0
2,322
9,704
4,128
0
945
8,759
0
53,105
W
Cerberus
SupraKikoo
Cerberus
8,012
600
0
3,697
9,510
6,742
1,283
1,103
8,407
31,151
0
L
6,938
3,296
51
2,603
12,443
3,434
104
3,137
9,306
0
29,180
L
2,712
197
341
3,484
14,804
13,131
48
4,290
10,514
23,150
0
L
6,003
985
209
4,218
13,667
6,508
324
0
13,667
0
44,174
L
Morgan Le Fay
iPOLANDO
Morgan Le Fay
10,259
1,426
0
2,019
12,497
3,679
445
6,514
5,983
51,042
0
W
Anubis
6,874
566
0
4,276
11,665
4,223
1,673
7,854
3,811
43,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
39,227
384
Minions Killed
340
0
Camps Cleared
0
1,564,931
Distance Traveled
1,468,207
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,641
567
80
5
0
415,996
0
W
Medusa
9,343
550
100
6
0
287,786
0
W
Sun Wukong
7,923
466
57
3
0
310,528
1
L
Ravana
9,401
553
99
6
0
345,254
1
W
Cerberus
8,851
521
68
4
0
298,251
1
L
Artemis
6,400
376
50
3
0
242,885
0
L
Artio
6,017
354
28
2
0
325,555
0
L
Tyr
8,798
518
80
5
0
312,274
0
L
Morgan Le Fay
8,611
507
83
5
0
242,239
1
W
Anubis
8,704
512
79
5
0
252,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role