Player Matchup

Neith
Neith
Chadington25
Neith
Level 4
God Stats
10W - 13L
1,476 SR
Queue Stats
11W - 15L
1,548 Elo+
Solo
Ymir
Ymir
LaughinCoughin
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
LeydenSatoshi
Ao Kuang
Level 28
God Stats
5W - 6L
1,532 SR
Queue Stats
123W - 108L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordMamoo
Morgan Le Fay
Level 25
God Stats
8W - 9L
1,399 SR
Queue Stats
99W - 95L
1,510 Elo+
Solo
Achilles
Achilles
TuzzyTheFuzzy
Achilles
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,531 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,486 Elo+

VS

Team Averages
Level 29
1,568 SR
1,573 Elo+
Anubis
Anubis
CHUTYYYY
Anubis
Level 27
God Stats
59W - 35L
1,618 SR
Queue Stats
156W - 149L
1,522 Elo+
Party 2
Tyr
Tyr
SteelerDC13
Tyr
Level 28
God Stats
1W - 3L
1,314 SR
Queue Stats
192W - 179L
1,498 Elo+
Solo
Bacchus
Bacchus
TealVeal
Bacchus
Level 69
God Stats
21W - 10L
1,793 SR
Queue Stats
77W - 57L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
TheS1mpKing
Hou Yi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,700 Elo+
Party 1
Loki
Loki
juniorlvlz
Loki
Level 12
God Stats
23W - 13L
1,616 SR
Queue Stats
31W - 22L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
12,879
920
9,567
9,351
3,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 6 / 13
12,986
928
16,709
28,412
35,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
LeydenSatoshi
Ao Kuang
20
6 / 10 / 6
13,380
956
20,199
23,016
9,851
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
LordMamoo
Morgan Le Fay
20
3 / 9 / 8
14,259
1,019
25,886
19,346
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TuzzyTheFuzzy
Achilles
20
4 / 7 / 10
13,337
953
14,309
20,011
31,468
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHUTYYYY
Anubis
20
4 / 11 / 17
13,964
997
12,848
25,175
11,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 22
14,777
1,056
13,768
22,488
25,673
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
TealVeal
Bacchus
20
4 / 0 / 24
14,231
1,017
15,582
13,662
13,339
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
18 / 1 / 11
17,887
1,278
42,165
13,903
5,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 4 / 14
13,456
961
9,899
14,864
5,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
124
17
Kills
36
36
Deaths
17
44
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anubis
CHUTYYYY
Anubis
4
11
17
1.14
L
3
4
7
1.63
L
1
6
13
1.25
L
Ao Kuang
LeydenSatoshi
Ao Kuang
6
10
6
0.9
L
Morgan Le Fay
LordMamoo
Morgan Le Fay
3
9
8
0.78
W
6
1
22
17
W
Bacchus
TealVeal
Bacchus
4
0
24
16
W
Hou Yi
18
1
11
23.5
L
Achilles
TuzzyTheFuzzy
Achilles
4
7
10
1.29
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,670
Damage
94,262
100,136
Taken
90,092
88,484
Mitigated
61,116
6,407
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CHUTYYYY
Anubis
12,848
1,331
319
7,871
25,175
11,042
0
16,951
7,536
41,379
0
L
9,567
3,510
0
1,219
9,351
3,258
0
3,002
6,349
0
39,147
L
16,709
2,146
0
0
28,412
35,513
0
9,426
18,584
38,833
0
L
Ao Kuang
LeydenSatoshi
Ao Kuang
20,199
9,011
0
2,903
23,016
9,851
0
7,107
15,051
33,489
0
L
Morgan Le Fay
LordMamoo
Morgan Le Fay
25,886
1,333
0
942
19,346
8,394
0
6,158
12,616
72,645
0
W
13,768
1,646
0
6,456
22,488
25,673
0
15,197
6,395
5,918
19,754
W
Bacchus
TealVeal
Bacchus
15,582
1,180
0
3,572
13,662
13,339
0
10,414
2,804
23,246
0
W
Hou Yi
42,165
25,728
0
3,459
13,903
5,509
0
7,388
6,248
0
95,466
L
Achilles
TuzzyTheFuzzy
Achilles
14,309
5,058
0
1,343
20,011
31,468
0
5,527
13,799
304
23,708
W
9,899
4,695
0
760
14,864
5,553
0
11,952
2,722
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,841
Gold Earned
74,315
283
Minions Killed
287
10
Camps Cleared
10
1,287,068
Distance Traveled
1,404,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,964
997
60
4
0
209,146
1
L
Neith
12,879
920
80
6
0
232,214
2
L
Ymir
12,986
928
52
4
0
267,399
3
L
Ao Kuang
13,380
956
11
1
8
264,592
0
L
Morgan Le Fay
14,259
1,019
123
9
0
288,201
0
W
Tyr
14,777
1,056
40
3
2
308,811
0
W
Bacchus
14,231
1,017
15
1
0
313,069
0
W
Hou Yi
17,887
1,278
127
9
7
288,227
2
L
Achilles
13,337
953
17
1
2
234,662
0
W
Loki
13,456
961
45
3
1
284,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role