Player Matchup

Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BA023044
Cupid
Level 67
God Stats
17W - 25L
1,423 SR
Queue Stats
180W - 245L
1,345 Elo+
Solo
The Morrigan
The Morrigan
Last-01-Standing
The Morrigan
Level 59
God Stats
5W - 6L
1,502 SR
Queue Stats
290W - 258L
1,417 Elo+
Solo
Hercules
Hercules
Lory8585
Hercules
Level 103
God Stats
12W - 15L
1,192 SR
Queue Stats
636W - 613L
1,511 Elo+
Solo
Terra
Terra
l_ArGMoN_l
Terra
Level 109
God Stats
5W - 3L
1,488 SR
Queue Stats
455W - 439L
1,496 Elo+
Solo
Team Averages
Level 91
1,421 SR
1,454 Elo+

VS

Team Averages
Level 79
1,488 SR
1,384 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BarCat_94
Neith
Level 40
God Stats
16W - 34L
1,317 SR
Queue Stats
75W - 135L
1,251 Elo+
Party 1
Artemis
Artemis
XpLobby_Easy
Artemis
Level 79
God Stats
3W - 3L
1,723 SR
Queue Stats
57W - 91L
1,339 Elo+
Solo
Tiamat
Tiamat
androide12mm
Tiamat
Level 87
God Stats
43W - 27L
1,561 SR
Queue Stats
312W - 286L
1,469 Elo+
Solo
Arachne
Arachne
ecofile
Arachne
Level 65
God Stats
1W - 3L
1,341 SR
Queue Stats
122W - 222L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 4 / 4
9,622
506
7,829
17,063
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
BA023044
Cupid
16
6 / 2 / 2
9,628
507
5,642
9,600
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Last-01-Standing
The Morrigan
18
2 / 0 / 6
10,673
562
10,892
10,142
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Lory8585
Hercules
16
3 / 1 / 2
9,264
488
7,863
17,023
14,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
14
3 / 1 / 6
9,508
500
5,227
17,447
17,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 4
10,151
534
14,027
15,550
18,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
BarCat_94
Neith
12
1 / 5 / 0
7,757
408
4,640
11,104
3,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
XpLobby_Easy
Artemis
16
3 / 1 / 0
9,193
484
5,340
7,823
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
15
1 / 3 / 3
9,220
485
14,380
11,852
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ecofile
Arachne
13
0 / 3 / 2
8,064
424
2,502
12,210
4,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
8
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
4
4
0.75
L
Sylvanus
 
Sylvanus
3
3
4
1.67
W
Cupid
BA023044
Cupid
6
2
2
3.5
L
Neith
BarCat_94
Neith
1
5
0
0.2
W
The Morrigan
Last-01-Standing
The Morrigan
2
0
6
5
W
Hercules
Lory8585
Hercules
3
1
2
4
L
Artemis
XpLobby_Easy
Artemis
3
1
0
3
L
Tiamat
1
3
3
0.83
L
Arachne
ecofile
Arachne
0
3
2
0.33
W
Terra
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
40,889
71,275
Taken
58,539
47,444
Mitigated
35,403
30,741
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,829
2,212
781
8,704
17,063
6,190
0
4,577
12,391
0
77,733
L
Sylvanus
 
Sylvanus
14,027
4,181
1,463
6,657
15,550
18,104
606
3,653
11,183
51,245
10,876
W
Cupid
BA023044
Cupid
5,642
2,093
528
2,905
9,600
3,665
86
5,400
3,920
0
54,187
L
Neith
BarCat_94
Neith
4,640
1,575
0
2,238
11,104
3,510
177
2,704
8,400
0
43,762
W
The Morrigan
Last-01-Standing
The Morrigan
10,892
1,617
490
3,421
10,142
5,372
0
3,989
6,037
91,653
9,509
W
Hercules
Lory8585
Hercules
7,863
1,461
0
6,814
17,023
14,740
0
4,548
12,384
209
54,209
L
Artemis
XpLobby_Easy
Artemis
5,340
1,960
386
2,112
7,823
3,119
78
1,837
5,807
0
55,037
L
Tiamat
14,380
184
173
2,241
11,852
6,545
674
3,399
8,104
64,687
0
L
Arachne
ecofile
Arachne
2,502
2,026
0
2,941
12,210
4,125
0
2,621
9,541
0
47,262
W
Terra
5,227
1,001
2,064
5,034
17,447
17,477
0
7,569
9,422
24,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
44,385
578
Minions Killed
483
0
Camps Cleared
0
1,817,318
Distance Traveled
1,721,921
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,622
506
137
7
0
351,206
3
L
Sylvanus
10,151
534
121
6
0
257,886
1
W
Cupid
9,628
507
123
6
0
348,756
2
L
Neith
7,757
408
61
3
0
323,264
0
W
The Morrigan
10,673
562
180
9
0
374,137
3
W
Hercules
9,264
488
101
5
0
363,453
8
L
Artemis
9,193
484
100
5
0
365,941
0
L
Tiamat
9,220
485
119
6
0
361,250
5
L
Arachne
8,064
424
82
4
0
413,580
0
W
Terra
9,508
500
37
2
0
379,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role