Player Matchup

Loki
Loki
Austinn2004
Loki
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,052 Elo+
Party 1
Zeus
Zeus
MurkDesolation
Zeus
Level 58
God Stats
4W - 2L
1,116 SR
Queue Stats
78W - 83L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
Level 27
God Stats
1W - 2L
1,216 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 1
Team Averages
Level 39
1,277 SR
1,218 Elo+

VS

Team Averages
Level 19
1,235 SR
1,104 Elo+
Ra
Ra
ITAMI1000
Ra
Level 21
God Stats
1W - 2L
1,244 SR
Queue Stats
24W - 40L
1,202 Elo+
Solo
Kukulkan
Kukulkan
TwaanSolo
Kukulkan
Level 10
God Stats
1W - 5L
962 SR
Queue Stats
4W - 16L
1,038 Elo+
Solo
Da Ji
Da Ji
giv ash acog
Da Ji
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 6 / 11
13,469
792
14,596
11,397
4,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
13 / 2 / 14
13,429
790
20,302
8,951
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Nubs_Mr_Bag
Kuzenbo
15
6 / 1 / 16
11,781
693
7,216
15,105
14,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
10,242
602
10,057
13,813
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TwaanSolo
Kukulkan
13
2 / 9 / 2
10,513
618
4,949
16,076
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 13 / 3
11,849
697
9,795
18,598
7,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
30
Kills
8
9
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
6
11
2.75
L
2
8
3
0.44
W
13
2
14
10
W
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
6
1
16
14
L
Kukulkan
TwaanSolo
Kukulkan
2
9
2
0.33
L
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,114
Damage
24,801
35,453
Taken
48,487
21,302
Mitigated
17,110
2,527
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,596
2,746
0
0
11,397
4,046
658
3,381
8,016
0
56,853
L
10,057
305
430
991
13,813
4,720
0
7,932
5,589
44,649
0
W
20,302
650
0
2,527
8,951
3,095
818
4,322
4,629
41,256
0
W
Kuzenbo
Nubs_Mr_Bag
Kuzenbo
7,216
2,123
0
0
15,105
14,161
1,047
7,239
7,866
23,365
0
L
Kukulkan
TwaanSolo
Kukulkan
4,949
212
133
1,898
16,076
5,298
0
9,143
6,545
25,172
743
L
9,795
2,066
0
151
18,598
7,092
0
9,403
8,835
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
32,604
156
Minions Killed
171
0
Camps Cleared
0
866,473
Distance Traveled
728,362
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,469
792
66
4
0
283,737
2
L
Ra
10,242
602
93
5
0
258,204
2
W
Zeus
13,429
790
59
3
0
296,953
3
W
Kuzenbo
11,781
693
31
2
0
285,783
0
L
Kukulkan
10,513
618
56
3
0
252,599
3
L
Da Ji
11,849
697
22
1
0
217,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role