Player Matchup

Yemoja
Yemoja
Aquairia
Yemoja
Level 99
God Stats
7W - 2L
1,679 SR
Queue Stats
76W - 74L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
DaGuyBesideYou
Guan Yu
Level 44
God Stats
7W - 1L
1,754 SR
Queue Stats
321W - 139L
1,895 Elo+
Party 3
Mercury
Mercury
DayZboyZ
Mercury
Level 96
God Stats
3W - 5L
1,527 SR
Queue Stats
16W - 25L
1,475 Elo+
Party 3
Cupid
Cupid
ElChingon311
Cupid
Level 100
God Stats
8W - 9L
1,519 SR
Queue Stats
158W - 137L
1,573 Elo+
Party 3
Sol
Sol
SHlNZU
Sol
Level 18
God Stats
5W - 4L
1,658 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 3
Team Averages
Level 71
1,627 SR
1,582 Elo+

VS

Team Averages
Level 91
1,576 SR
1,620 Elo+
Vulcan
Vulcan
Iron_MichP
Vulcan
Level 37
God Stats
0W - 3L
1,510 SR
Queue Stats
17W - 19L
1,511 Elo+
Party 2
Artemis
Artemis
MY T MOPAR403
Artemis
Level 49
God Stats
21W - 9L
1,766 SR
Queue Stats
36W - 19L
1,684 Elo+
Party 1
Vamana
Vamana
iTz iEpsiLon
Vamana
Level 138
God Stats
12W - 10L
1,702 SR
Queue Stats
436W - 347L
1,674 Elo+
Party 1
Erlang Shen
Erlang Shen
iTz iSigMa
Erlang Shen
Level 142
God Stats
13W - 10L
1,636 SR
Queue Stats
567W - 486L
1,689 Elo+
Party 1
Athena
Athena
lavaman11234
Athena
Level 87
God Stats
0W - 3L
1,264 SR
Queue Stats
75W - 78L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aquairia
Yemoja
19
3 / 1 / 15
15,294
527
9,645
29,189
34,148
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 14
17,211
593
18,848
34,480
41,546
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
DayZboyZ
Mercury
20
8 / 8 / 7
15,827
546
25,166
31,256
17,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 3 / 9
16,330
563
31,017
24,754
12,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
SHlNZU
Sol
20
6 / 6 / 12
14,991
517
27,344
24,664
9,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Iron_MichP
Vulcan
20
6 / 8 / 3
14,122
487
18,704
16,541
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
18
2 / 9 / 3
14,686
506
11,451
20,179
7,112
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
6 / 6 / 5
14,916
514
17,373
36,542
19,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
iTz iSigMa
Erlang Shen
20
8 / 4 / 9
17,140
591
34,563
40,432
48,207
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
17
0 / 4 / 10
12,446
429
15,136
28,230
39,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
31
Kills
22
22
Deaths
31
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aquairia
Yemoja
3
1
15
10.5
W
5
4
14
3
W
Mercury
DayZboyZ
Mercury
8
8
7
1.44
W
9
3
9
4.5
L
Vulcan
Iron_MichP
Vulcan
6
8
3
0.94
L
Artemis
2
9
3
0.39
W
Sol
SHlNZU
Sol
6
6
12
2
L
Vamana
6
6
5
1.42
L
Erlang Shen
iTz iSigMa
Erlang Shen
8
4
9
3.13
L
Athena
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,020
Damage
97,227
144,343
Taken
141,924
115,711
Mitigated
122,113
53,742
Healing
31,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aquairia
Yemoja
9,645
1,417
3,830
1,686
29,189
34,148
929
8,969
20,078
35,673
0
W
18,848
4,570
7,340
11,243
34,480
41,546
739
10,339
24,049
0
68,044
W
Mercury
DayZboyZ
Mercury
25,166
16,333
0
8,765
31,256
17,967
507
7,408
23,810
0
150,422
W
31,017
21,061
2,835
9,079
24,754
12,117
5,308
9,357
15,275
0
152,549
L
Vulcan
Iron_MichP
Vulcan
18,704
6,031
150
1,531
16,541
7,514
81
7,334
8,869
95,083
0
L
Artemis
11,451
3,691
0
3,211
20,179
7,112
0
3,846
16,297
0
80,732
W
Sol
SHlNZU
Sol
27,344
7,907
0
8,964
24,664
9,933
3,218
9,971
14,453
115,091
0
L
Vamana
17,373
11,723
0
8,840
36,542
19,952
143
9,168
26,691
0
118,301
L
Erlang Shen
iTz iSigMa
Erlang Shen
34,563
9,888
0
11,901
40,432
48,207
3
6,625
32,236
38,464
83,731
L
Athena
15,136
3,154
0
5,931
28,230
39,328
0
9,852
18,066
46,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,653
Gold Earned
73,310
700
Minions Killed
633
0
Camps Cleared
0
2,804,221
Distance Traveled
2,589,043
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,294
527
41
1
0
547,741
13
W
Guan Yu
17,211
593
112
4
0
637,864
8
W
Mercury
15,827
546
164
6
0
589,215
0
W
Cupid
16,330
563
194
7
0
520,121
14
L
Vulcan
14,122
487
119
4
0
480,682
1
L
Artemis
14,686
506
115
4
0
442,536
0
W
Sol
14,991
517
189
7
0
509,280
0
L
Vamana
14,916
514
170
6
0
574,205
3
L
Erlang Shen
17,140
591
180
6
0
587,960
12
L
Athena
12,446
429
49
2
0
503,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role