Player Matchup

Chiron
Chiron
 
Chiron
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
InquisitorBogras
Chaac
Level 39
God Stats
2W - 5L
1,337 SR
Queue Stats
37W - 59L
1,225 Elo+
Party 1
Scylla
Scylla
LastPhoenix21
Scylla
Level 54
God Stats
8W - 3L
1,432 SR
Queue Stats
56W - 58L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
Shogunkill
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,370 Elo+
Party 1
Xing Tian
Xing Tian
jogo129
Xing Tian
Level 27
God Stats
7W - 1L
1,735 SR
Queue Stats
19W - 22L
1,275 Elo+
Party 1
Team Averages
Level 62
1,501 SR
1,359 Elo+

VS

Team Averages
Level 44
1,586 SR
1,439 Elo+
Yemoja
Yemoja
AnguilaBizarro4
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 78L
1,569 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HEIlCat
Morgan Le Fay
Level 17
God Stats
22W - 30L
1,487 SR
Queue Stats
114W - 137L
1,292 Elo+
Party 2
Apollo
Apollo
Retr000
Apollo
Level 53
God Stats
3W - 8L
1,431 SR
Queue Stats
54W - 68L
1,290 Elo+
Party 2
Bellona
Bellona
ivan9xulo
Bellona
Level 57
God Stats
4W - 4L
1,495 SR
Queue Stats
130W - 94L
1,541 Elo+
Party 3
Thanatos
Thanatos
mitiden
Thanatos
Level 66
God Stats
8W - 2L
2,018 SR
Queue Stats
246W - 278L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 1 / 4
8,409
561
6,825
7,610
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
3 / 3 / 8
8,526
568
10,638
14,028
10,407
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
12 / 0 / 3
9,495
633
12,251
4,769
1,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Shogunkill
Erlang Shen
11
0 / 3 / 5
7,053
470
5,144
8,909
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
jogo129
Xing Tian
10
0 / 0 / 5
7,309
487
3,621
8,193
5,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,805
520
7,052
12,150
9,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
HEIlCat
Morgan Le Fay
11
0 / 6 / 3
6,572
438
3,289
11,055
3,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Retr000
Apollo
11
1 / 3 / 1
7,113
474
4,145
7,041
2,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ivan9xulo
Bellona
13
2 / 2 / 1
8,676
578
6,415
14,714
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
mitiden
Thanatos
11
2 / 4 / 1
7,357
490
4,085
10,953
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
7
7
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
4
5
L
2
3
1
0.83
L
Morgan Le Fay
HEIlCat
Morgan Le Fay
0
6
3
0.25
W
3
3
8
2.33
W
12
0
3
13.5
L
Apollo
Retr000
Apollo
1
3
1
0.5
W
Erlang Shen
Shogunkill
Erlang Shen
0
3
5
0.83
L
Bellona
ivan9xulo
Bellona
2
2
1
1.25
W
Xing Tian
jogo129
Xing Tian
0
0
5
2.5
L
Thanatos
mitiden
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,479
Damage
24,986
43,509
Taken
55,913
24,953
Mitigated
29,092
14,991
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,825
3,329
526
2,890
7,610
2,204
3,410
1,761
5,849
0
61,136
L
7,052
1,313
634
1,072
12,150
9,966
0
3,575
8,575
27,167
0
L
Morgan Le Fay
HEIlCat
Morgan Le Fay
3,289
520
76
2,504
11,055
3,061
610
6,691
4,364
25,824
0
W
10,638
2,905
0
3,638
14,028
10,407
1,021
1,794
12,234
0
37,117
W
12,251
1,720
0
2,086
4,769
1,884
539
2,669
2,100
40,697
0
L
Apollo
Retr000
Apollo
4,145
2,193
0
1,153
7,041
2,139
21
2,500
4,541
0
37,719
W
Erlang Shen
Shogunkill
Erlang Shen
5,144
2,902
0
3,231
8,909
4,471
0
2,159
6,750
0
45,279
L
Bellona
ivan9xulo
Bellona
6,415
1,670
0
5,683
14,714
10,265
992
888
13,826
0
39,031
W
Xing Tian
jogo129
Xing Tian
3,621
456
297
2,323
8,193
5,987
0
1,958
6,235
13,146
0
L
Thanatos
mitiden
Thanatos
4,085
1,114
0
8,232
10,953
3,661
0
2,218
8,735
0
41,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
37,523
364
Minions Killed
331
0
Camps Cleared
0
1,476,648
Distance Traveled
1,391,712
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,409
561
107
7
0
292,890
4
L
Yemoja
7,805
520
47
3
0
268,903
4
L
Morgan Le Fay
6,572
438
46
3
0
242,616
1
W
Chaac
8,526
568
83
6
0
292,627
3
W
Scylla
9,495
633
78
5
0
262,990
1
L
Apollo
7,113
474
72
5
0
284,311
1
W
Erlang Shen
7,053
470
78
5
0
313,330
1
L
Bellona
8,676
578
85
6
0
298,121
1
W
Xing Tian
7,309
487
18
1
0
314,811
1
L
Thanatos
7,357
490
81
5
0
297,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role