Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum V
ARMAN-BYT
Mercury
Platinum V
Level 160
God Stats
21W - 17L
1,709 SR
Queue Stats
563W - 560L
1,720 MMR
Party 1
Athena
Athena
Gold I
RainyPlanet6407
Athena
Gold I
Level 144
God Stats
6W - 11L
1,629 SR
Queue Stats
298W - 297L
1,669 MMR
Party 2
Medusa
Medusa
Platinum V
l EIGHTS l
Medusa
Platinum V
Level 124
God Stats
3W - 3L
1,878 SR
Queue Stats
407W - 416L
1,810 MMR
Solo
Terra
Terra
Platinum I
xP0SeID0nSrAgEx
Terra
Platinum I
Level 159
God Stats
1W - 7L
1,379 SR
Queue Stats
305W - 293L
1,940 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,619 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,617 SR
1,806 MMR
Fafnir
Fafnir
Platinum V
Amzeri-29
Fafnir
Platinum V
Level 160
God Stats
3W - 1L
1,580 SR
Queue Stats
616W - 600L
1,644 MMR
Party 3
Danzaburou
Danzaburou
Platinum I
BilalM_99
Danzaburou
Platinum I
Level 122
God Stats
6W - 6L
1,638 SR
Queue Stats
61W - 46L
1,942 MMR
Party 4
Da Ji
Da Ji
Platinum IV
KAZZ_A_
Da Ji
Platinum IV
Level 127
God Stats
4W - 5L
1,528 SR
Queue Stats
62W - 55L
1,715 MMR
Party 4
Mulan
Mulan
Platinum IV
Yaselmenia27
Mulan
Platinum IV
Level 158
God Stats
10W - 9L
1,577 SR
Queue Stats
499W - 498L
1,811 MMR
Solo
Hel
Hel
Platinum I
Yoy76000
Hel
Platinum I
Level 154
God Stats
15W - 10L
1,761 SR
Queue Stats
530W - 534L
1,917 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 0
6,668
476
2,833
7,744
2,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
ARMAN-BYT
Mercury
13
1 / 1 / 2
7,607
543
6,581
11,738
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 2
6,749
482
2,995
13,526
10,085
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
l EIGHTS l
Medusa
11
1 / 7 / 1
6,789
485
5,545
11,403
2,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 3 / 0
6,964
497
4,703
11,384
13,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetAo KuangGilgameshMorgan Le FayTiamat

VS

Bans
JanusChironSylvanusOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amzeri-29
Fafnir
13
1 / 0 / 8
8,534
610
5,706
8,354
9,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
BilalM_99
Danzaburou
16
7 / 1 / 2
9,802
700
13,965
9,597
3,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
KAZZ_A_
Da Ji
14
5 / 1 / 2
8,217
587
6,638
8,452
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 2
8,794
628
8,152
9,900
5,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 0 / 3
8,571
612
7,444
7,889
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Mercury
ARMAN-BYT
Mercury
1
1
2
2
W
Fafnir
Amzeri-29
Fafnir
1
0
8
5
W
Danzaburou
BilalM_99
Danzaburou
7
1
2
8
W
Da Ji
KAZZ_A_
Da Ji
5
1
2
6
L
0
4
2
0.25
W
0
1
2
1
W
3
0
3
4.5
L
Medusa
l EIGHTS l
Medusa
1
7
1
0.21
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,657
Damage
41,905
55,795
Taken
44,192
33,738
Mitigated
24,896
13,392
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,833
847
0
3,308
7,744
2,752
0
5,215
2,529
47,933
0
L
Mercury
ARMAN-BYT
Mercury
6,581
3,392
0
2,688
11,738
4,253
0
1,182
10,556
0
49,982
W
Fafnir
Amzeri-29
Fafnir
5,706
1,452
0
2,179
8,354
9,026
0
2,069
6,285
22,831
0
W
Danzaburou
BilalM_99
Danzaburou
13,965
7,152
0
5,062
9,597
3,782
348
1,352
8,245
0
80,592
W
Da Ji
KAZZ_A_
Da Ji
6,638
1,737
0
2,375
8,452
4,189
0
1,020
7,432
0
45,539
L
2,995
430
0
1,125
13,526
10,085
0
4,551
8,975
15,816
0
W
8,152
1,715
0
4,345
9,900
5,105
0
4,339
5,561
0
56,959
W
7,444
713
2,621
5,068
7,889
2,794
0
1,819
6,070
75,476
0
L
Medusa
l EIGHTS l
Medusa
5,545
2,212
0
2,678
11,403
2,652
0
1,882
9,521
0
42,224
L
4,703
776
35
3,558
11,384
13,996
0
320
11,064
41,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
43,918
393
Minions Killed
518
0
Camps Cleared
0
1,417,409
Distance Traveled
1,375,295
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,668
476
90
6
0
275,632
10
L
Mercury
7,607
543
104
7
0
303,643
1
W
Fafnir
8,534
610
31
2
0
275,432
3
W
Danzaburou
9,802
700
126
9
0
270,203
4
W
Da Ji
8,217
587
78
6
0
299,332
2
L
Athena
6,749
482
42
3
0
304,689
4
W
Mulan
8,794
628
139
10
0
242,249
0
W
Hel
8,571
612
144
10
0
288,079
4
L
Medusa
6,789
485
75
5
0
253,660
4
L
Terra
6,964
497
82
6
0
279,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role