Player Matchup

Cthulhu
Cthulhu
Deadstroucker
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,302 Elo+
Solo
Heimdallr
Heimdallr
LonginusBeast
Heimdallr
Level 19
God Stats
9W - 3L
1,615 SR
Queue Stats
72W - 89L
1,253 Elo+
Party 1
King Arthur
King Arthur
MenstrationCycle
King Arthur
Level 23
God Stats
10W - 5L
1,460 SR
Queue Stats
171W - 154L
1,365 Elo+
Solo
Mercury
Mercury
Phearlth
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 54L
1,180 Elo+
Party 1
Nox
Nox
TheTwilightLady
Nox
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,320 Elo+

VS

Team Averages
Level 18
1,430 SR
1,302 Elo+
Chernobog
Chernobog
RanikTheBoss
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,147 Elo+
Solo
Mulan
Mulan
TaroxBlessed
Mulan
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
53W - 51L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
elgiuse
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,404 Elo+
Party 2
Poseidon
Poseidon
guilegal14
Poseidon
Level 29
God Stats
0W - 1L
1,161 SR
Queue Stats
47W - 70L
1,294 Elo+
Solo
Tiamat
Tiamat
sl33py0
Tiamat
Level 9
God Stats
1W - 1L
1,283 SR
Queue Stats
148W - 196L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
7 / 3 / 7
10,576
557
7,439
12,445
12,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
LonginusBeast
Heimdallr
14
3 / 2 / 13
9,431
496
7,414
12,811
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MenstrationCycle
King Arthur
16
6 / 1 / 9
10,564
556
11,212
14,793
12,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
Phearlth
Mercury
16
6 / 3 / 6
10,432
549
7,480
12,550
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 1 / 1
13,966
735
18,219
12,771
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
RanikTheBoss
Chernobog
15
3 / 8 / 1
9,998
526
5,548
13,754
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 8 / 0
8,871
467
7,346
18,551
17,507
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
elgiuse
Hun Batz
14
3 / 5 / 6
9,321
491
5,860
15,658
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
guilegal14
Poseidon
15
2 / 10 / 3
9,291
489
8,601
12,132
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
sl33py0
Tiamat
7
0 / 7 / 2
6,381
336
4,532
7,463
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
37
Kills
10
10
Deaths
38
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
3
7
3.5
W
Heimdallr
LonginusBeast
Heimdallr
3
2
13
4.75
W
King Arthur
MenstrationCycle
King Arthur
6
1
9
10.5
W
Mercury
Phearlth
Mercury
6
3
6
3
L
Chernobog
RanikTheBoss
Chernobog
3
8
1
0.44
L
2
8
0
0.25
W
15
1
1
15.5
L
Hun Batz
elgiuse
Hun Batz
3
5
6
1.2
L
Poseidon
guilegal14
Poseidon
2
10
3
0.35
L
Tiamat
sl33py0
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,764
Damage
31,887
65,370
Taken
67,558
42,014
Mitigated
34,309
16,046
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,439
739
242
943
12,445
12,758
86
2,284
10,028
22,032
0
W
Heimdallr
LonginusBeast
Heimdallr
7,414
3,637
0
2,504
12,811
5,182
1,686
4,212
8,321
0
39,280
W
King Arthur
MenstrationCycle
King Arthur
11,212
2,201
0
2,663
14,793
12,998
451
1,987
12,709
0
63,580
W
Mercury
Phearlth
Mercury
7,480
3,200
0
1,050
12,550
4,925
142
4,030
8,408
0
53,522
L
Chernobog
RanikTheBoss
Chernobog
5,548
3,719
0
1,892
13,754
4,833
63
2,554
11,200
0
52,365
L
7,346
1,350
0
2,261
18,551
17,507
0
11,150
7,401
0
47,986
W
18,219
1,992
0
8,644
12,771
6,151
771
0
12,771
106,367
0
L
Hun Batz
elgiuse
Hun Batz
5,860
1,437
0
367
15,658
5,488
0
7,838
7,820
0
47,537
L
Poseidon
guilegal14
Poseidon
8,601
676
0
693
12,132
3,505
636
3,427
8,705
46,394
0
L
Tiamat
sl33py0
Tiamat
4,532
1,208
0
866
7,463
2,976
243
1,109
6,354
16,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,969
Gold Earned
43,862
503
Minions Killed
402
0
Camps Cleared
0
1,848,313
Distance Traveled
1,570,770
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,576
557
27
1
0
366,357
7
W
Heimdallr
9,431
496
65
3
0
349,618
0
W
King Arthur
10,564
556
109
6
0
363,279
3
W
Mercury
10,432
549
102
5
0
383,287
0
L
Chernobog
9,998
526
107
6
0
301,118
0
L
Mulan
8,871
467
97
5
0
324,531
1
W
Nox
13,966
735
200
11
0
385,772
3
L
Hun Batz
9,321
491
84
4
0
350,802
2
L
Poseidon
9,291
489
84
4
0
361,574
0
L
Tiamat
6,381
336
30
2
0
232,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role