Player Matchup

Cthulhu
Cthulhu
Dinooo3
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
KeYRaîku
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,699 Elo+
Party 2
Jing Wei
Jing Wei
fushigikohai
Jing Wei
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,566 Elo+

VS

Team Averages
Level 36
1,462 SR
1,564 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ImRunningThings
Danzaburou
Level 17
God Stats
1W - 3L
1,214 SR
Queue Stats
76W - 61L
1,573 Elo+
Party 1
Anubis
Anubis
NerfOdinLikeOMG
Anubis
Level 12
God Stats
5W - 4L
1,671 SR
Queue Stats
19W - 12L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinooo3
Cthulhu
10
0 / 5 / 4
6,927
693
4,106
12,041
8,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
KeYRaîku
Tiamat
9
0 / 6 / 2
6,175
618
3,361
9,147
3,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
fushigikohai
Jing Wei
12
4 / 5 / 0
8,343
834
5,513
9,912
3,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 2 / 10
7,649
765
4,319
12,102
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ImRunningThings
Danzaburou
13
9 / 1 / 5
9,394
939
11,145
6,486
2,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 1 / 9
8,784
878
9,033
6,819
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
10
3
L
Cthulhu
Dinooo3
Cthulhu
0
5
4
0.4
W
Danzaburou
ImRunningThings
Danzaburou
9
1
5
11.5
L
Tiamat
KeYRaîku
Tiamat
0
6
2
0.17
W
6
1
9
10.5
L
Jing Wei
fushigikohai
Jing Wei
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,980
Damage
24,497
31,100
Taken
25,407
15,122
Mitigated
15,781
3,587
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,319
88
288
3,530
12,102
10,361
0
2,883
9,219
19,604
0
L
Cthulhu
Dinooo3
Cthulhu
4,106
58
0
410
12,041
8,222
0
4,092
7,869
18,735
0
W
Danzaburou
ImRunningThings
Danzaburou
11,145
5,515
0
1,986
6,486
2,322
2,137
2,389
4,097
0
43,084
L
Tiamat
KeYRaîku
Tiamat
3,361
428
0
1,354
9,147
3,809
0
4,870
4,012
10,359
0
W
9,033
613
0
2,679
6,819
3,098
341
2,195
4,624
29,420
0
L
Jing Wei
fushigikohai
Jing Wei
5,513
4,766
0
1,823
9,912
3,091
0
3,749
5,867
0
23,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,445
Gold Earned
25,827
82
Minions Killed
134
0
Camps Cleared
0
524,082
Distance Traveled
570,064
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,649
765
20
2
0
188,811
0
L
Cthulhu
6,927
693
22
2
0
168,790
2
W
Danzaburou
9,394
939
66
7
0
193,749
1
L
Tiamat
6,175
618
11
1
0
173,359
2
W
Anubis
8,784
878
48
5
0
187,504
4
L
Jing Wei
8,343
834
49
5
0
181,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role