Player Matchup

Hel
Hel
CRANK_DAT_PAULO
Hel
Level 128
God Stats
19W - 19L
1,396 SR
Queue Stats
744W - 792L
1,364 Elo+
Party 1
Nemesis
Nemesis
Mantis_Nun95
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 2
Cerberus
Cerberus
Olleander
Cerberus
Level 61
God Stats
0W - 1L
1,724 SR
Queue Stats
8W - 12L
1,424 Elo+
Party 2
Thoth
Thoth
PUNIZHER89
Thoth
Level 104
God Stats
1W - 4L
1,330 SR
Queue Stats
283W - 295L
1,303 Elo+
Party 1
Sun Wukong
Sun Wukong
maffiu_
Sun Wukong
Level 87
God Stats
0W - 3L
1,280 SR
Queue Stats
164W - 154L
1,319 Elo+
Party 1
Team Averages
Level 88
1,446 SR
1,371 Elo+

VS

Team Averages
Level 90
1,648 SR
1,396 Elo+
Ah Puch
Ah Puch
BlueJack619
Ah Puch
Level 77
God Stats
3W - 2L
1,826 SR
Queue Stats
172W - 157L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
BoyWonderKai
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 225L
1,405 Elo+
Solo
Sylvanus
Sylvanus
EdiblesMatter420
Sylvanus
Level 124
God Stats
5W - 4L
1,682 SR
Queue Stats
280W - 267L
1,450 Elo+
Solo
Ne Zha
Ne Zha
ItsCarlos5768
Ne Zha
Level 64
God Stats
2W - 0L
1,748 SR
Queue Stats
27W - 23L
1,351 Elo+
Solo
King Arthur
King Arthur
KyloGamer123
King Arthur
Level 87
God Stats
3W - 1L
1,485 SR
Queue Stats
79W - 88L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
7,871
656
7,954
12,595
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Mantis_Nun95
Nemesis
13
0 / 7 / 5
7,113
593
6,869
15,133
11,524
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Olleander
Cerberus
14
3 / 8 / 4
8,718
727
7,739
21,216
22,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
14
2 / 8 / 4
8,513
709
8,221
10,504
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
maffiu_
Sun Wukong
16
2 / 3 / 6
8,184
682
7,163
13,446
7,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlueJack619
Ah Puch
17
7 / 1 / 16
10,059
838
27,400
11,417
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
BoyWonderKai
Sun Wukong
14
2 / 1 / 16
8,711
726
8,740
16,509
10,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 18
9,256
771
4,982
12,266
10,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 15
9,823
819
12,518
11,072
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
KyloGamer123
King Arthur
16
11 / 5 / 8
10,563
880
13,660
15,343
16,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
10
Kills
29
29
Deaths
10
24
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlueJack619
Ah Puch
7
1
16
15
W
Sun Wukong
BoyWonderKai
Sun Wukong
2
1
16
10
L
3
3
5
1.83
W
2
1
18
11
W
7
2
15
7.25
W
King Arthur
KyloGamer123
King Arthur
11
5
8
3
L
Nemesis
Mantis_Nun95
Nemesis
0
7
5
0.36
L
Cerberus
Olleander
Cerberus
3
8
4
0.63
L
Thoth
2
8
4
0.5
L
Sun Wukong
maffiu_
Sun Wukong
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
67,300
72,894
Taken
66,607
50,817
Mitigated
47,386
25,144
Healing
36,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlueJack619
Ah Puch
27,400
2,149
2,581
2,530
11,417
5,427
1,072
4,444
6,973
42,978
0
W
Sun Wukong
BoyWonderKai
Sun Wukong
8,740
1,567
398
6,154
16,509
10,043
795
6,691
9,818
67
15,621
L
7,954
1,001
8,576
7,147
12,595
5,749
0
5,772
6,536
15,712
0
W
4,982
903
11,807
5,547
12,266
10,137
362
3,750
8,516
10,516
0
W
12,518
4,589
222
2,788
11,072
5,500
400
4,916
6,156
0
24,731
W
King Arthur
KyloGamer123
King Arthur
13,660
1,305
1,530
2,965
15,343
16,279
58
4,113
11,230
67
27,866
L
Nemesis
Mantis_Nun95
Nemesis
6,869
811
521
1,640
15,133
11,524
0
5,789
8,966
0
10,422
L
Cerberus
Olleander
Cerberus
7,739
554
635
2,788
21,216
22,530
0
8,234
12,478
13,300
0
L
Thoth
8,221
231
447
599
10,504
3,510
0
4,600
5,642
18,289
0
L
Sun Wukong
maffiu_
Sun Wukong
7,163
1,398
520
2,271
13,446
7,504
0
6,279
6,823
0
22,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
48,412
116
Minions Killed
121
0
Camps Cleared
0
1,032,325
Distance Traveled
1,151,645
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,059
838
50
4
0
227,439
0
W
Sun Wukong
8,711
726
14
1
0
237,162
0
L
Hel
7,871
656
14
1
0
209,834
0
W
Sylvanus
9,256
771
14
1
0
217,828
0
W
Ne Zha
9,823
819
26
2
0
241,299
0
W
King Arthur
10,563
880
17
1
0
227,917
3
L
Nemesis
7,113
593
10
1
0
223,146
0
L
Cerberus
8,718
727
24
2
0
188,955
0
L
Thoth
8,513
709
28
2
0
184,727
0
L
Sun Wukong
8,184
682
40
3
0
225,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role