Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FuzzyBunnie078
Skadi
Level 141
God Stats
4W - 2L
1,597 SR
Queue Stats
235W - 282L
1,421 Elo+
Solo
Amaterasu
Amaterasu
SWAGGYBURRITO18
Amaterasu
Level 69
God Stats
2W - 1L
1,491 SR
Queue Stats
112W - 102L
1,496 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,473 Elo+

VS

Team Averages
Level 90
1,453 SR
1,376 Elo+
Danzaburou
Danzaburou
J-PRO
Danzaburou
Level 137
God Stats
1W - 1L
1,389 SR
Queue Stats
263W - 291L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Mk14-_-slamZ
Nu Wa
Level 57
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 1
Odin
Odin
ReaP_ZayZay
Odin
Level 76
God Stats
2W - 2L
1,654 SR
Queue Stats
205W - 247L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 3 / 10
7,911
791
9,839
7,775
2,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 8
7,870
787
7,816
8,182
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
SWAGGYBURRITO18
Amaterasu
12
8 / 2 / 6
8,728
873
5,930
11,075
8,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J-PRO
Danzaburou
12
6 / 4 / 3
8,502
850
9,300
10,948
3,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 5
6,813
681
6,153
7,286
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 7
6,487
649
2,653
10,416
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
8
9
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
10
3
W
2
4
8
1.5
L
Danzaburou
J-PRO
Danzaburou
6
4
3
1.88
L
2
6
5
0.75
L
0
4
7
0.88
W
Amaterasu
SWAGGYBURRITO18
Amaterasu
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
18,106
27,032
Taken
28,650
13,343
Mitigated
11,616
8,581
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,839
586
1,274
2,484
7,775
2,656
369
1,413
5,954
32,890
0
W
7,816
3,910
701
946
8,182
2,583
407
1,465
6,504
0
29,616
L
Danzaburou
J-PRO
Danzaburou
9,300
3,090
0
1,881
10,948
3,516
0
4,620
6,328
0
30,907
L
6,153
1,064
201
724
7,286
2,021
154
2,616
4,670
17,149
0
L
2,653
536
0
327
10,416
6,079
0
3,186
7,230
0
6,601
W
Amaterasu
SWAGGYBURRITO18
Amaterasu
5,930
1,831
0
3,176
11,075
8,104
328
2,530
7,939
946
12,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
21,802
136
Minions Killed
88
0
Camps Cleared
0
563,836
Distance Traveled
457,041
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,911
791
52
5
0
193,120
2
W
Skadi
7,870
787
53
5
0
157,868
1
L
Danzaburou
8,502
850
52
5
0
187,520
1
L
Nu Wa
6,813
681
24
2
0
127,384
0
L
Odin
6,487
649
12
1
0
142,137
1
W
Amaterasu
8,728
873
31
3
0
212,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role