Player Matchup

Olorun
Olorun
DarkNS07
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Solo
Danzaburou
Danzaburou
JGatom
Danzaburou
Level 29
God Stats
76W - 65L
1,563 SR
Queue Stats
84W - 77L
1,472 Elo+
Solo
Sobek
Sobek
MakeUSuffer
Sobek
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Solo
Arachne
Arachne
lookavityo
Arachne
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
355W - 373L
1,461 Elo+
Party 1
Skadi
Skadi
neosink
Skadi
Level 17
God Stats
22W - 22L
1,518 SR
Queue Stats
228W - 250L
1,457 Elo+
Party 1
Team Averages
Level 21
1,516 SR
1,430 Elo+

VS

Team Averages
Level 21
1,497 SR
1,514 Elo+
Cupid
Cupid
Alpha2323
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 163L
1,521 Elo+
Solo
Artio
Artio
KoKoLoKo28
Artio
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Solo
Guan Yu
Guan Yu
Neehlox2
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,515 Elo+
Solo
Thanatos
Thanatos
Rá98
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VACdre
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
55W - 45L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkNS07
Olorun
5
0 / 2 / 0
5,478
322
889
1,641
551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
JGatom
Danzaburou
16
6 / 1 / 1
10,236
602
12,986
9,258
3,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 5
8,970
528
8,468
12,706
8,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
lookavityo
Arachne
15
5 / 2 / 7
9,636
567
11,401
10,136
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
neosink
Skadi
18
11 / 3 / 3
11,361
668
12,879
9,479
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alpha2323
Cupid
11
3 / 8 / 0
7,899
465
5,558
11,321
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
10
0 / 8 / 2
6,258
368
1,780
12,652
10,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Neehlox2
Guan Yu
14
1 / 4 / 0
8,453
497
4,847
15,019
11,809
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Rá98
Thanatos
13
3 / 2 / 4
8,299
488
5,717
11,876
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
VACdre
Morgan Le Fay
14
4 / 1 / 2
8,523
501
8,036
11,824
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
23
Kills
11
11
Deaths
23
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alpha2323
Cupid
3
8
0
0.38
W
Olorun
DarkNS07
Olorun
0
2
0
0
W
Danzaburou
JGatom
Danzaburou
6
1
1
6.5
L
Artio
0
8
2
0.13
W
1
3
5
1.17
L
Guan Yu
Neehlox2
Guan Yu
1
4
0
0.25
L
Thanatos
Rá98
Thanatos
3
2
4
2.5
L
Morgan Le Fay
VACdre
Morgan Le Fay
4
1
2
5
W
Arachne
lookavityo
Arachne
5
2
7
4.25
W
Skadi
neosink
Skadi
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,623
Damage
25,938
43,220
Taken
62,692
21,658
Mitigated
34,148
13,448
Healing
23,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alpha2323
Cupid
5,558
2,966
38
2,360
11,321
3,164
418
888
10,433
0
32,435
W
Olorun
DarkNS07
Olorun
889
404
0
45
1,641
551
0
1,158
483
4,146
884
W
Danzaburou
JGatom
Danzaburou
12,986
8,049
0
4,330
9,258
3,225
1,115
1,383
7,875
0
71,868
L
Artio
1,780
302
0
1,018
12,652
10,924
0
1,066
11,586
10,946
0
W
8,468
1,125
0
3,528
12,706
8,382
0
5,189
7,517
29,043
0
L
Guan Yu
Neehlox2
Guan Yu
4,847
801
282
5,768
15,019
11,809
86
2,734
12,285
0
42,178
L
Thanatos
Rá98
Thanatos
5,717
711
0
10,338
11,876
3,490
0
1,252
10,624
0
27,544
L
Morgan Le Fay
VACdre
Morgan Le Fay
8,036
466
0
3,372
11,824
4,761
436
3,264
8,560
61,274
0
W
Arachne
lookavityo
Arachne
11,401
7,384
0
4,575
10,136
6,419
526
1,045
9,091
0
63,535
W
Skadi
neosink
Skadi
12,879
6,808
0
970
9,479
3,081
2,447
1,041
8,438
0
73,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
39,432
418
Minions Killed
329
0
Camps Cleared
0
1,362,928
Distance Traveled
1,564,826
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,899
465
60
4
0
283,542
1
W
Olorun
5,478
322
12
1
0
70,914
0
W
Danzaburou
10,236
602
127
7
0
329,072
5
L
Artio
6,258
368
21
1
0
339,705
0
W
Sobek
8,970
528
56
3
0
311,984
0
L
Guan Yu
8,453
497
103
6
0
305,327
3
L
Thanatos
8,299
488
50
3
0
325,397
2
L
Morgan Le Fay
8,523
501
95
6
0
310,855
1
W
Arachne
9,636
567
103
6
0
365,235
3
W
Skadi
11,361
668
120
7
0
285,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role