Player Matchup

Fenrir
Fenrir
Platinum II
Demoli7e
Fenrir
Platinum II
Level 75
God Stats
17W - 9L
1,588 SR
Queue Stats
639W - 409L
1,702 MMR
Party 2
Merlin
Merlin
Diamond II
Tron10701
Merlin
Diamond II
Level 157
God Stats
16W - 13L
1,637 SR
Queue Stats
47W - 34L
2,387 MMR
Party 2
Chaac
Chaac
Platinum III
fatefully
Chaac
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 10L
2,310 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,575 SR
2,133 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,600 SR
2,061 MMR
Hou Yi
Hou Yi
Diamond IV
Ahego
Hou Yi
Diamond IV
Level 160
God Stats
7W - 1L
1,869 SR
Queue Stats
47W - 15L
2,185 MMR
Party 1
Athena
Athena
Diamond IV
Bysty
Athena
Diamond IV
Level 159
God Stats
9W - 4L
1,685 SR
Queue Stats
46W - 12L
2,185 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Nhygleau
Baron Samedi
Platinum II
Level 157
God Stats
1W - 1L
1,246 SR
Queue Stats
114W - 130L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Demoli7e
Fenrir
14
5 / 4 / 1
11,213
660
9,341
18,629
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Merlin
Tron10701
Merlin
16
2 / 3 / 5
10,590
623
17,450
13,986
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
fatefully
Chaac
15
1 / 4 / 7
10,098
594
10,602
18,994
23,229
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Morgan Le FaySobekTiamatGilgameshSol

VS

Bans
AphroditeScyllaCupidThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ahego
Hou Yi
18
7 / 0 / 4
12,139
714
21,752
14,993
7,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Bysty
Athena
14
2 / 3 / 9
10,536
620
6,781
21,842
33,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Nhygleau
Baron Samedi
15
2 / 5 / 7
10,481
617
14,843
16,480
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
11
11
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ahego
Hou Yi
7
0
4
9
W
Athena
Bysty
Athena
2
3
9
2.17
L
Fenrir
Demoli7e
Fenrir
5
4
1
1.38
W
Baron Samedi
Nhygleau
Baron Samedi
2
5
7
1.1
L
Merlin
Tron10701
Merlin
2
3
5
1.5
L
Chaac
fatefully
Chaac
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
43,376
51,609
Taken
53,315
52,321
Mitigated
48,904
13,429
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ahego
Hou Yi
21,752
10,251
0
4,316
14,993
7,238
2,243
4,964
9,681
0
77,275
W
Athena
Bysty
Athena
6,781
1,778
0
3,126
21,842
33,608
140
6,835
14,546
16,352
0
L
Fenrir
Demoli7e
Fenrir
9,341
2,592
0
4,034
18,629
23,482
0
5,953
12,539
202
22,871
W
Baron Samedi
Nhygleau
Baron Samedi
14,843
832
3,299
5,062
16,480
8,058
521
5,853
10,082
52,284
0
L
Merlin
Tron10701
Merlin
17,450
901
181
3,331
13,986
5,610
879
7,014
6,972
64,397
0
L
Chaac
fatefully
Chaac
10,602
1,241
0
5,883
18,994
23,229
73
8,057
10,474
0
36,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
33,156
179
Minions Killed
209
0
Camps Cleared
0
929,743
Distance Traveled
943,698
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,139
714
118
7
0
318,205
2
W
Athena
10,536
620
17
1
0
336,701
1
L
Fenrir
11,213
660
23
1
0
296,843
1
W
Baron Samedi
10,481
617
74
4
0
288,792
0
L
Merlin
10,590
623
106
6
0
305,147
3
L
Chaac
10,098
594
50
3
0
327,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role