Player Matchup

Agni
Agni
Dudu3595
Agni
Level 13
God Stats
1W - 2L
1,161 SR
Queue Stats
23W - 28L
1,278 Elo+
Solo
Tiamat
Tiamat
Ledniax
Tiamat
Level 20
God Stats
8W - 2L
1,224 SR
Queue Stats
15W - 6L
1,368 Elo+
Solo
Cerberus
Cerberus
M4CH0_W4RR10R
Cerberus
Level 21
God Stats
9W - 3L
1,620 SR
Queue Stats
32W - 28L
1,358 Elo+
Solo
Bellona
Bellona
XvcorazonvX
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,317 Elo+
Solo
Ne Zha
Ne Zha
XxSage5GODxX
Ne Zha
Level 13
God Stats
9W - 5L
1,798 SR
Queue Stats
150W - 130L
1,410 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,346 Elo+

VS

Team Averages
Level 12
1,457 SR
1,293 Elo+
Kuzenbo
Kuzenbo
EderRivera06
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,429 Elo+
Solo
Khepri
Khepri
EliteKalEl38
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,410 Elo+
Solo
Chaac
Chaac
JAson-ALskX225
Chaac
Level 14
God Stats
7W - 11L
1,349 SR
Queue Stats
135W - 161L
1,261 Elo+
Solo
Ra
Ra
SweatCrusader01
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,047 Elo+
Party 1
Neith
Neith
mrfuturisticbbwb
Neith
Level 26
God Stats
22W - 21L
1,437 SR
Queue Stats
96W - 94L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 1 / 10
12,984
1,082
20,546
9,144
3,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ledniax
Tiamat
19
2 / 1 / 12
11,478
957
11,181
13,037
7,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
M4CH0_W4RR10R
Cerberus
18
3 / 0 / 7
10,998
917
3,831
4,174
4,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
XvcorazonvX
Bellona
17
5 / 0 / 5
11,169
931
7,493
5,138
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
19
8 / 0 / 10
13,720
1,143
24,185
13,865
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

283

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EderRivera06
Kuzenbo
17
0 / 2 / 1
10,313
859
7,365
14,318
24,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
16
0 / 3 / 0
9,815
818
2,056
8,023
8,077
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 10 / 0
10,215
851
7,093
22,060
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 0
9,917
826
8,828
11,835
5,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 8 / 0
10,350
863
13,007
17,513
6,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
27
Kills
2
2
Deaths
27
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
9
1
10
14
L
Kuzenbo
EderRivera06
Kuzenbo
0
2
1
0.25
L
Khepri
0
3
0
0
L
1
10
0
0.1
W
Tiamat
Ledniax
Tiamat
2
1
12
8
W
Cerberus
M4CH0_W4RR10R
Cerberus
3
0
7
6.5
L
0
4
0
0
W
Bellona
XvcorazonvX
Bellona
5
0
5
7.5
W
Ne Zha
8
0
10
13
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,236
Damage
38,349
45,358
Taken
73,749
26,702
Mitigated
60,396
8,666
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
20,546
2,751
204
1,741
9,144
3,895
0
4,300
4,706
41,590
0
L
Kuzenbo
EderRivera06
Kuzenbo
7,365
3,381
0
0
14,318
24,890
0
7,561
6,757
15,890
0
L
Khepri
2,056
796
0
0
8,023
8,077
0
1,845
6,178
10,614
0
L
7,093
1,627
0
2,844
22,060
14,709
0
11,021
11,039
0
24,146
W
Tiamat
Ledniax
Tiamat
11,181
820
0
1,360
13,037
7,245
0
3,848
9,072
23,805
0
W
Cerberus
M4CH0_W4RR10R
Cerberus
3,831
305
0
796
4,174
4,737
0
1,104
2,758
13,445
0
L
8,828
1,928
347
900
11,835
5,868
0
3,488
8,347
23,560
0
W
Bellona
XvcorazonvX
Bellona
7,493
1,944
0
486
5,138
3,749
0
2,044
2,919
0
17,440
W
Ne Zha
24,185
13,383
0
4,079
13,865
7,076
0
6,953
6,767
0
63,031
L
13,007
5,247
0
969
17,513
6,852
0
11,643
5,870
0
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,349
Gold Earned
50,610
187
Minions Killed
167
15
Camps Cleared
3
954,956
Distance Traveled
906,827
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,984
1,082
50
4
2
208,904
0
L
Kuzenbo
10,313
859
20
2
0
206,095
0
L
Khepri
9,815
818
17
1
3
155,270
0
L
Chaac
10,215
851
37
3
0
185,727
1
W
Tiamat
11,478
957
32
3
1
230,729
0
W
Cerberus
10,998
917
20
2
0
87,785
0
L
Ra
9,917
826
41
3
0
164,929
1
W
Bellona
11,169
931
24
2
0
174,076
2
W
Ne Zha
13,720
1,143
61
5
12
253,462
0
L
Neith
10,350
863
52
4
0
194,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role