Player Matchup

Hera
Hera
AstroxBEARZzz
Hera
Level 49
God Stats
15W - 17L
1,318 SR
Queue Stats
211W - 378L
1,217 Elo+
Party 2
Yemoja
Yemoja
BigAlex_128
Yemoja
Level 35
God Stats
11W - 4L
1,730 SR
Queue Stats
88W - 109L
1,493 Elo+
Party 3
Kali
Kali
LongBoungMan
Kali
Level 29
God Stats
19W - 31L
1,307 SR
Queue Stats
197W - 371L
1,192 Elo+
Party 2
Cupid
Cupid
SplashB_KLAY11
Cupid
Level 37
God Stats
2W - 0L
1,341 SR
Queue Stats
61W - 56L
1,548 Elo+
Party 3
King Arthur
King Arthur
grubenvsb67
King Arthur
Level 59
God Stats
22W - 28L
1,420 SR
Queue Stats
242W - 373L
1,271 Elo+
Party 2
Team Averages
Level 42
1,423 SR
1,344 Elo+

VS

Team Averages
Level 69
1,473 SR
1,339 Elo+
Anhur
Anhur
BouBa-du_92
Anhur
Level 26
God Stats
21W - 23L
1,510 SR
Queue Stats
95W - 105L
1,421 Elo+
Party 4
Danzaburou
Danzaburou
Dashtiii50
Danzaburou
Level 46
God Stats
37W - 40L
1,454 SR
Queue Stats
185W - 220L
1,269 Elo+
Party 1
Fenrir
Fenrir
H_dashti19
Fenrir
Level 28
God Stats
7W - 11L
1,404 SR
Queue Stats
145W - 199L
1,269 Elo+
Party 1
Tyr
Tyr
IchiizokuDesu
Tyr
Level 121
God Stats
1W - 1L
1,840 SR
Queue Stats
80W - 106L
1,419 Elo+
Party 4
Kukulkan
Kukulkan
timon_fcz
Kukulkan
Level 124
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
11,044
614
11,945
10,366
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
15
2 / 1 / 13
10,150
564
3,548
8,422
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
14 / 2 / 6
10,707
595
10,862
11,509
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 2 / 4
10,214
567
14,931
10,710
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
grubenvsb67
King Arthur
15
2 / 2 / 7
9,280
516
9,836
14,011
8,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,340
408
3,867
12,979
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Dashtiii50
Danzaburou
11
2 / 11 / 0
7,763
431
8,297
17,627
6,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
H_dashti19
Fenrir
12
2 / 10 / 0
8,190
455
8,125
14,636
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 1
9,155
509
10,128
16,669
16,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
timon_fcz
Kukulkan
15
2 / 6 / 0
8,791
488
6,610
8,914
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
38
Kills
9
9
Deaths
39
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
W
Yemoja
2
1
13
8.5
L
0
9
1
0.06
L
Danzaburou
Dashtiii50
Danzaburou
2
11
0
0.18
L
Fenrir
H_dashti19
Fenrir
2
10
0
0.2
L
3
3
1
1.17
W
14
2
6
8.5
W
13
2
4
7.5
W
King Arthur
grubenvsb67
King Arthur
2
2
7
2.75
L
Kukulkan
timon_fcz
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
37,027
55,018
Taken
70,825
28,833
Mitigated
35,005
23,313
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,945
3,183
94
2,216
10,366
4,307
2,594
3,624
6,742
71,730
0
W
Yemoja
3,548
479
1,387
726
8,422
6,667
630
118
8,304
25,174
0
L
3,867
1,156
0
1,110
12,979
3,960
189
2,480
10,499
0
38,292
L
Danzaburou
Dashtiii50
Danzaburou
8,297
3,422
24
3,245
17,627
6,272
28
2,948
14,637
0
43,561
L
Fenrir
H_dashti19
Fenrir
8,125
1,751
62
671
14,636
5,088
156
2,848
11,672
0
36,634
L
10,128
1,654
0
8,964
16,669
16,388
284
2,201
14,418
0
51,709
W
10,862
5,836
0
5,969
11,509
5,423
11
1,913
9,596
0
34,182
W
14,931
8,671
432
5,194
10,710
4,127
3,244
103
10,607
0
61,263
W
King Arthur
grubenvsb67
King Arthur
9,836
1,874
0
7,295
14,011
8,309
260
1,073
12,938
0
47,355
L
Kukulkan
timon_fcz
Kukulkan
6,610
533
0
512
8,914
3,297
643
4,697
4,043
53,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
41,239
416
Minions Killed
388
0
Camps Cleared
0
1,717,497
Distance Traveled
1,545,046
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,044
614
151
8
0
319,785
2
W
Yemoja
10,150
564
42
2
0
326,914
3
L
Anhur
7,340
408
68
4
0
285,643
2
L
Danzaburou
7,763
431
63
4
0
266,786
0
L
Fenrir
8,190
455
56
3
0
335,374
0
L
Tyr
9,155
509
94
5
0
365,306
3
W
Kali
10,707
595
46
3
0
385,050
1
W
Cupid
10,214
567
96
5
0
302,239
2
W
King Arthur
9,280
516
81
5
0
383,509
1
L
Kukulkan
8,791
488
107
6
0
291,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role