Player Matchup

Rama
Rama
 
Rama
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hydrascarabaeus
Ymir
Level 68
God Stats
1W - 4L
1,455 SR
Queue Stats
191W - 385L
1,308 Elo+
Party 2
Merlin
Merlin
Yoshibrisa
Merlin
Level 86
God Stats
20W - 42L
1,315 SR
Queue Stats
249W - 488L
1,339 Elo+
Party 2
Team Averages
Level 96
1,423 SR
1,382 Elo+

VS

Team Averages
Level 71
1,597 SR
1,567 Elo+
Hercules
Hercules
ChaloRyoden
Hercules
Level 126
God Stats
78W - 64L
1,566 SR
Queue Stats
569W - 327L
1,702 Elo+
Party 1
Neith
Neith
Yokkitien
Neith
Level 3
God Stats
1W - 2L
1,692 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
diogoffeliciano
Sylvanus
Level 83
God Stats
14W - 14L
1,532 SR
Queue Stats
130W - 138L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 7 / 0
7,949
568
10,790
12,739
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 1
7,159
511
2,059
10,975
9,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Yoshibrisa
Merlin
11
0 / 7 / 1
7,682
549
4,849
10,165
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChaloRyoden
Hercules
14
7 / 0 / 10
10,352
739
14,487
21,736
22,084
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Yokkitien
Neith
12
3 / 1 / 9
9,281
663
7,480
5,841
1,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
15
7 / 0 / 7
10,558
754
5,674
7,048
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
17
17
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
W
Hercules
ChaloRyoden
Hercules
7
0
10
12
L
0
3
1
0.17
W
Neith
Yokkitien
Neith
3
1
9
7.5
L
Merlin
Yoshibrisa
Merlin
0
7
1
0.07
W
Sylvanus
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
27,641
33,879
Taken
34,625
17,740
Mitigated
32,189
3,330
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,790
7,267
0
2,870
12,739
4,865
0
1,867
10,872
0
35,825
W
Hercules
ChaloRyoden
Hercules
14,487
4,263
0
8,881
21,736
22,084
471
3,482
18,254
0
30,374
L
2,059
400
0
0
10,975
9,431
0
1,660
9,315
8,404
0
W
Neith
Yokkitien
Neith
7,480
3,469
0
505
5,841
1,771
1,282
960
4,881
0
31,266
L
Merlin
Yoshibrisa
Merlin
4,849
134
0
460
10,165
3,444
0
1,797
8,368
28,751
0
W
Sylvanus
5,674
1,043
4,343
4,382
7,048
8,334
654
2,466
4,582
25,035
5,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
30,191
101
Minions Killed
113
0
Camps Cleared
0
557,868
Distance Traveled
754,804
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,949
568
49
4
0
193,692
3
W
Hercules
10,352
739
27
2
0
278,097
0
L
Ymir
7,159
511
11
1
0
148,809
1
W
Neith
9,281
663
35
3
0
209,257
0
L
Merlin
7,682
549
41
3
0
215,367
1
W
Sylvanus
10,558
754
51
4
0
267,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role