Player Matchup

Awilix
Awilix
BartRijn
Awilix
Level 140
God Stats
12W - 10L
1,500 SR
Queue Stats
277W - 272L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Standehandyman
Sun Wukong
Level 132
God Stats
3W - 0L
1,730 SR
Queue Stats
260W - 263L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
WhippyOsprey313
Nu Wa
Level 125
God Stats
24W - 47L
1,488 SR
Queue Stats
594W - 671L
1,547 Elo+
Solo
Team Averages
Level 132
1,573 SR
1,534 Elo+

VS

Team Averages
Level 51
1,489 SR
1,514 Elo+
Sylvanus
Sylvanus
Ghoul_einzKevin
Sylvanus
Level 119
God Stats
2W - 7L
1,343 SR
Queue Stats
421W - 454L
1,640 Elo+
Solo
Fenrir
Fenrir
JetonDenier2790
Fenrir
Level 18
God Stats
3W - 4L
1,487 SR
Queue Stats
18W - 18L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
NoSignal-_-Zoro
Danzaburou
Level 15
God Stats
3W - 4L
1,637 SR
Queue Stats
19W - 26L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BartRijn
Awilix
17
5 / 8 / 9
13,626
619
16,283
20,227
8,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Standehandyman
Sun Wukong
20
8 / 4 / 10
14,936
679
22,637
25,753
25,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 0 / 10
14,908
678
24,275
11,854
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
7 / 4 / 5
14,863
676
18,499
31,844
50,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 8 / 6
12,165
553
8,371
25,401
15,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Danzaburou
NoSignal-_-Zoro
Danzaburou
17
3 / 8 / 8
13,333
606
19,578
20,441
8,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
20
Kills
12
12
Deaths
20
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
BartRijn
Awilix
5
8
9
1.19
L
Sylvanus
7
4
5
2.38
L
2
8
6
0.63
L
Danzaburou
NoSignal-_-Zoro
Danzaburou
3
8
8
0.88
W
Sun Wukong
Standehandyman
Sun Wukong
8
4
10
3.25
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,195
Damage
46,448
57,834
Taken
77,686
37,519
Mitigated
74,182
10,612
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BartRijn
Awilix
16,283
5,894
0
2,516
20,227
8,532
162
5,851
14,376
0
37,515
L
Sylvanus
18,499
4,267
4,001
15,099
31,844
50,107
246
13,084
17,971
66,878
0
L
8,371
1,099
0
1,077
25,401
15,397
355
6,484
18,065
0
33,986
L
Danzaburou
NoSignal-_-Zoro
Danzaburou
19,578
7,179
0
5,057
20,441
8,678
680
4,707
15,314
0
97,982
W
Sun Wukong
Standehandyman
Sun Wukong
22,637
4,201
0
5,090
25,753
25,304
835
7,508
18,245
0
81,916
W
24,275
6,270
336
2,670
11,854
3,683
1,115
5,140
6,714
78,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
40,361
266
Minions Killed
273
0
Camps Cleared
0
1,121,363
Distance Traveled
915,106
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,626
619
43
2
0
385,425
1
L
Sylvanus
14,863
676
61
3
0
291,580
2
L
Fenrir
12,165
553
49
2
0
327,806
0
L
Danzaburou
13,333
606
163
7
0
295,720
2
W
Sun Wukong
14,936
679
97
4
0
376,130
0
W
Nu Wa
14,908
678
126
6
0
359,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role