Player Matchup

Erlang Shen
Erlang Shen
BiVampire
Erlang Shen
Level 29
God Stats
9W - 10L
1,622 SR
Queue Stats
218W - 261L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Complexasap125
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
NevermoreVee
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,493 Elo+
Solo
Ah Puch
Ah Puch
SQUANCH1456
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,596 Elo+
Party 1
Medusa
Medusa
Vaniissh
Medusa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,307 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,524 Elo+

VS

Team Averages
Level 20
1,530 SR
1,600 Elo+
Set
Set
Betrayal69
Set
Level 25
God Stats
5W - 4L
1,626 SR
Queue Stats
160W - 138L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
HomieHadIt
Heimdallr
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
395W - 450L
1,536 Elo+
Solo
Anubis
Anubis
ORlGlNALPANCAKE
Anubis
Level 13
God Stats
1W - 2L
1,231 SR
Queue Stats
24W - 23L
1,362 Elo+
Party 2
Apollo
Apollo
SovietKermit
Apollo
Level 28
God Stats
2W - 0L
1,795 SR
Queue Stats
23W - 11L
1,666 Elo+
Solo
Serqet
Serqet
TheTwelfthWoman
Serqet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BiVampire
Erlang Shen
8
0 / 0 / 0
4,490
499
1,501
4,802
1,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 7 / 0
5,201
578
1,707
7,365
4,101
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
NevermoreVee
Ao Kuang
7
0 / 4 / 1
4,734
526
1,918
6,448
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
SQUANCH1456
Ah Puch
9
0 / 3 / 0
5,068
563
3,476
4,496
1,747
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vaniissh
Medusa
1
0 / 0 / 0
1,683
187
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,440
604
1,684
5,501
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
HomieHadIt
Heimdallr
9
0 / 0 / 0
5,185
576
2,061
2,926
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 1
5,657
629
1,858
3,499
1,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
11
9 / 2 / 1
7,217
802
6,979
4,461
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 3
5,639
627
1,244
6,065
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
14
14
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Erlang Shen
BiVampire
Erlang Shen
0
0
0
0
L
2
7
0
0.29
W
Heimdallr
HomieHadIt
Heimdallr
0
0
0
0
L
Ao Kuang
NevermoreVee
Ao Kuang
0
4
1
0.13
W
3
0
1
3.5
L
Ah Puch
SQUANCH1456
Ah Puch
0
3
0
0
W
Apollo
9
2
1
4.75
W
0
0
3
1.5
L
Medusa
Vaniissh
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,602
Damage
13,826
23,111
Taken
22,452
8,825
Mitigated
8,313
5,487
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
736
0
518
5,501
1,719
0
1,339
4,162
0
31,297
L
Erlang Shen
BiVampire
Erlang Shen
1,501
701
0
1,702
4,802
1,526
0
0
4,802
0
10,831
L
1,707
613
0
730
7,365
4,101
0
0
7,365
0
11,934
W
Heimdallr
HomieHadIt
Heimdallr
2,061
1,199
0
1,680
2,926
962
574
0
2,926
0
24,679
L
Ao Kuang
NevermoreVee
Ao Kuang
1,918
750
0
2,153
6,448
1,451
0
1,050
5,222
15,600
0
W
1,858
140
0
2,000
3,499
1,715
192
1,982
1,517
24,966
0
L
Ah Puch
SQUANCH1456
Ah Puch
3,476
94
0
902
4,496
1,747
0
808
3,688
34,948
0
W
Apollo
6,979
4,450
0
1,229
4,461
1,755
820
1,251
3,210
0
37,021
W
1,244
365
0
1,494
6,065
2,162
0
822
5,243
0
21,522
L
Medusa
Vaniissh
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,176
Gold Earned
29,138
134
Minions Killed
296
0
Camps Cleared
0
648,746
Distance Traveled
834,348
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,440
604
65
7
0
198,651
4
L
Erlang Shen
4,490
499
16
2
0
163,010
4
L
Guan Yu
5,201
578
14
2
0
149,906
1
W
Heimdallr
5,185
576
47
5
0
133,453
0
L
Ao Kuang
4,734
526
44
5
0
179,952
1
W
Anubis
5,657
629
66
7
0
151,987
1
L
Ah Puch
5,068
563
60
7
0
155,878
4
W
Apollo
7,217
802
75
8
0
152,786
1
W
Serqet
5,639
627
43
5
0
197,471
6
L
Medusa
1,683
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role