Player Matchup

Osiris
Osiris
FalconChoke
Osiris
Level 108
God Stats
2W - 2L
1,631 SR
Queue Stats
145W - 147L
1,546 Elo+
Party 1
Apollo
Apollo
FireNinja1826
Apollo
Level 127
God Stats
6W - 7L
1,397 SR
Queue Stats
44W - 52L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lukeiscool10
Kumbhakarna
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,452 Elo+
Party 1
Geb
Geb
SIEGExECHO
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,302 Elo+
Party 1
Ra
Ra
Snakiestsatyr39
Ra
Level 98
God Stats
1W - 1L
1,213 SR
Queue Stats
75W - 89L
1,489 Elo+
Party 1
Team Averages
Level 103
1,448 SR
1,454 Elo+

VS

Team Averages
Level 89
1,522 SR
1,545 Elo+
Bastet
Bastet
Ace hex
Bastet
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 88L
1,527 Elo+
Solo
He Bo
He Bo
NexusXVIII
He Bo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 53L
1,540 Elo+
Party 2
Athena
Athena
SpeedyDevil247
Athena
Level 89
God Stats
2W - 4L
1,393 SR
Queue Stats
87W - 69L
1,553 Elo+
Party 2
Neith
Neith
swagenichigo10
Neith
Level 85
God Stats
47W - 35L
1,650 SR
Queue Stats
153W - 138L
1,555 Elo+
Solo
Achilles
Achilles
xCHR0MED0MEx
Achilles
Level 69
God Stats
7W - 2L
1,568 SR
Queue Stats
81W - 65L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 4 / 0
8,985
529
5,255
11,593
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 3 / 1
8,284
487
4,326
8,502
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Lukeiscool10
Kumbhakarna
12
0 / 2 / 1
7,721
454
2,098
10,616
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 0
8,213
483
3,141
9,169
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 8 / 3
8,425
496
4,442
10,913
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ace hex
Bastet
16
8 / 2 / 5
10,348
609
8,922
9,953
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

He Bo
16
6 / 3 / 5
9,986
587
9,568
8,512
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 9
8,894
523
4,060
10,478
8,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 0 / 2
9,569
563
8,906
4,156
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
xCHR0MED0MEx
Achilles
18
4 / 0 / 2
10,975
646
7,082
5,698
5,199
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
21
21
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ace hex
Bastet
8
2
5
5.25
L
Osiris
4
4
0
1
L
1
3
1
0.5
L
Kumbhakarna
Lukeiscool10
Kumbhakarna
0
2
1
0.25
W
He Bo
6
3
5
2.83
L
0
4
0
0
L
0
8
3
0.19
W
2
0
9
6.5
W
1
0
2
2
W
Achilles
xCHR0MED0MEx
Achilles
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
38,538
50,793
Taken
38,797
32,170
Mitigated
20,616
11,351
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ace hex
Bastet
8,922
2,469
0
500
9,953
3,195
0
1,931
7,934
0
61,792
L
Osiris
5,255
2,449
0
2,678
11,593
8,943
0
3,282
8,014
0
65,364
L
4,326
3,253
0
1,659
8,502
2,509
1,172
1,836
6,512
0
55,954
L
Kumbhakarna
Lukeiscool10
Kumbhakarna
2,098
431
0
2,684
10,616
9,939
0
1,845
8,645
16,755
0
W
He Bo
9,568
247
0
3,006
8,512
2,821
277
3,231
5,281
66,187
0
L
3,141
137
0
1,222
9,169
7,386
0
1,532
7,111
49,947
0
L
4,442
274
600
2,508
10,913
3,393
305
5,862
4,851
53,659
0
W
4,060
1,165
0
2,712
10,478
8,090
0
1,481
8,997
26,893
0
W
8,906
3,482
0
2,825
4,156
1,311
1,441
464
3,692
0
76,352
W
Achilles
xCHR0MED0MEx
Achilles
7,082
1,274
0
2,400
5,698
5,199
150
1,796
3,212
8,466
52,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
49,772
456
Minions Killed
572
0
Camps Cleared
0
1,600,043
Distance Traveled
1,681,425
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,348
609
111
7
0
376,418
3
L
Osiris
8,985
529
112
7
0
342,329
3
L
Apollo
8,284
487
127
7
0
304,094
3
L
Kumbhakarna
7,721
454
31
2
0
321,157
5
W
He Bo
9,986
587
118
7
0
309,574
4
L
Geb
8,213
483
90
5
0
327,798
3
L
Ra
8,425
496
96
6
0
304,665
4
W
Athena
8,894
523
40
2
0
351,247
4
W
Neith
9,569
563
155
9
0
322,047
3
W
Achilles
10,975
646
148
9
0
322,139
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role