Player Matchup

Bacchus
Bacchus
DeeganLittleman0
Bacchus
Level 29
God Stats
36W - 27L
1,514 SR
Queue Stats
211W - 173L
1,461 Elo+
Solo
Cernunnos
Cernunnos
The_BlaCkouT09
Cernunnos
Level 41
God Stats
4W - 9L
1,356 SR
Queue Stats
60W - 88L
1,356 Elo+
Solo
Merlin
Merlin
bombbadder
Merlin
Level 16
God Stats
1W - 2L
1,445 SR
Queue Stats
5W - 7L
1,405 Elo+
Solo
Team Averages
Level 29
1,438 SR
1,407 Elo+

VS

Team Averages
Level 43
1,434 SR
1,353 Elo+
Merlin
Merlin
ARAB I Lebanese
Merlin
Level 24
God Stats
12W - 12L
1,506 SR
Queue Stats
19W - 16L
1,297 Elo+
Solo
Xbalanque
Xbalanque
Charlos431
Xbalanque
Level 65
God Stats
7W - 11L
1,404 SR
Queue Stats
219W - 234L
1,401 Elo+
Solo
Achilles
Achilles
ManLikeSlowBurn
Achilles
Level 41
God Stats
43W - 73L
1,393 SR
Queue Stats
672W - 856L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
9,853
469
993
3,662
1,928
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
The_BlaCkouT09
Cernunnos
17
1 / 11 / 4
12,614
601
10,970
24,152
7,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
bombbadder
Merlin
20
5 / 4 / 1
14,497
690
23,560
23,352
10,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 11
13,843
659
11,606
13,677
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Charlos431
Xbalanque
20
11 / 2 / 5
15,653
745
20,964
15,875
6,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
19
4 / 1 / 9
14,437
687
13,913
22,696
28,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
17
17
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Xbalanque
Charlos431
Xbalanque
11
2
5
6.75
L
0
2
0
0
W
Achilles
4
1
9
8.5
L
Cernunnos
The_BlaCkouT09
Cernunnos
1
11
4
0.27
L
Merlin
bombbadder
Merlin
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
46,483
51,166
Taken
52,248
20,208
Mitigated
39,244
14,866
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,606
238
440
2,277
13,677
4,976
279
6,771
6,906
75,300
0
W
Xbalanque
Charlos431
Xbalanque
20,964
3,668
680
1,124
15,875
6,147
2,675
9,893
5,982
0
86,078
L
993
0
90
139
3,662
1,928
0
655
2,790
1,912
0
W
Achilles
13,913
2,541
399
6,292
22,696
28,121
439
7,889
14,807
0
47,556
L
Cernunnos
The_BlaCkouT09
Cernunnos
10,970
4,226
306
2,651
24,152
7,375
1,577
6,216
17,354
0
39,618
L
Merlin
bombbadder
Merlin
23,560
581
0
11,680
23,352
10,905
0
4,735
17,968
103,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
43,933
212
Minions Killed
259
0
Camps Cleared
0
734,679
Distance Traveled
1,167,077
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,843
659
92
4
0
358,437
0
W
Xbalanque
15,653
745
108
5
0
399,489
2
L
Bacchus
9,853
469
3
0
0
69,489
0
W
Achilles
14,437
687
59
3
0
409,151
3
L
Cernunnos
12,614
601
64
3
0
294,639
3
L
Merlin
14,497
690
145
7
0
370,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role