Player Matchup

Apollo
Apollo
Eraticus1234
Apollo
Level 129
God Stats
12W - 20L
1,335 SR
Queue Stats
319W - 320L
1,498 Elo+
Solo
Scylla
Scylla
Flower2004
Scylla
Level 129
God Stats
35W - 23L
1,654 SR
Queue Stats
317W - 291L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
Jeffrey279
Erlang Shen
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 122L
1,449 Elo+
Solo
Fenrir
Fenrir
KhoghazJr
Fenrir
Level 87
God Stats
24W - 25L
1,528 SR
Queue Stats
134W - 134L
1,458 Elo+
Party 2
Bacchus
Bacchus
Sendes
Bacchus
Level 154
God Stats
3W - 5L
1,383 SR
Queue Stats
351W - 337L
1,496 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,489 Elo+

VS

Team Averages
Level 66
1,523 SR
1,517 Elo+
Thanatos
Thanatos
Dallaren
Thanatos
Level 52
God Stats
58W - 61L
1,470 SR
Queue Stats
305W - 326L
1,433 Elo+
Solo
Bellona
Bellona
IFrost400
Bellona
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 193L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Monastere
Nu Wa
Level 87
God Stats
67W - 65L
1,598 SR
Queue Stats
418W - 418L
1,507 Elo+
Solo
Anhur
Anhur
Olanderstl
Anhur
Level 63
God Stats
13W - 6L
1,416 SR
Queue Stats
174W - 155L
1,571 Elo+
Solo
Nox
Nox
mast313
Nox
Level 65
God Stats
8W - 5L
1,630 SR
Queue Stats
225W - 210L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 1 / 6
6,866
624
3,705
5,483
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Flower2004
Scylla
13
10 / 1 / 0
7,972
725
7,623
6,022
1,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Jeffrey279
Erlang Shen
11
1 / 4 / 2
6,361
578
4,039
8,188
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KhoghazJr
Fenrir
11
6 / 2 / 6
7,045
640
6,564
6,024
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Sendes
Bacchus
8
2 / 0 / 8
5,638
513
3,456
6,583
3,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dallaren
Thanatos
10
3 / 5 / 1
6,292
572
4,088
10,838
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
IFrost400
Bellona
10
1 / 3 / 4
6,405
582
5,072
7,702
4,928
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Monastere
Nu Wa
9
0 / 5 / 4
5,455
496
5,807
5,445
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
1 / 3 / 0
5,932
539
1,926
5,596
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
9
3 / 5 / 1
6,791
617
2,237
5,862
1,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
8
8
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dallaren
Thanatos
3
5
1
0.7
W
Apollo
2
1
6
5
W
Scylla
Flower2004
Scylla
10
1
0
10
L
Bellona
IFrost400
Bellona
1
3
4
1
W
Erlang Shen
Jeffrey279
Erlang Shen
1
4
2
0.5
W
Fenrir
KhoghazJr
Fenrir
6
2
6
4.5
L
Nu Wa
Monastere
Nu Wa
0
5
4
0.4
L
Anhur
1
3
0
0.33
W
Bacchus
Sendes
Bacchus
2
0
8
6
L
Nox
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
19,130
32,300
Taken
35,443
13,455
Mitigated
13,058
9,768
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dallaren
Thanatos
4,088
1,131
0
5,427
10,838
3,332
0
3,667
7,171
0
36,063
W
Apollo
3,705
2,044
0
2,454
5,483
1,495
0
1,274
4,177
0
45,226
W
Scylla
Flower2004
Scylla
7,623
929
0
1,760
6,022
1,550
0
2,022
3,770
44,800
0
L
Bellona
IFrost400
Bellona
5,072
2,185
0
2,220
7,702
4,928
106
1,901
5,801
0
28,802
W
Erlang Shen
Jeffrey279
Erlang Shen
4,039
1,859
0
2,644
8,188
3,875
416
1,542
6,546
0
33,262
W
Fenrir
KhoghazJr
Fenrir
6,564
1,460
0
1,888
6,024
2,984
156
1,138
4,756
0
32,405
L
Nu Wa
Monastere
Nu Wa
5,807
2,165
0
506
5,445
1,580
0
3,948
1,497
23,275
0
L
Anhur
1,926
998
0
1,023
5,596
1,295
0
1,363
4,233
0
29,823
W
Bacchus
Sendes
Bacchus
3,456
798
30
992
6,583
3,551
0
1,502
5,007
12,009
0
L
Nox
2,237
272
0
130
5,862
1,923
0
265
5,597
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
30,875
325
Minions Killed
277
0
Camps Cleared
0
1,102,691
Distance Traveled
1,105,441
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,292
572
72
7
0
239,255
0
W
Apollo
6,866
624
87
8
0
205,753
4
W
Scylla
7,972
725
89
8
0
226,745
3
L
Bellona
6,405
582
72
7
0
224,379
3
W
Erlang Shen
6,361
578
81
7
0
212,165
0
W
Fenrir
7,045
640
52
5
0
229,445
2
L
Nu Wa
5,455
496
42
4
0
208,141
3
L
Anhur
5,932
539
68
6
0
214,043
3
W
Bacchus
5,638
513
16
1
0
228,583
6
L
Nox
6,791
617
23
2
0
219,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role