Player Matchup

Ymir
Ymir
AlexeyKrut
Ymir
Level 16
God Stats
13W - 8L
1,429 SR
Queue Stats
51W - 56L
1,441 Elo+
Party 3
Thanatos
Thanatos
Bramblespro
Thanatos
Level 80
God Stats
23W - 29L
1,502 SR
Queue Stats
435W - 475L
1,465 Elo+
Party 2
Neith
Neith
Brandor91
Neith
Level 116
God Stats
40W - 26L
1,550 SR
Queue Stats
233W - 220L
1,422 Elo+
Party 3
Merlin
Merlin
Vegetq
Merlin
Level 99
God Stats
18W - 17L
1,471 SR
Queue Stats
592W - 652L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
aogiri_ichika
Gilgamesh
Level 29
God Stats
34W - 29L
1,553 SR
Queue Stats
171W - 171L
1,513 Elo+
Party 2
Team Averages
Level 68
1,501 SR
1,462 Elo+

VS

Team Averages
Level 59
1,616 SR
1,416 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DLsilva
Rama
Level 156
God Stats
2W - 3L
1,870 SR
Queue Stats
141W - 136L
1,462 Elo+
Party 1
Mercury
Mercury
Davidrgueez
Mercury
Level 46
God Stats
7W - 5L
1,395 SR
Queue Stats
54W - 65L
1,386 Elo+
Solo
Ymir
Ymir
LeonildasPT
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
mazeRunner
Amaterasu
Level 40
God Stats
3W - 2L
1,815 SR
Queue Stats
111W - 123L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,114
510
2,277
5,719
3,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Bramblespro
Thanatos
12
4 / 0 / 2
6,965
580
3,971
8,088
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Brandor91
Neith
11
1 / 1 / 5
6,123
510
6,075
5,282
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Vegetq
Merlin
12
2 / 1 / 3
6,993
583
3,053
4,846
1,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
aogiri_ichika
Gilgamesh
13
4 / 0 / 1
8,120
677
5,983
7,449
3,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 1
6,402
534
5,815
7,889
4,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
DLsilva
Rama
9
1 / 1 / 0
5,225
435
3,054
5,337
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Davidrgueez
Mercury
4
0 / 1 / 0
4,100
342
59
2,239
410
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
5,381
448
2,225
7,752
3,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
mazeRunner
Amaterasu
9
0 / 3 / 0
5,059
422
3,321
8,331
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
W
0
0
5
2.5
W
Thanatos
Bramblespro
Thanatos
4
0
2
5
W
Neith
Brandor91
Neith
1
1
5
3.5
L
Rama
DLsilva
Rama
1
1
0
1
L
Mercury
Davidrgueez
Mercury
0
1
0
0
L
0
4
0
0
W
Merlin
Vegetq
Merlin
2
1
3
3.5
W
Gilgamesh
aogiri_ichika
Gilgamesh
4
0
1
4.5
L
Amaterasu
mazeRunner
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
14,474
31,384
Taken
31,548
12,782
Mitigated
15,350
14,735
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,815
1,583
0
3,165
7,889
4,929
0
2,576
5,313
37,676
0
W
2,277
215
373
465
5,719
3,044
174
1,496
4,191
12,382
0
W
Thanatos
Bramblespro
Thanatos
3,971
1,192
0
7,806
8,088
2,689
0
1,913
6,059
0
45,253
W
Neith
Brandor91
Neith
6,075
2,705
367
2,310
5,282
1,568
895
1,444
3,765
0
36,283
L
Rama
DLsilva
Rama
3,054
2,106
0
1,174
5,337
1,279
128
933
4,404
0
28,676
L
Mercury
Davidrgueez
Mercury
59
59
0
998
2,239
410
0
41
2,198
0
4,912
L
2,225
217
0
880
7,752
3,895
0
1,846
5,906
12,517
0
W
Merlin
Vegetq
Merlin
3,053
171
0
2,112
4,846
1,788
0
2,467
2,173
39,746
0
W
Gilgamesh
aogiri_ichika
Gilgamesh
5,983
2,569
0
1,302
7,449
3,693
264
293
7,156
515
39,316
L
Amaterasu
mazeRunner
Amaterasu
3,321
2,082
0
3,488
8,331
4,837
48
0
8,331
0
20,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
26,167
359
Minions Killed
211
0
Camps Cleared
0
1,045,552
Distance Traveled
874,352
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,402
534
69
6
0
196,707
4
W
Ymir
6,114
510
23
2
0
187,807
2
W
Thanatos
6,965
580
90
8
0
259,931
3
W
Neith
6,123
510
61
5
0
168,598
1
L
Rama
5,225
435
48
4
0
221,220
1
L
Mercury
4,100
342
21
2
0
60,884
1
L
Ymir
5,381
448
31
3
0
211,799
1
W
Merlin
6,993
583
94
8
0
201,759
3
W
Gilgamesh
8,120
677
91
8
0
227,457
0
L
Amaterasu
5,059
422
42
4
0
183,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role