Player Matchup

Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Dragoninja
Pele
Level 108
God Stats
6W - 8L
1,504 SR
Queue Stats
64W - 60L
1,591 Elo+
Party 1
Sol
Sol
IHandres
Sol
Level 159
God Stats
9W - 2L
1,716 SR
Queue Stats
384W - 408L
1,606 Elo+
Party 3
Heimdallr
Heimdallr
Samuellus
Heimdallr
Level 118
God Stats
3W - 9L
1,134 SR
Queue Stats
58W - 69L
1,434 Elo+
Party 1
Hercules
Hercules
TheJeselnik
Hercules
Level 126
God Stats
3W - 2L
1,403 SR
Queue Stats
156W - 159L
1,559 Elo+
Party 1
Team Averages
Level 125
1,451 SR
1,538 Elo+

VS

Team Averages
Level 85
1,520 SR
1,546 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CSFBear
Cu Chulainn
Level 119
God Stats
5W - 6L
1,782 SR
Queue Stats
393W - 345L
1,576 Elo+
Party 2
Thanatos
Thanatos
NickWise
Thanatos
Level 61
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 5L
1,620 Elo+
Solo
Mulan
Mulan
Ocharray
Mulan
Level 44
God Stats
9W - 7L
1,607 SR
Queue Stats
20W - 22L
1,469 Elo+
Solo
Chronos
Chronos
meoswald
Chronos
Level 76
God Stats
0W - 1L
1,422 SR
Queue Stats
266W - 250L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 3
5,330
533
1,987
4,827
2,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 1 / 1
6,559
656
4,866
5,791
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
8 / 2 / 2
6,563
656
6,628
6,933
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Samuellus
Heimdallr
10
1 / 2 / 3
5,704
570
4,473
6,229
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
TheJeselnik
Hercules
9
2 / 2 / 8
6,025
603
3,455
9,737
4,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 4 / 2
5,137
514
2,619
6,815
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
CSFBear
Cu Chulainn
8
3 / 5 / 0
5,585
559
5,741
7,233
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
NickWise
Thanatos
7
1 / 6 / 3
4,954
495
4,066
7,079
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Ocharray
Mulan
9
0 / 1 / 0
4,900
490
1,974
3,655
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
meoswald
Chronos
10
3 / 2 / 1
6,021
602
6,191
8,242
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
7
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
3
1.5
L
Ares
 
Ares
0
4
2
0.25
L
Cu Chulainn
CSFBear
Cu Chulainn
3
5
0
0.6
W
7
1
1
7.5
W
8
2
2
4.5
L
Thanatos
NickWise
Thanatos
1
6
3
0.42
L
Mulan
Ocharray
Mulan
0
1
0
0
W
Heimdallr
Samuellus
Heimdallr
1
2
3
1.25
W
Hercules
TheJeselnik
Hercules
2
2
8
3
L
Chronos
meoswald
Chronos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,409
Damage
20,591
33,517
Taken
33,024
11,904
Mitigated
14,410
11,834
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,987
76
0
1,930
4,827
2,014
0
0
4,626
0
23,648
L
Ares
 
Ares
2,619
122
0
750
6,815
4,404
0
2,367
4,448
13,683
0
L
Cu Chulainn
CSFBear
Cu Chulainn
5,741
808
0
711
7,233
3,127
0
1,740
5,493
0
28,188
W
4,866
2,303
0
288
5,791
1,435
0
1,063
4,728
0
27,935
W
6,628
3,112
0
3,237
6,933
2,323
478
893
5,998
31,612
4,225
L
Thanatos
NickWise
Thanatos
4,066
1,268
0
2,933
7,079
2,106
0
1,779
5,298
0
16,174
L
Mulan
Ocharray
Mulan
1,974
376
0
1,272
3,655
2,320
85
47
3,608
0
17,798
W
Heimdallr
Samuellus
Heimdallr
4,473
1,954
0
1,950
6,229
1,761
0
3,626
2,603
0
29,093
W
Hercules
TheJeselnik
Hercules
3,455
1,591
538
3,891
9,737
4,371
0
3,228
6,465
0
10,601
L
Chronos
meoswald
Chronos
6,191
2,445
0
3,545
8,242
2,453
0
0
8,242
32,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
26,597
252
Minions Killed
207
0
Camps Cleared
0
945,513
Distance Traveled
961,340
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,330
533
47
5
0
174,553
1
L
Ares
5,137
514
21
2
0
179,883
3
L
Cu Chulainn
5,585
559
56
6
0
194,309
3
W
Pele
6,559
656
55
6
0
209,550
0
W
Sol
6,563
656
70
7
0
181,308
2
L
Thanatos
4,954
495
26
3
0
221,394
7
L
Mulan
4,900
490
38
4
0
181,490
1
W
Heimdallr
5,704
570
64
6
0
171,434
2
W
Hercules
6,025
603
16
2
0
208,668
5
L
Chronos
6,021
602
66
7
0
184,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role