Player Matchup

Nemesis
Nemesis
BadaBingBadaBo0m
Nemesis
Level 24
God Stats
0W - 2L
1,365 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
Clayboy94
Gilgamesh
Level 28
God Stats
22W - 16L
1,545 SR
Queue Stats
219W - 205L
1,526 Elo+
Solo
Scylla
Scylla
O_oldin
Scylla
Level 17
God Stats
1W - 4L
1,408 SR
Queue Stats
50W - 76L
1,419 Elo+
Solo
Fafnir
Fafnir
WordOfNone
Fafnir
Level 6
God Stats
3W - 3L
1,589 SR
Queue Stats
8W - 6L
1,534 Elo+
Solo
Apollo
Apollo
peoplebelowsucks
Apollo
Level 37
God Stats
0W - 1L
1,351 SR
Queue Stats
12W - 14L
1,451 Elo+
Party 2
Team Averages
Level 22
1,452 SR
1,468 Elo+

VS

Team Averages
Level 22
1,541 SR
1,424 Elo+
Gilgamesh
Gilgamesh
Aug212021
Gilgamesh
Level 18
God Stats
26W - 20L
1,672 SR
Queue Stats
138W - 148L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N16htFury
Morgan Le Fay
Level 26
God Stats
29W - 24L
1,542 SR
Queue Stats
248W - 237L
1,475 Elo+
Solo
Neith
Neith
Shannanoginns
Neith
Level 25
God Stats
31W - 24L
1,541 SR
Queue Stats
201W - 261L
1,358 Elo+
Party 1
Erlang Shen
Erlang Shen
VioletDewdrops
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,546 Elo+
Solo
Yemoja
Yemoja
iKrescendo
Yemoja
Level 27
God Stats
56W - 33L
1,451 SR
Queue Stats
248W - 296L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
11,402
475
10,028
17,565
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Clayboy94
Gilgamesh
19
4 / 5 / 5
12,420
518
12,779
21,198
19,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
O_oldin
Scylla
17
2 / 13 / 7
11,017
459
6,949
19,306
5,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
WordOfNone
Fafnir
17
7 / 8 / 15
13,415
559
17,879
23,397
15,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
15 / 9 / 7
13,290
554
23,920
22,847
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aug212021
Gilgamesh
17
0 / 5 / 8
10,554
440
4,710
18,198
8,022
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
N16htFury
Morgan Le Fay
18
11 / 4 / 15
13,060
544
21,916
15,231
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 12 / 13
12,625
526
21,397
19,364
8,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
VioletDewdrops
Erlang Shen
20
19 / 4 / 6
15,804
659
18,993
26,925
17,593
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
iKrescendo
Yemoja
18
3 / 7 / 19
13,335
556
9,919
21,724
22,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
102
32
Kills
41
41
Deaths
32
42
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aug212021
Gilgamesh
0
5
8
0.8
L
4
6
8
1.33
L
Gilgamesh
Clayboy94
Gilgamesh
4
5
5
1.3
W
Morgan Le Fay
N16htFury
Morgan Le Fay
11
4
15
4.63
L
Scylla
O_oldin
Scylla
2
13
7
0.42
W
8
12
13
1.21
W
Erlang Shen
VioletDewdrops
Erlang Shen
19
4
6
5.5
L
Fafnir
WordOfNone
Fafnir
7
8
15
1.81
W
Yemoja
iKrescendo
Yemoja
3
7
19
1.79
L
15
9
7
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,555
Damage
76,935
104,313
Taken
101,442
56,338
Mitigated
62,773
18,233
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aug212021
Gilgamesh
4,710
1,304
0
4,652
18,198
8,022
704
3,106
15,092
0
54,769
L
10,028
4,951
0
937
17,565
7,299
0
4,617
12,784
0
67,403
L
Gilgamesh
Clayboy94
Gilgamesh
12,779
2,108
0
4,188
21,198
19,244
110
5,262
15,756
19,101
67,356
W
Morgan Le Fay
N16htFury
Morgan Le Fay
21,916
1,709
0
4,382
15,231
7,020
992
8,199
7,032
74,225
0
L
Scylla
O_oldin
Scylla
6,949
1,014
568
2,519
19,306
5,960
2,206
7,950
11,022
47,032
0
W
21,397
9,085
0
2,872
19,364
8,111
2,377
3,262
16,102
0
76,954
W
Erlang Shen
VioletDewdrops
Erlang Shen
18,993
10,463
0
6,618
26,925
17,593
560
5,461
21,464
2,415
84,365
L
Fafnir
WordOfNone
Fafnir
17,879
2,619
921
5,193
23,397
15,178
275
9,913
13,234
41,711
0
W
Yemoja
iKrescendo
Yemoja
9,919
1,776
2,766
2,626
21,724
22,027
714
6,887
14,837
40,066
0
L
23,920
14,717
0
3,907
22,847
8,657
1,263
4,753
17,998
0
89,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,544
Gold Earned
65,378
460
Minions Killed
469
0
Camps Cleared
0
1,873,566
Distance Traveled
2,051,473
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,554
440
93
4
0
462,272
1
L
Nemesis
11,402
475
101
4
0
458,672
0
L
Gilgamesh
12,420
518
140
6
0
349,404
1
W
Morgan Le Fay
13,060
544
95
4
0
400,925
3
L
Scylla
11,017
459
76
3
0
343,244
0
W
Neith
12,625
526
111
5
0
359,473
1
W
Erlang Shen
15,804
659
117
5
0
452,734
3
L
Fafnir
13,415
559
46
2
0
367,119
3
W
Yemoja
13,335
556
53
2
0
376,069
4
L
Apollo
13,290
554
97
4
0
355,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role