Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold II
LuciaLinden
Xing Tian
Gold II
Level 120
God Stats
1W - 1L
1,487 SR
Queue Stats
62W - 62L
1,563 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
NyusaNya
Gilgamesh
Gold II
Level 49
God Stats
3W - 0L
1,834 SR
Queue Stats
12W - 5L
1,889 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,607 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,681 SR
1,763 MMR
Rama
Rama
Gold I
ChickenTeriyake
Rama
Gold I
Level 105
God Stats
14W - 12L
1,621 SR
Queue Stats
97W - 118L
1,735 MMR
Solo
Sol
Sol
Gold II
HA Im Acting
Sol
Gold II
Level 106
God Stats
0W - 1L
1,583 SR
Queue Stats
12W - 9L
1,834 MMR
Party 1
Horus
Horus
Gold IV
RnA Cordae
Horus
Gold IV
Level 143
God Stats
0W - 2L
1,839 SR
Queue Stats
17W - 18L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 3 / 10
10,632
759
11,853
11,314
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xing Tian
LuciaLinden
Xing Tian
13
4 / 1 / 15
10,337
738
5,161
14,814
20,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
NyusaNya
Gilgamesh
16
10 / 1 / 10
11,169
798
18,309
20,226
16,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaMorgan Le FayAphroditeKumbhakarnaTiamat

VS

Bans
DanzaburouGaneshaArtemisCthulhuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,084
649
8,461
13,734
4,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 10 / 2
9,147
653
11,263
14,245
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
12
1 / 6 / 3
8,711
622
8,003
17,389
13,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
3
10
3.67
L
2
4
2
0.75
L
1
10
2
0.2
W
Xing Tian
LuciaLinden
Xing Tian
4
1
15
11.5
W
Gilgamesh
NyusaNya
Gilgamesh
10
1
10
15
L
Horus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
27,727
46,354
Taken
45,368
41,572
Mitigated
23,615
16,926
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,853
485
3,908
4,746
11,314
4,335
748
2,142
8,867
49,440
0
L
8,461
6,788
0
2,814
13,734
4,959
720
5,213
7,537
0
38,174
L
11,263
3,801
0
3,397
14,245
5,322
0
5,112
8,147
35,578
3,103
W
Xing Tian
LuciaLinden
Xing Tian
5,161
307
0
3,823
14,814
20,755
306
3,061
11,393
14,469
0
W
Gilgamesh
NyusaNya
Gilgamesh
18,309
4,244
0
4,449
20,226
16,482
746
5,115
14,463
0
43,102
L
Horus
8,003
2,853
477
3,659
17,389
13,334
352
4,839
11,240
0
22,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
26,942
130
Minions Killed
139
0
Camps Cleared
0
828,477
Distance Traveled
672,830
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,632
759
77
6
0
243,829
2
L
Rama
9,084
649
63
5
0
239,959
1
L
Sol
9,147
653
56
4
0
199,811
2
W
Xing Tian
10,337
738
18
1
0
288,748
2
W
Gilgamesh
11,169
798
35
3
0
295,900
1
L
Horus
8,711
622
20
1
0
233,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role