Player Matchup

Discordia
Discordia
DigitalBadge
Discordia
Level 19
God Stats
1W - 3L
1,603 SR
Queue Stats
41W - 39L
1,614 Elo+
Solo
Rama
Rama
TheDozeroth
Rama
Level 6
God Stats
16W - 21L
1,611 SR
Queue Stats
33W - 41L
1,842 Elo+
Solo
Mulan
Mulan
Tigs98
Mulan
Level 28
God Stats
0W - 4L
1,175 SR
Queue Stats
89W - 99L
1,444 Elo+
Solo
Bacchus
Bacchus
TooSquishyy
Bacchus
Level 16
God Stats
4W - 6L
1,591 SR
Queue Stats
84W - 61L
1,489 Elo+
Solo
Serqet
Serqet
fakluk
Serqet
Level 30
God Stats
35W - 34L
1,601 SR
Queue Stats
140W - 145L
1,559 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,590 Elo+

VS

Team Averages
Level 18
1,552 SR
1,579 Elo+
Mulan
Mulan
R4PISTMCGEE
Mulan
Level 30
God Stats
7W - 7L
1,733 SR
Queue Stats
26W - 25L
1,529 Elo+
Solo
Raijin
Raijin
UmbraBrixius
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,621 Elo+
Solo
Neith
Neith
Warchi4Ever
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,483 Elo+
Solo
Fafnir
Fafnir
micarisblue01
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,637 Elo+
Solo
Nemesis
Nemesis
upha
Nemesis
Level 29
God Stats
7W - 7L
1,528 SR
Queue Stats
142W - 125L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DigitalBadge
Discordia
8
0 / 7 / 1
5,411
451
1,245
5,658
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 3 / 0
5,635
470
3,731
6,656
1,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Tigs98
Mulan
11
2 / 2 / 0
5,935
495
4,033
6,830
3,912
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TooSquishyy
Bacchus
7
0 / 3 / 4
5,192
433
3,743
8,808
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
fakluk
Serqet
12
6 / 2 / 1
7,032
586
5,638
8,458
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,614
551
4,681
8,226
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
7 / 1 / 3
8,216
685
4,326
6,393
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 4
7,444
620
6,183
5,026
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
6,375
531
3,536
7,665
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
upha
Nemesis
13
3 / 2 / 4
7,672
639
6,053
7,025
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
16
17
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
DigitalBadge
Discordia
0
7
1
0.07
W
2
2
5
2.25
L
1
3
0
0.33
L
Mulan
Tigs98
Mulan
2
2
0
1
L
Bacchus
TooSquishyy
Bacchus
0
3
4
0.67
W
Raijin
7
1
3
8.5
W
4
1
4
6
L
Serqet
fakluk
Serqet
6
2
1
3.25
W
0
3
0
0
W
Nemesis
upha
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,390
Damage
24,779
36,410
Taken
34,335
15,922
Mitigated
14,455
5,384
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DigitalBadge
Discordia
1,245
72
0
0
5,658
1,491
0
2,323
3,335
21,170
0
W
4,681
558
0
814
8,226
3,658
33
2,037
5,977
0
14,891
L
3,731
2,975
0
1,286
6,656
1,689
0
134
6,522
0
29,545
L
Mulan
Tigs98
Mulan
4,033
804
0
2,413
6,830
3,912
0
2,517
4,037
0
24,158
L
Bacchus
TooSquishyy
Bacchus
3,743
655
0
1,035
8,808
6,050
0
373
8,435
10,933
0
W
Raijin
4,326
638
0
1,911
6,393
2,079
0
424
5,579
51,246
0
W
6,183
2,887
0
2,583
5,026
1,790
434
1,661
3,175
0
51,075
L
Serqet
fakluk
Serqet
5,638
1,001
0
650
8,458
2,780
0
2,179
6,219
0
36,340
W
3,536
794
0
2,569
7,665
4,078
99
0
7,605
28,061
0
W
Nemesis
upha
Nemesis
6,053
2,397
0
1,846
7,025
2,850
0
644
5,619
0
44,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
36,321
263
Minions Killed
385
0
Camps Cleared
0
1,098,221
Distance Traveled
1,180,559
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,411
451
53
4
0
193,661
1
W
Mulan
6,614
551
13
1
0
234,459
6
L
Rama
5,635
470
72
6
0
219,639
5
L
Mulan
5,935
495
55
5
0
222,595
2
L
Bacchus
5,192
433
15
1
0
214,187
8
W
Raijin
8,216
685
109
9
0
223,197
4
W
Neith
7,444
620
106
9
0
208,201
6
L
Serqet
7,032
586
68
6
0
248,139
1
W
Fafnir
6,375
531
67
6
0
224,222
0
W
Nemesis
7,672
639
90
8
0
290,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role