Player Matchup

Arachne
Arachne
B1ggieCh33se
Arachne
Level 26
God Stats
12W - 3L
1,767 SR
Queue Stats
104W - 78L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
CH0MPI77
Ao Kuang
Level 6
God Stats
3W - 2L
1,556 SR
Queue Stats
4W - 2L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
MDMUFF
Kuzenbo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,514 Elo+
Solo
Danzaburou
Danzaburou
NotHammer
Danzaburou
Level 27
God Stats
10W - 14L
1,322 SR
Queue Stats
119W - 97L
1,514 Elo+
Party 1
Bellona
Bellona
VVGWVVGR
Bellona
Level 14
God Stats
3W - 0L
1,840 SR
Queue Stats
19W - 16L
1,509 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,526 Elo+

VS

Team Averages
Level 19
1,568 SR
1,532 Elo+
Chiron
Chiron
 
Chiron
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mulletman33
Ra
Level 16
God Stats
9W - 11L
1,650 SR
Queue Stats
23W - 28L
1,520 Elo+
Party 2
Fenrir
Fenrir
SAMURAIHD-OTAKU
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,465 Elo+
Solo
Ymir
Ymir
SCOTBEER01
Ymir
Level 25
God Stats
28W - 17L
1,652 SR
Queue Stats
72W - 61L
1,632 Elo+
Party 2
Neith
Neith
Yugixx02
Neith
Level 27
God Stats
2W - 6L
1,535 SR
Queue Stats
104W - 91L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B1ggieCh33se
Arachne
6
3 / 0 / 3
4,287
715
2,364
3,803
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
CH0MPI77
Ao Kuang
4
2 / 1 / 0
3,822
637
819
2,589
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
MDMUFF
Kuzenbo
7
3 / 0 / 0
4,375
729
2,000
3,109
2,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
NotHammer
Danzaburou
7
3 / 0 / 3
4,495
749
4,046
3,342
808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
VVGWVVGR
Bellona
7
0 / 1 / 0
4,259
710
2,775
3,468
1,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 3 / 0
3,436
573
1,239
4,109
677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 2 / 0
3,771
629
1,131
2,881
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 4 / 0
2,929
488
719
3,395
858
5
0 / 2 / 1
3,639
607
1,729
5,347
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Yugixx02
Neith
8
2 / 1 / 0
4,501
750
2,093
4,174
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
W
Arachne
B1ggieCh33se
Arachne
3
0
3
4.5
W
Ao Kuang
CH0MPI77
Ao Kuang
2
1
0
2
W
Kuzenbo
MDMUFF
Kuzenbo
3
0
0
3
L
0
2
0
0
W
Danzaburou
NotHammer
Danzaburou
3
0
3
4.5
L
0
4
0
0
L
0
2
1
0.25
W
Bellona
VVGWVVGR
Bellona
0
1
0
0
L
Neith
Yugixx02
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
6,911
16,311
Taken
19,906
6,914
Mitigated
4,964
5,028
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,239
639
178
1,406
4,109
677
264
0
4,109
0
11,949
W
Arachne
B1ggieCh33se
Arachne
2,364
2,073
0
1,116
3,803
915
0
624
3,179
0
17,586
W
Ao Kuang
CH0MPI77
Ao Kuang
819
457
0
1,112
2,589
522
0
0
2,589
7,160
0
W
Kuzenbo
MDMUFF
Kuzenbo
2,000
923
0
750
3,109
2,926
0
1,535
1,574
10,457
0
L
1,131
192
50
1,121
2,881
730
0
1,328
1,553
14,024
0
W
Danzaburou
NotHammer
Danzaburou
4,046
1,350
0
551
3,342
808
140
701
2,641
0
17,524
L
719
599
0
180
3,395
858
0
1,351
2,044
0
3,143
L
1,729
282
0
520
5,347
1,590
154
0
5,347
7,624
0
W
Bellona
VVGWVVGR
Bellona
2,775
907
0
1,499
3,468
1,743
0
0
3,468
0
19,854
L
Neith
Yugixx02
Neith
2,093
562
0
1,498
4,174
1,109
52
140
4,034
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,238
Gold Earned
18,276
146
Minions Killed
139
0
Camps Cleared
0
587,712
Distance Traveled
547,451
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,436
573
32
5
0
113,782
1
W
Arachne
4,287
715
36
6
0
130,684
0
W
Ao Kuang
3,822
637
22
4
0
97,133
2
W
Kuzenbo
4,375
729
14
2
0
123,422
2
L
Ra
3,771
629
38
6
0
126,695
1
W
Danzaburou
4,495
749
26
4
0
118,167
0
L
Fenrir
2,929
488
7
1
0
93,485
0
L
Ymir
3,639
607
11
2
0
104,252
3
W
Bellona
4,259
710
48
8
0
118,306
3
L
Neith
4,501
750
51
9
0
109,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role