Player Matchup

Ratatoskr
Ratatoskr
CharlySapvel03
Ratatoskr
Level 30
God Stats
105W - 68L
1,628 SR
Queue Stats
442W - 420L
1,555 Elo+
Solo
Cthulhu
Cthulhu
CrimssonKing
Cthulhu
Level 14
God Stats
7W - 18L
1,535 SR
Queue Stats
8W - 21L
1,556 Elo+
Solo
Persephone
Persephone
Kalsko Angen
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 180L
1,551 Elo+
Solo
Neith
Neith
bloodborn245
Neith
Level 7
God Stats
0W - 1L
1,066 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo
Cerberus
Cerberus
iL-_vll
Cerberus
Level 14
God Stats
1W - 2L
1,819 SR
Queue Stats
26W - 14L
1,608 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,580 Elo+

VS

Team Averages
Level 20
1,549 SR
1,544 Elo+
Izanami
Izanami
EA7EVEN
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,471 Elo+
Solo
Chronos
Chronos
FailedGrade6
Chronos
Level 26
God Stats
2W - 3L
1,489 SR
Queue Stats
26W - 15L
1,721 Elo+
Party 1
Merlin
Merlin
IFUEGOMANGOl
Merlin
Level 27
God Stats
5W - 1L
1,657 SR
Queue Stats
9W - 6L
1,583 Elo+
Party 1
Ymir
Ymir
Wralphh
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Solo
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 26
God Stats
56W - 55L
1,599 SR
Queue Stats
167W - 178L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CharlySapvel03
Ratatoskr
20
13 / 5 / 1
13,561
590
17,259
19,508
10,323
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
CrimssonKing
Cthulhu
12
0 / 11 / 1
8,413
366
4,209
23,049
13,033
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Kalsko Angen
Persephone
19
2 / 8 / 4
12,368
538
10,365
18,096
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 19 / 4
9,340
406
3,890
22,231
8,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
iL-_vll
Cerberus
16
0 / 4 / 2
11,456
498
3,754
21,167
13,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EA7EVEN
Izanami
18
4 / 8 / 6
12,318
536
9,626
17,438
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
FailedGrade6
Chronos
20
19 / 3 / 5
17,009
740
35,417
25,143
10,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
20
10 / 4 / 12
13,577
590
18,829
15,838
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Wralphh
Ymir
4
0 / 0 / 0
5,580
243
0
0
0
19
13 / 2 / 6
12,981
564
11,457
14,628
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
16
Kills
46
47
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CharlySapvel03
Ratatoskr
13
5
1
2.7
L
Cthulhu
CrimssonKing
Cthulhu
0
11
1
0.05
W
Izanami
EA7EVEN
Izanami
4
8
6
0.88
W
Chronos
FailedGrade6
Chronos
19
3
5
7.17
W
Merlin
10
4
12
4
L
Persephone
Kalsko Angen
Persephone
2
8
4
0.5
W
Ymir
Wralphh
Ymir
0
0
0
0
W
13
2
6
8
L
1
19
4
0.16
L
Cerberus
iL-_vll
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
75,329
104,051
Taken
73,047
51,961
Mitigated
28,945
15,706
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CharlySapvel03
Ratatoskr
17,259
3,822
0
5,324
19,508
10,323
0
8,398
11,110
0
106,094
L
Cthulhu
CrimssonKing
Cthulhu
4,209
387
0
2,165
23,049
13,033
428
10,535
12,514
30,318
0
W
Izanami
EA7EVEN
Izanami
9,626
6,381
0
3,973
17,438
6,221
1,798
3,841
13,597
0
91,373
W
Chronos
FailedGrade6
Chronos
35,417
16,187
0
8,071
25,143
10,232
4,289
9,006
16,137
143,689
0
W
Merlin
18,829
817
187
4,310
15,838
5,598
780
4,280
11,528
86,512
0
L
Persephone
Kalsko Angen
Persephone
10,365
872
0
4,879
18,096
6,049
651
10,614
7,474
77,644
0
W
Ymir
Wralphh
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
11,457
5,781
0
4,963
14,628
6,894
0
3,215
11,413
0
73,548
L
3,890
1,480
0
664
22,231
8,908
327
12,326
9,905
0
18,595
L
Cerberus
iL-_vll
Cerberus
3,754
504
0
2,674
21,167
13,648
388
12,127
8,798
47,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,138
Gold Earned
61,465
515
Minions Killed
530
0
Camps Cleared
0
1,945,318
Distance Traveled
1,669,667
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,561
590
159
7
0
423,388
1
L
Cthulhu
8,413
366
57
2
0
342,203
4
W
Izanami
12,318
536
136
6
0
378,624
0
W
Chronos
17,009
740
180
8
0
404,719
4
W
Merlin
13,577
590
113
5
0
397,246
5
L
Persephone
12,368
538
142
6
0
442,434
1
W
Ymir
5,580
243
0
0
0
0
0
W
Fenrir
12,981
564
101
4
0
489,078
5
L
Neith
9,340
406
25
1
0
304,871
2
L
Cerberus
11,456
498
132
6
0
432,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role