Player Matchup

Ymir
Ymir
K_o_L_o_K_o_
Ymir
Level 156
God Stats
1W - 0L
1,697 SR
Queue Stats
634W - 328L
1,714 Elo+
Party 1
Bakasura
Bakasura
TheoIsDrunk
Bakasura
Level 149
God Stats
13W - 3L
1,726 SR
Queue Stats
939W - 337L
1,722 Elo+
Party 1
Discordia
Discordia
hurtiii_
Discordia
Level 17
God Stats
43W - 5L
1,813 SR
Queue Stats
140W - 33L
1,870 Elo+
Party 1
Team Averages
Level 107
1,745 SR
1,768 Elo+

VS

Team Averages
Level 75
1,566 SR
1,462 Elo+
Baron Samedi
Baron Samedi
MullPanda
Baron Samedi
Level 8
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hera
Hera
TheI3lade117
Hera
Level 126
God Stats
5W - 4L
1,442 SR
Queue Stats
96W - 83L
1,460 Elo+
Party 2
Zeus
Zeus
marietevK888
Zeus
Level 90
God Stats
8W - 9L
1,524 SR
Queue Stats
34W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
9,624
687
3,312
19,357
17,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
TheoIsDrunk
Bakasura
14
7 / 3 / 4
11,004
786
5,883
16,381
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
hurtiii_
Discordia
15
5 / 3 / 5
10,802
772
14,352
8,381
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MullPanda
Baron Samedi
15
5 / 7 / 6
10,660
761
12,326
14,424
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 7 / 3
10,371
741
12,972
12,129
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 1
5,790
414
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
12
12
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Baron Samedi
MullPanda
Baron Samedi
5
7
6
1.14
L
7
7
3
1.21
W
Bakasura
TheoIsDrunk
Bakasura
7
3
4
3
W
Discordia
hurtiii_
Discordia
5
3
5
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,547
Damage
25,298
44,119
Taken
26,553
34,998
Mitigated
9,183
6,832
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,312
452
0
1,507
19,357
17,798
222
9,178
10,179
21,087
0
L
Baron Samedi
MullPanda
Baron Samedi
12,326
878
488
3,450
14,424
5,427
0
9,102
4,308
42,971
0
L
12,972
3,004
0
0
12,129
3,756
130
8,562
2,894
38,858
0
W
Bakasura
TheoIsDrunk
Bakasura
5,883
3,977
0
4,277
16,381
13,955
1,122
9,799
6,582
0
23,060
W
Discordia
hurtiii_
Discordia
14,352
586
150
898
8,381
3,245
1,030
6,321
2,060
56,639
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
26,821
171
Minions Killed
123
0
Camps Cleared
0
767,884
Distance Traveled
434,119
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,624
687
19
1
0
230,667
0
L
Baron Samedi
10,660
761
64
5
0
220,460
0
L
Hera
10,371
741
59
4
0
213,659
6
W
Bakasura
11,004
786
59
4
0
286,441
1
W
Discordia
10,802
772
93
7
0
250,776
3
L
Zeus
5,790
414
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role