Player Matchup

Hachiman
Hachiman
Anhollik
Hachiman
Level 110
God Stats
1W - 3L
1,339 SR
Queue Stats
105W - 109L
1,457 Elo+
Party 2
Vamana
Vamana
Groooomy
Vamana
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 3
Skadi
Skadi
Rob Ham Damme
Skadi
Level 128
God Stats
4W - 3L
1,370 SR
Queue Stats
273W - 263L
1,480 Elo+
Party 3
Ymir
Ymir
Spidermans Cat
Ymir
Level 144
God Stats
14W - 4L
1,762 SR
Queue Stats
215W - 198L
1,508 Elo+
Party 3
Zeus
Zeus
acretianec
Zeus
Level 79
God Stats
2W - 0L
1,561 SR
Queue Stats
96W - 101L
1,457 Elo+
Party 2
Team Averages
Level 108
1,506 SR
1,479 Elo+

VS

Team Averages
Level 102
1,499 SR
1,498 Elo+
Sol
Sol
AinFlee
Sol
Level 69
God Stats
2W - 2L
1,493 SR
Queue Stats
122W - 127L
1,461 Elo+
Party 1
Vulcan
Vulcan
JudaszenkoPL
Vulcan
Level 125
God Stats
7W - 12L
1,549 SR
Queue Stats
794W - 813L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Trishix
Jing Wei
Level 66
God Stats
13W - 22L
1,304 SR
Queue Stats
422W - 447L
1,500 Elo+
Party 1
Hachiman
Hachiman
eInklArer
Hachiman
Level 94
God Stats
6W - 5L
1,595 SR
Queue Stats
277W - 281L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
НечегоТерять
Heimdallr
Level 154
God Stats
3W - 4L
1,555 SR
Queue Stats
332W - 337L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anhollik
Hachiman
19
7 / 5 / 9
12,164
760
17,256
13,780
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Groooomy
Vamana
18
1 / 4 / 13
10,933
683
8,870
24,052
25,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 4 / 11
11,592
725
11,702
16,396
8,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 3 / 12
11,625
727
6,827
24,405
29,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 3 / 10
13,199
825
33,540
11,421
5,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 5 / 9
10,798
675
20,149
15,727
8,819
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
19
4 / 4 / 7
11,285
705
19,481
14,174
7,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Trishix
Jing Wei
16
0 / 4 / 11
9,611
601
7,299
13,416
5,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
eInklArer
Hachiman
18
6 / 5 / 5
11,305
707
19,685
15,455
7,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 5 / 10
11,104
694
12,226
24,217
32,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
60
23
Kills
18
19
Deaths
23
55
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sol
4
5
9
1.7
W
Hachiman
Anhollik
Hachiman
7
5
9
2.3
W
Vamana
Groooomy
Vamana
1
4
13
1.88
L
Vulcan
4
4
7
1.88
W
3
4
11
2.13
W
1
3
12
2.33
L
Jing Wei
Trishix
Jing Wei
0
4
11
1.38
W
11
3
10
5.33
L
Hachiman
eInklArer
Hachiman
6
5
5
1.7
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,195
Damage
78,840
90,054
Taken
82,989
76,065
Mitigated
63,352
26,838
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
20,149
6,613
2,179
3,789
15,727
8,819
1,700
6,908
8,534
29,531
0
W
Hachiman
Anhollik
Hachiman
17,256
7,387
767
1,818
13,780
6,804
1,840
6,426
7,354
0
39,426
W
Vamana
Groooomy
Vamana
8,870
4,272
285
7,094
24,052
25,348
94
11,654
12,398
0
19,250
L
Vulcan
19,481
5,240
2,411
2,175
14,174
7,822
333
8,139
5,930
45,256
0
W
11,702
3,778
2,193
2,516
16,396
8,507
2,399
7,132
9,258
0
37,740
W
6,827
1,166
1,755
6,488
24,405
29,826
131
10,621
13,784
18,159
0
L
Jing Wei
Trishix
Jing Wei
7,299
3,494
2,069
2,904
13,416
5,979
78
8,260
5,069
0
18,179
W
33,540
962
1,951
1,971
11,421
5,580
1,483
3,797
7,624
55,952
0
L
Hachiman
eInklArer
Hachiman
19,685
11,443
1,543
3,666
15,455
7,773
180
8,107
7,255
0
40,239
L
12,226
3,417
1,148
1,568
24,217
32,959
437
8,953
14,718
0
22,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,513
Gold Earned
54,103
187
Minions Killed
171
0
Camps Cleared
0
1,534,277
Distance Traveled
1,395,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,798
675
22
1
0
253,762
0
W
Hachiman
12,164
760
53
3
0
262,493
1
W
Vamana
10,933
683
17
1
0
304,366
0
L
Vulcan
11,285
705
72
5
0
289,920
0
W
Skadi
11,592
725
51
3
0
298,915
0
W
Ymir
11,625
727
14
1
0
314,098
1
L
Jing Wei
9,611
601
24
2
0
306,310
0
W
Zeus
13,199
825
52
3
0
354,405
3
L
Hachiman
11,305
707
38
2
0
268,236
3
L
Heimdallr
11,104
694
15
1
0
277,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role