Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AnubosSatanico
Ymir
Level 160
God Stats
5W - 3L
1,886 SR
Queue Stats
298W - 225L
1,641 Elo+
Solo
Fenrir
Fenrir
BlaringMsPiggy
Fenrir
Level 125
God Stats
1W - 1L
1,644 SR
Queue Stats
516W - 516L
1,567 Elo+
Solo
Tiamat
Tiamat
INSAN3LOLIF3
Tiamat
Level 160
God Stats
11W - 9L
1,708 SR
Queue Stats
358W - 319L
1,635 Elo+
Solo
Team Averages
Level 138
1,648 SR
1,569 Elo+

VS

Team Averages
Level 136
1,648 SR
1,608 Elo+
Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IP 0 I S 0 IN
Amaterasu
Level 159
God Stats
2W - 0L
1,770 SR
Queue Stats
182W - 166L
1,636 Elo+
Solo
Rama
Rama
Necrovedix
Rama
Level 145
God Stats
14W - 11L
1,596 SR
Queue Stats
147W - 159L
1,583 Elo+
Solo
Chaac
Chaac
TempestStorm7
Chaac
Level 89
God Stats
110W - 96L
1,674 SR
Queue Stats
358W - 298L
1,702 Elo+
Solo
Chang'e
Chang'e
koalaDO
Chang'e
Level 147
God Stats
7W - 4L
1,698 SR
Queue Stats
102W - 89L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 2
6,773
677
6,688
8,615
7,305
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
10
0 / 1 / 2
5,508
551
3,974
4,387
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 1
5,917
592
4,867
6,429
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,893
189
0
0
0
Tiamat
10
0 / 1 / 0
5,536
554
3,340
4,926
3,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
5,327
533
2,308
7,754
4,374
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
IP 0 I S 0 IN
Amaterasu
9
0 / 1 / 0
5,855
586
1,415
7,813
2,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 0
5,776
578
2,697
5,133
1,240
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 0
5,976
598
5,591
8,430
5,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
koalaDO
Chang'e
10
1 / 0 / 0
5,797
580
5,197
5,234
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
2
2
L
Nu Wa
 
Nu Wa
0
1
2
1
W
Geb
 
Geb
0
0
1
0.5
L
3
0
1
3.5
L
0
0
0
0
L
Tiamat
0
1
0
0
W
Amaterasu
IP 0 I S 0 IN
Amaterasu
0
1
0
0
W
1
0
0
1
W
1
3
0
0.33
W
Chang'e
koalaDO
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
17,208
24,357
Taken
34,364
14,393
Mitigated
15,765
8,747
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,688
2,194
0
3,239
8,615
7,305
0
0
8,529
4,102
32,289
L
Nu Wa
 
Nu Wa
3,974
859
0
500
4,387
1,316
0
3,069
1,106
32,553
0
W
Geb
 
Geb
2,308
429
0
941
7,754
4,374
0
4,340
3,324
12,321
0
L
4,867
1,065
0
2,968
6,429
2,227
0
2,144
4,027
24,363
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
3,340
331
0
2,040
4,926
3,545
0
1,634
3,190
31,278
0
W
Amaterasu
IP 0 I S 0 IN
Amaterasu
1,415
588
0
1,323
7,813
2,823
0
1,974
5,745
0
29,624
W
2,697
2,252
0
2,118
5,133
1,240
722
2,109
2,974
0
38,320
W
5,591
1,983
0
3,693
8,430
5,753
0
1,389
6,991
0
35,123
W
Chang'e
koalaDO
Chang'e
5,197
500
963
2,789
5,234
1,575
0
3,184
1,854
36,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,627
Gold Earned
28,731
256
Minions Killed
331
0
Camps Cleared
0
792,388
Distance Traveled
970,125
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,773
677
84
8
0
178,865
1
L
Nu Wa
5,508
551
64
6
0
200,522
3
W
Geb
5,327
533
22
2
0
199,096
1
L
Ymir
5,917
592
51
5
0
203,971
3
L
Fenrir
1,893
189
0
0
0
0
0
L
Tiamat
5,536
554
57
6
0
209,030
4
W
Amaterasu
5,855
586
63
6
0
206,389
1
W
Rama
5,776
578
89
9
0
196,369
2
W
Chaac
5,976
598
81
8
0
165,535
2
W
Chang'e
5,797
580
76
8
0
202,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role