Player Matchup

Da Ji
Da Ji
SirSpankslot
Da Ji
Level 23
God Stats
3W - 11L
1,514 SR
Queue Stats
83W - 92L
1,195 Elo+
Party 2
Kukulkan
Kukulkan
TheeBazzleBrush
Kukulkan
Level 18
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Bellona
Bellona
Y Catastrophe Y
Bellona
Level 48
God Stats
39W - 30L
1,525 SR
Queue Stats
142W - 140L
1,297 Elo+
Party 2
Team Averages
Level 30
1,583 SR
1,210 Elo+

VS

Team Averages
Level 94
1,585 SR
1,554 Elo+
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DrGUZMAN
Baron Samedi
Level 143
God Stats
20W - 6L
1,761 SR
Queue Stats
300W - 208L
1,558 Elo+
Party 1
Neith
Neith
OpulentRacer658
Neith
Level 29
God Stats
17W - 13L
1,495 SR
Queue Stats
71W - 43L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,321
610
5,429
8,675
3,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
11
1 / 4 / 1
7,643
637
9,490
6,382
2,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
7,567
631
6,466
12,743
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 13
8,171
681
6,056
11,404
13,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DrGUZMAN
Baron Samedi
14
10 / 1 / 5
9,745
812
10,989
10,414
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 7
8,829
736
6,335
7,423
2,472
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
13
6.5
W
Baron Samedi
DrGUZMAN
Baron Samedi
10
1
5
12.5
W
5
2
7
4.25
L
1
6
2
0.33
L
Kukulkan
1
4
1
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
23,380
27,800
Taken
29,241
18,949
Mitigated
19,243
1,561
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,056
708
0
1,764
11,404
13,003
127
2,745
8,659
29,831
0
W
Baron Samedi
DrGUZMAN
Baron Samedi
10,989
518
4,302
5,935
10,414
3,768
519
3,999
6,415
33,578
0
W
6,335
4,395
309
1,140
7,423
2,472
721
2,746
4,677
0
19,946
L
5,429
1,766
0
903
8,675
3,434
0
5,586
3,089
0
13,186
L
Kukulkan
9,490
405
0
0
6,382
2,524
0
4,014
2,368
34,419
0
L
6,466
2,437
0
658
12,743
12,991
0
7,445
5,298
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,531
Gold Earned
26,745
97
Minions Killed
134
0
Camps Cleared
0
590,890
Distance Traveled
688,412
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,171
681
11
1
0
239,498
4
W
Baron Samedi
9,745
812
73
6
0
225,323
0
W
Neith
8,829
736
50
4
0
223,591
0
L
Da Ji
7,321
610
18
2
0
207,267
3
L
Kukulkan
7,643
637
66
6
0
199,585
0
L
Bellona
7,567
631
13
1
0
184,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role