Player Matchup

Chaac
Chaac
Thematix7
Chaac
Level 160
God Stats
5W - 1L
1,597 SR
Queue Stats
473W - 183L
1,896 Elo+
Solo
Persephone
Persephone
VulgoMandiocaa
Persephone
Level 160
God Stats
35W - 24L
1,687 SR
Queue Stats
164W - 102L
1,626 Elo+
Solo
Anhur
Anhur
matheoslucas
Anhur
Level 62
God Stats
18W - 15L
1,539 SR
Queue Stats
126W - 131L
1,493 Elo+
Solo
Team Averages
Level 127
1,608 SR
1,672 Elo+

VS

Team Averages
Level 110
1,586 SR
1,612 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
UN1CO
Ra
Level 60
God Stats
1W - 1L
1,592 SR
Queue Stats
181W - 79L
1,717 Elo+
Party 1
Guan Yu
Guan Yu
bellcraner
Guan Yu
Level 144
God Stats
10W - 11L
1,666 SR
Queue Stats
689W - 360L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Thematix7
Chaac
18
8 / 2 / 7
13,295
700
23,610
27,943
34,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
VulgoMandiocaa
Persephone
18
6 / 3 / 9
13,588
715
20,833
14,759
5,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 6
12,604
663
12,654
15,957
4,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 6 / 5
12,753
671
14,780
23,900
9,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
2 / 5 / 6
12,298
647
15,324
14,606
7,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
bellcraner
Guan Yu
14
3 / 7 / 3
11,841
623
10,614
25,625
33,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
10
10
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
6
5
1.25
W
Chaac
Thematix7
Chaac
8
2
7
5.75
L
Ra
2
5
6
1
W
Persephone
VulgoMandiocaa
Persephone
6
3
9
3.5
L
Guan Yu
bellcraner
Guan Yu
3
7
3
0.64
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,097
Damage
40,718
58,659
Taken
64,131
44,330
Mitigated
50,139
18,534
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,780
12,951
0
7,803
23,900
9,250
1,040
6,701
17,199
0
54,011
W
Chaac
Thematix7
Chaac
23,610
7,469
0
9,703
27,943
34,009
861
6,508
21,435
0
69,196
L
Ra
15,324
1,210
2,202
4,176
14,606
7,138
337
6,371
8,235
65,782
0
W
Persephone
VulgoMandiocaa
Persephone
20,833
1,460
44
4,353
14,759
5,771
265
4,793
9,963
79,110
0
L
Guan Yu
bellcraner
Guan Yu
10,614
881
2,090
6,835
25,625
33,751
0
7,761
17,864
0
21,768
W
12,654
6,829
0
4,434
15,957
4,550
2,078
4,022
11,935
0
56,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
36,892
248
Minions Killed
197
0
Camps Cleared
0
1,018,938
Distance Traveled
1,011,110
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,753
671
82
4
0
302,109
5
W
Chaac
13,295
700
71
4
0
384,113
3
L
Ra
12,298
647
95
5
0
353,827
3
W
Persephone
13,588
715
90
5
0
295,093
2
L
Guan Yu
11,841
623
20
1
0
355,174
4
W
Anhur
12,604
663
87
5
0
339,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role