Player Matchup

Yemoja
Yemoja
Andamir
Yemoja
Level 18
God Stats
0W - 3L
1,263 SR
Queue Stats
131W - 115L
1,391 Elo+
Solo
Ares
Ares
ItzBieu
Ares
Level 3
God Stats
11W - 4L
1,742 SR
Queue Stats
13W - 9L
1,420 Elo+
Party 1
Anubis
Anubis
LFGuedes
Anubis
Level 13
God Stats
4W - 6L
1,488 SR
Queue Stats
13W - 17L
1,356 Elo+
Solo
Olorun
Olorun
OPaiDeTodos1010
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,420 Elo+
Party 1
Mercury
Mercury
Pelasex
Mercury
Level 18
God Stats
12W - 15L
1,531 SR
Queue Stats
47W - 40L
1,492 Elo+
Solo
Team Averages
Level 11
1,505 SR
1,416 Elo+

VS

Team Averages
Level 18
1,498 SR
1,402 Elo+
Chaac
Chaac
Kyo_Mvp
Chaac
Level 26
God Stats
29W - 21L
1,601 SR
Queue Stats
99W - 83L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 6
God Stats
41W - 74L
1,500 SR
Queue Stats
43W - 80L
1,500 Elo+
Solo
Medusa
Medusa
Raul171
Medusa
Level 4
God Stats
1W - 1L
1,255 SR
Queue Stats
7W - 9L
1,109 Elo+
Solo
Ares
Ares
TAM_3000
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 129L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
teban21
Ao Kuang
Level 29
God Stats
8W - 6L
1,634 SR
Queue Stats
96W - 94L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andamir
Yemoja
12
0 / 4 / 1
7,325
407
8,054
11,288
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
ItzBieu
Ares
10
1 / 4 / 3
6,806
378
6,010
13,775
12,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
LFGuedes
Anubis
12
5 / 10 / 0
8,004
445
9,072
17,039
9,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 4
7,053
392
6,491
12,061
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Pelasex
Mercury
15
5 / 5 / 2
9,384
521
9,099
15,371
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kyo_Mvp
Chaac
18
13 / 0 / 7
11,074
615
19,941
15,192
12,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Murilo1130
Kukulkan
12
1 / 3 / 0
7,935
441
2,162
6,053
1,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Raul171
Medusa
14
1 / 4 / 3
8,600
478
3,895
9,895
3,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
12
0 / 1 / 4
7,956
442
4,913
14,747
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
teban21
Ao Kuang
17
15 / 4 / 9
11,576
643
23,153
21,420
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
30
30
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andamir
Yemoja
0
4
1
0.13
L
Ares
ItzBieu
Ares
1
4
3
0.63
W
Chaac
Kyo_Mvp
Chaac
13
0
7
16.5
L
Anubis
LFGuedes
Anubis
5
10
0
0.5
W
Kukulkan
Murilo1130
Kukulkan
1
3
0
0.33
L
1
7
4
0.43
L
Mercury
Pelasex
Mercury
5
5
2
1.2
W
Medusa
Raul171
Medusa
1
4
3
0.63
W
Ares
0
1
4
2
W
Ao Kuang
teban21
Ao Kuang
15
4
9
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
54,064
69,534
Taken
67,307
38,100
Mitigated
36,958
16,366
Healing
28,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andamir
Yemoja
8,054
2,184
2,534
2,581
11,288
6,800
140
3,261
8,027
33,685
0
L
Ares
ItzBieu
Ares
6,010
580
0
1,781
13,775
12,620
451
5,781
7,994
17,694
0
W
Chaac
Kyo_Mvp
Chaac
19,941
6,111
0
7,861
15,192
12,688
2,129
7,942
7,250
0
83,148
L
Anubis
LFGuedes
Anubis
9,072
504
0
4,855
17,039
9,094
522
10,301
6,738
45,716
0
W
Kukulkan
Murilo1130
Kukulkan
2,162
83
0
2,348
6,053
1,676
105
3,512
2,541
33,454
0
L
6,491
2,354
428
2,526
12,061
4,077
665
6,398
5,663
32,579
0
L
Mercury
Pelasex
Mercury
9,099
3,440
0
1,661
15,371
5,509
0
4,487
10,884
0
65,300
W
Medusa
Raul171
Medusa
3,895
1,732
0
2,586
9,895
3,714
1,545
2,181
7,714
0
49,496
W
Ares
4,913
182
0
3,926
14,747
10,593
0
7,750
6,997
24,451
0
W
Ao Kuang
teban21
Ao Kuang
23,153
8,389
0
11,395
21,420
8,287
1,172
8,242
13,178
74,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
47,141
311
Minions Killed
414
0
Camps Cleared
0
1,606,010
Distance Traveled
1,737,566
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,325
407
49
3
0
279,938
1
L
Ares
6,806
378
28
2
0
307,008
4
W
Chaac
11,074
615
121
7
0
393,340
0
L
Anubis
8,004
445
89
5
0
277,925
0
W
Kukulkan
7,935
441
73
4
0
291,140
1
L
Olorun
7,053
392
41
2
0
311,222
4
L
Mercury
9,384
521
104
6
0
429,917
3
W
Medusa
8,600
478
92
5
0
319,181
1
W
Ares
7,956
442
27
2
0
352,355
1
W
Ao Kuang
11,576
643
101
6
0
381,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role