Player Matchup

Sylvanus
Sylvanus
AlissonChief
Sylvanus
Level 78
God Stats
10W - 11L
1,373 SR
Queue Stats
35W - 46L
1,455 Elo+
Solo
Da Ji
Da Ji
Rotonia
Da Ji
Level 122
God Stats
1W - 2L
1,372 SR
Queue Stats
74W - 51L
1,700 Elo+
Solo
Chiron
Chiron
oQWinterWolfQo
Chiron
Level 129
God Stats
3W - 8L
1,355 SR
Queue Stats
520W - 644L
1,417 Elo+
Solo
Persephone
Persephone
zakv5
Persephone
Level 27
God Stats
3W - 4L
1,511 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo
Team Averages
Level 89
1,403 SR
1,504 Elo+

VS

Team Averages
Level 127
1,578 SR
1,441 Elo+
Neith
Neith
PlayestiCk
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Merlin
Merlin
Prism Break 5
Merlin
Level 118
God Stats
2W - 1L
1,414 SR
Queue Stats
12W - 12L
1,199 Elo+
Solo
Sobek
Sobek
SpectR Magics
Sobek
Level 128
God Stats
10W - 11L
1,759 SR
Queue Stats
141W - 144L
1,555 Elo+
Solo
Chaac
Chaac
woojabelowme
Chaac
Level 136
God Stats
9W - 7L
1,639 SR
Queue Stats
22W - 24L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlissonChief
Sylvanus
17
0 / 6 / 3
10,981
610
8,543
26,402
34,089
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Rotonia
Da Ji
17
1 / 4 / 1
11,361
631
12,587
14,651
8,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 3 / 2
11,895
661
14,789
18,902
8,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
zakv5
Persephone
18
2 / 6 / 1
12,537
697
10,773
12,974
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 3 / 9
14,023
779
13,881
11,201
5,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 13
12,982
721
18,149
10,171
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 10
13,513
751
9,785
22,456
36,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 0 / 8
14,284
794
17,626
20,438
24,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
19
19
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlissonChief
Sylvanus
0
6
3
0.25
W
Neith
4
3
9
2.83
W
2
2
13
4.25
L
Da Ji
Rotonia
Da Ji
1
4
1
0.38
W
5
0
10
10
L
2
3
2
1
W
8
0
8
12
L
Persephone
zakv5
Persephone
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,692
Damage
59,441
72,929
Taken
64,266
57,166
Mitigated
70,573
17,129
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlissonChief
Sylvanus
8,543
1,080
2,078
5,909
26,402
34,089
0
12,713
13,689
26,883
0
W
Neith
13,881
6,890
0
2,668
11,201
5,226
5,167
3,051
8,150
0
79,803
W
18,149
1,210
1,269
2,725
10,171
4,513
1,762
2,700
7,471
63,646
0
L
Da Ji
Rotonia
Da Ji
12,587
2,123
0
2,222
14,651
8,980
945
4,315
10,336
0
42,429
W
9,785
587
0
4,232
22,456
36,247
160
7,147
15,309
24,337
0
L
14,789
4,821
482
3,538
18,902
8,316
0
7,178
11,618
0
62,451
W
17,626
2,085
1,242
10,626
20,438
24,587
795
7,054
13,384
0
65,212
L
Persephone
zakv5
Persephone
10,773
526
387
2,513
12,974
5,781
78
4,699
8,269
59,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
54,802
320
Minions Killed
351
11
Camps Cleared
18
1,212,111
Distance Traveled
1,507,859
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,981
610
42
2
2
282,721
3
W
Neith
14,023
779
134
7
3
340,109
2
W
Merlin
12,982
721
88
5
7
358,906
2
L
Da Ji
11,361
631
68
4
4
328,687
4
W
Sobek
13,513
751
30
2
3
409,550
2
L
Chiron
11,895
661
105
6
2
275,453
2
W
Chaac
14,284
794
99
6
5
399,294
4
L
Persephone
12,537
697
105
6
3
325,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role