Player Matchup

Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Baku97x
Artemis
Level 14
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Serqet
Serqet
Nomanlander
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,508 Elo+
Party 1
Hades
Hades
Rayquazaboy
Hades
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
RobitheGOd
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,626 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,565 Elo+

VS

Team Averages
Level 21
1,547 SR
1,505 Elo+
Kukulkan
Kukulkan
Gamerfword
Kukulkan
Level 24
God Stats
6W - 8L
1,462 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 3
Cerberus
Cerberus
KoSHkoOMG
Cerberus
Level 3
God Stats
2W - 7L
1,509 SR
Queue Stats
2W - 7L
1,514 Elo+
Party 2
Rama
Rama
Méfistophélès
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,510 Elo+
Party 2
Thanatos
Thanatos
Nitro_sans
Thanatos
Level 24
God Stats
16W - 7L
1,703 SR
Queue Stats
41W - 39L
1,509 Elo+
Party 2
Achilles
Achilles
TheSecondAki
Achilles
Level 29
God Stats
2W - 1L
1,559 SR
Queue Stats
98W - 84L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
4 / 6 / 5
7,660
511
8,178
10,426
5,180
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Baku97x
Artemis
14
6 / 4 / 4
8,556
570
9,916
11,607
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
9
2 / 7 / 5
6,890
459
4,359
12,114
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 4 / 8
7,743
516
8,356
13,586
12,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RobitheGOd
Erlang Shen
2
0 / 2 / 0
4,628
309
454
1,223
246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gamerfword
Kukulkan
15
6 / 3 / 4
9,087
606
7,194
6,767
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
KoSHkoOMG
Cerberus
8
0 / 4 / 4
6,202
413
1,742
8,520
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 3 / 6
7,584
506
5,380
12,802
3,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Nitro_sans
Thanatos
13
10 / 4 / 3
9,202
613
9,713
12,470
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
TheSecondAki
Achilles
14
6 / 2 / 6
9,163
611
7,093
10,391
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
16
Kills
23
23
Deaths
16
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
5
1.08
L
Artemis
Baku97x
Artemis
6
4
4
2
W
Kukulkan
Gamerfword
Kukulkan
6
3
4
2.67
W
Cerberus
KoSHkoOMG
Cerberus
0
4
4
0.5
W
1
3
6
1.33
W
Thanatos
Nitro_sans
Thanatos
10
4
3
2.88
L
Serqet
2
7
5
0.64
L
4
4
8
2
L
Erlang Shen
RobitheGOd
Erlang Shen
0
2
0
0
W
Achilles
TheSecondAki
Achilles
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
31,122
48,956
Taken
50,950
25,059
Mitigated
20,491
12,721
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,178
1,586
2,064
1,985
10,426
5,180
0
2,181
8,137
24,501
0
L
Artemis
Baku97x
Artemis
9,916
3,874
0
3,173
11,607
4,018
0
2,772
8,731
0
59,903
W
Kukulkan
Gamerfword
Kukulkan
7,194
645
0
1,511
6,767
2,296
768
1,443
5,324
52,801
0
W
Cerberus
KoSHkoOMG
Cerberus
1,742
450
0
1,183
8,520
5,605
427
4,303
4,217
12,232
0
W
5,380
4,786
0
7,638
12,802
3,845
1,934
4,977
7,531
0
44,394
W
Thanatos
Nitro_sans
Thanatos
9,713
4,347
0
9,144
12,470
4,364
0
4,306
8,164
0
56,270
L
Serqet
4,359
1,443
0
3,211
12,114
3,274
0
934
11,038
0
25,189
L
8,356
1,285
132
2,156
13,586
12,341
210
3,049
10,485
31,061
0
L
Erlang Shen
RobitheGOd
Erlang Shen
454
352
0
0
1,223
246
0
0
1,112
0
1,815
W
Achilles
TheSecondAki
Achilles
7,093
3,462
0
1,960
10,391
4,381
346
1,505
8,586
0
41,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
41,238
226
Minions Killed
385
0
Camps Cleared
0
1,075,669
Distance Traveled
1,314,141
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,660
511
29
2
0
250,465
0
L
Artemis
8,556
570
95
6
0
247,302
0
W
Kukulkan
9,087
606
107
7
0
284,851
4
W
Cerberus
6,202
413
19
1
0
243,518
2
W
Rama
7,584
506
92
6
0
240,497
0
W
Thanatos
9,202
613
77
5
0
283,982
1
L
Serqet
6,890
459
47
3
0
283,002
0
L
Hades
7,743
516
51
3
0
250,977
3
L
Erlang Shen
4,628
309
4
0
0
43,923
1
W
Achilles
9,163
611
90
6
0
261,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role