Player Matchup

Sol
Sol
HeinzLee
Sol
Level 158
God Stats
3W - 3L
1,621 SR
Queue Stats
125W - 116L
1,573 Elo+
Party 3
Thor
Thor
ReportTolls
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 120L
1,704 Elo+
Party 4
Achilles
Achilles
Savage Axis2700
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bacchus
Bacchus
SmallBuschLatte
Bacchus
Level 15
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 3
He Bo
He Bo
ToxicBlack69
He Bo
Level 115
God Stats
0W - 2L
1,329 SR
Queue Stats
344W - 352L
1,576 Elo+
Party 4
Team Averages
Level 80
1,530 SR
1,596 Elo+

VS

Team Averages
Level 75
1,493 SR
1,578 Elo+
Hera
Hera
Gondul13
Hera
Level 105
God Stats
2W - 2L
1,595 SR
Queue Stats
467W - 399L
1,673 Elo+
Party 2
Thanatos
Thanatos
Sad Crumpet
Thanatos
Level 47
God Stats
33W - 22L
1,373 SR
Queue Stats
322W - 210L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kyled2016
Cu Chulainn
Level 35
God Stats
4W - 4L
1,439 SR
Queue Stats
46W - 51L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
loppop215
Sylvanus
Level 143
God Stats
2W - 7L
1,499 SR
Queue Stats
433W - 399L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
xWolfiiee
Cabrakan
Level 45
God Stats
18W - 15L
1,559 SR
Queue Stats
236W - 147L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,477
575
3,385
7,915
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 5 / 1
7,169
551
3,747
10,748
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
10
1 / 2 / 0
6,447
496
1,553
9,899
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 3 / 3
5,949
458
3,305
7,083
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 7 / 1
6,241
480
4,540
7,747
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
6 / 0 / 4
7,718
594
7,661
4,938
2,151
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Sad Crumpet
Thanatos
14
5 / 1 / 5
8,041
619
6,030
8,926
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
kyled2016
Cu Chulainn
11
0 / 0 / 3
6,623
509
1,539
5,072
2,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
loppop215
Sylvanus
12
3 / 3 / 3
7,427
571
7,287
9,008
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
xWolfiiee
Cabrakan
12
8 / 4 / 7
7,912
609
10,553
12,037
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
22
22
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
4
8
L
1
5
2
0.4
L
3
5
1
0.7
W
Thanatos
Sad Crumpet
Thanatos
5
1
5
7.5
L
Achilles
1
2
0
0.5
L
2
3
3
1.17
L
1
7
1
0.21
W
Cu Chulainn
kyled2016
Cu Chulainn
0
0
3
1.5
W
Sylvanus
loppop215
Sylvanus
3
3
3
1.5
W
Cabrakan
xWolfiiee
Cabrakan
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
33,070
43,392
Taken
39,981
18,721
Mitigated
21,038
5,711
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,661
1,851
0
1,958
4,938
2,151
898
1,720
3,218
42,842
0
L
3,385
1,222
0
1,910
7,915
1,968
0
5,107
2,808
41,789
0
L
3,747
1,092
0
720
10,748
2,875
0
5,255
5,493
0
39,415
W
Thanatos
Sad Crumpet
Thanatos
6,030
1,929
0
8,484
8,926
3,158
47
761
8,165
0
59,553
L
Achilles
1,553
230
0
1,585
9,899
5,784
0
3,403
6,496
0
15,180
L
3,305
713
0
372
7,083
5,833
0
5,335
1,748
7,481
0
L
4,540
409
0
1,124
7,747
2,261
0
5,670
2,077
28,425
0
W
Cu Chulainn
kyled2016
Cu Chulainn
1,539
119
0
1,715
5,072
2,766
848
0
5,072
3,262
24,732
W
Sylvanus
loppop215
Sylvanus
7,287
2,680
304
3,538
9,008
4,269
1,337
4,343
4,665
34,795
9,597
W
Cabrakan
xWolfiiee
Cabrakan
10,553
923
0
4,562
12,037
8,694
53
4,406
7,631
34,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
37,721
260
Minions Killed
377
0
Camps Cleared
0
1,185,200
Distance Traveled
1,189,082
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,718
594
80
6
0
235,406
1
L
Sol
7,477
575
79
6
0
218,447
3
L
Thor
7,169
551
94
7
0
245,041
3
W
Thanatos
8,041
619
99
8
0
262,481
4
L
Achilles
6,447
496
20
2
0
263,997
0
L
Bacchus
5,949
458
12
1
0
245,647
1
L
He Bo
6,241
480
55
4
0
212,068
0
W
Cu Chulainn
6,623
509
61
5
0
219,731
0
W
Sylvanus
7,427
571
75
6
0
234,053
2
W
Cabrakan
7,912
609
62
5
0
237,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role