Player Matchup

Thanatos
Thanatos
KANEKI330
Thanatos
Level 29
God Stats
21W - 37L
1,295 SR
Queue Stats
151W - 185L
1,377 Elo+
Solo
Chronos
Chronos
MuscularFurry
Chronos
Level 14
God Stats
1W - 6L
1,246 SR
Queue Stats
24W - 35L
1,256 Elo+
Party 3
Artemis
Artemis
Stefanohhh
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 4
Guan Yu
Guan Yu
kosmojajec
Guan Yu
Level 25
God Stats
9W - 12L
1,418 SR
Queue Stats
78W - 100L
1,294 Elo+
Party 3
Cthulhu
Cthulhu
nessuno5676
Cthulhu
Level 21
God Stats
0W - 4L
1,123 SR
Queue Stats
23W - 38L
1,285 Elo+
Party 4
Team Averages
Level 19
1,316 SR
1,303 Elo+

VS

Team Averages
Level 24
1,449 SR
1,317 Elo+
Pele
Pele
Bierbauchbolle
Pele
Level 44
God Stats
10W - 14L
1,387 SR
Queue Stats
105W - 154L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
Harambo96
Sylvanus
Level 17
God Stats
2W - 0L
1,803 SR
Queue Stats
59W - 65L
1,270 Elo+
Party 2
Bellona
Bellona
Mizorê
Bellona
Level 13
God Stats
11W - 16L
1,395 SR
Queue Stats
338W - 471L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
Rebison
Danzaburou
Level 15
God Stats
7W - 6L
1,313 SR
Queue Stats
32W - 37L
1,294 Elo+
Party 2
Thoth
Thoth
Ziegenmond
Thoth
Level 29
God Stats
4W - 2L
1,346 SR
Queue Stats
204W - 285L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KANEKI330
Thanatos
10
5 / 4 / 1
6,526
593
4,850
7,835
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
8
1 / 7 / 3
5,476
498
5,646
7,457
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Stefanohhh
Artemis
6
0 / 3 / 3
4,610
419
2,139
2,903
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
kosmojajec
Guan Yu
8
2 / 2 / 0
5,811
528
720
4,177
1,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
nessuno5676
Cthulhu
8
0 / 2 / 0
4,926
448
1,016
4,750
3,157
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,252
568
3,886
7,093
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Harambo96
Sylvanus
8
0 / 0 / 6
5,699
518
1,566
5,022
2,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Mizorê
Bellona
10
4 / 2 / 0
5,979
544
3,141
4,501
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Rebison
Danzaburou
10
3 / 1 / 2
6,035
549
2,859
3,946
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
11
8 / 3 / 2
6,941
631
5,998
6,248
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
17
18
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Sylvanus
Harambo96
Sylvanus
0
0
6
3
L
Thanatos
KANEKI330
Thanatos
5
4
1
1.38
W
Bellona
Mizorê
Bellona
4
2
0
2
L
Chronos
1
7
3
0.36
W
Danzaburou
Rebison
Danzaburou
3
1
2
4
L
Artemis
Stefanohhh
Artemis
0
3
3
0.5
W
Thoth
8
3
2
3
L
Guan Yu
kosmojajec
Guan Yu
2
2
0
1
L
Cthulhu
nessuno5676
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
17,450
27,122
Taken
26,810
9,392
Mitigated
9,208
8,366
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
1,611
0
2,635
7,093
1,621
420
1,294
5,799
0
35,854
W
Sylvanus
Harambo96
Sylvanus
1,566
845
174
838
5,022
2,690
165
871
4,151
11,239
0
L
Thanatos
KANEKI330
Thanatos
4,850
1,748
0
5,842
7,835
2,317
0
1,063
6,772
0
22,238
W
Bellona
Mizorê
Bellona
3,141
1,642
0
1,030
4,501
2,343
544
430
4,071
0
19,825
L
Chronos
5,646
1,639
0
574
7,457
1,700
910
3,749
3,708
17,866
0
W
Danzaburou
Rebison
Danzaburou
2,859
1,192
0
1,097
3,946
1,088
377
746
3,200
0
28,484
L
Artemis
Stefanohhh
Artemis
2,139
1,399
0
215
2,903
703
366
1,243
1,660
0
9,292
W
Thoth
5,998
216
0
1,397
6,248
1,466
219
3,321
2,927
28,007
0
L
Guan Yu
kosmojajec
Guan Yu
720
110
94
1,314
4,177
1,515
97
0
4,177
0
10,674
L
Cthulhu
nessuno5676
Cthulhu
1,016
39
0
327
4,750
3,157
0
1,509
3,241
18,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
30,906
155
Minions Killed
237
0
Camps Cleared
0
811,309
Distance Traveled
961,547
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,252
568
71
6
0
215,531
2
W
Sylvanus
5,699
518
18
2
0
180,386
4
L
Thanatos
6,526
593
44
4
0
205,487
3
W
Bellona
5,979
544
35
3
0
193,272
0
L
Chronos
5,476
498
23
2
0
184,550
0
W
Danzaburou
6,035
549
54
5
0
170,473
0
L
Artemis
4,610
419
25
2
0
108,352
0
W
Thoth
6,941
631
59
5
0
201,885
1
L
Guan Yu
5,811
528
27
2
0
134,473
1
L
Cthulhu
4,926
448
36
3
0
178,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role