Player Matchup

Tiamat
Tiamat
Coruna-Chan
Tiamat
Level 80
God Stats
2W - 6L
1,374 SR
Queue Stats
95W - 100L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
killerunicorn62
Nu Wa
Level 61
God Stats
1W - 1L
1,719 SR
Queue Stats
53W - 58L
1,487 Elo+
Party 2
Scylla
Scylla
lost_Hakai
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,573 Elo+
Party 2
Team Averages
Level 56
1,531 SR
1,518 Elo+

VS

Team Averages
Level 40
1,535 SR
1,292 Elo+
Cernunnos
Cernunnos
KSI CloutLord
Cernunnos
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 61L
1,129 Elo+
Party 1
Bacchus
Bacchus
SirColddd
Bacchus
Level 12
God Stats
17W - 12L
1,500 SR
Queue Stats
152W - 119L
1,291 Elo+
Party 1
Bastet
Bastet
xXNEWTDOGGXx
Bastet
Level 79
God Stats
34W - 26L
1,606 SR
Queue Stats
100W - 92L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 4 / 3
12,871
677
15,567
21,177
16,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 7 / 5
11,867
625
11,150
13,982
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
lost_Hakai
Scylla
15
3 / 9 / 7
12,042
634
8,284
18,077
6,942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KSI CloutLord
Cernunnos
18
8 / 5 / 9
13,600
716
14,060
13,498
4,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SirColddd
Bacchus
16
4 / 4 / 15
13,101
690
18,303
18,070
16,061
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
19
8 / 3 / 9
13,892
731
12,430
16,749
6,899
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
20
20
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
4
3
1.38
W
Cernunnos
KSI CloutLord
Cernunnos
8
5
9
2.5
W
Bacchus
SirColddd
Bacchus
4
4
15
2.88
L
5
7
5
1.07
L
Scylla
lost_Hakai
Scylla
3
9
7
0.72
W
Bastet
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,001
Damage
44,793
53,236
Taken
48,317
27,990
Mitigated
27,550
13,865
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
15,567
1,344
394
10,443
21,177
16,517
210
5,511
15,666
67,142
0
W
Cernunnos
KSI CloutLord
Cernunnos
14,060
8,660
0
1,608
13,498
4,590
946
11,889
1,609
0
63,685
W
Bacchus
SirColddd
Bacchus
18,303
1,021
0
606
18,070
16,061
322
14,111
3,959
47,767
0
L
11,150
2,669
361
1,478
13,982
4,531
0
5,850
8,132
30,593
0
L
Scylla
lost_Hakai
Scylla
8,284
597
145
1,044
18,077
6,942
0
6,942
11,135
33,628
0
W
Bastet
12,430
4,310
0
2,050
16,749
6,899
2,127
9,001
7,748
0
72,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
40,593
196
Minions Killed
232
0
Camps Cleared
0
866,830
Distance Traveled
1,019,879
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,871
677
110
6
0
302,368
3
W
Cernunnos
13,600
716
108
6
0
274,499
0
W
Bacchus
13,101
690
32
2
0
335,606
0
L
Nu Wa
11,867
625
46
2
0
283,956
2
L
Scylla
12,042
634
40
2
0
280,506
2
W
Bastet
13,892
731
92
5
0
409,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role