Player Matchup

Skadi
Skadi
AppleCanary8887
Skadi
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 16L
1,235 Elo+
Solo
Hera
Hera
DMCK21519
Hera
Level 29
God Stats
2W - 3L
1,574 SR
Queue Stats
477W - 625L
1,283 Elo+
Solo
Fenrir
Fenrir
Hz R34per
Fenrir
Level 15
God Stats
1W - 2L
1,437 SR
Queue Stats
12W - 12L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
RebornGPR
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 1
Da Ji
Da Ji
geronite456
Da Ji
Level 23
God Stats
7W - 10L
1,330 SR
Queue Stats
86W - 87L
1,301 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,269 Elo+

VS

Team Averages
Level 22
1,483 SR
1,351 Elo+
Hades
Hades
GhostMD7328
Hades
Level 18
God Stats
3W - 1L
1,479 SR
Queue Stats
60W - 65L
1,341 Elo+
Solo
Neith
Neith
Jsnyder442
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,631 Elo+
Party 2
Fenrir
Fenrir
VorceFC_
Fenrir
Level 7
God Stats
13W - 8L
1,500 SR
Queue Stats
42W - 48L
1,078 Elo+
Solo
Bakasura
Bakasura
greydragoncandy
Bakasura
Level 20
God Stats
28W - 10L
1,519 SR
Queue Stats
46W - 24L
1,330 Elo+
Solo
Cthulhu
Cthulhu
snova45
Cthulhu
Level 62
God Stats
4W - 7L
1,418 SR
Queue Stats
135W - 159L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,288
844
666
7,712
2,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
2 / 10 / 4
10,407
946
10,313
17,629
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Hz R34per
Fenrir
17
8 / 11 / 3
12,910
1,174
17,989
21,533
9,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RebornGPR
Cthulhu
17
0 / 12 / 10
10,727
975
14,056
26,725
30,420
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 7 / 6
11,634
1,058
12,013
16,014
6,575
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 15
13,505
1,228
21,240
13,372
6,306
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
3 / 3 / 18
11,052
1,005
12,931
10,547
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
VorceFC_
Fenrir
18
6 / 3 / 15
11,774
1,070
9,728
11,147
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
19
12 / 3 / 19
13,026
1,184
21,779
17,009
8,418
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
snova45
Cthulhu
18
5 / 1 / 24
12,060
1,096
13,679
14,434
16,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
13
Kills
42
43
Deaths
13
24
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Hera
2
10
4
0.4
W
16
3
15
7.83
L
Fenrir
Hz R34per
Fenrir
8
11
3
0.86
W
Neith
3
3
18
4
L
Cthulhu
RebornGPR
Cthulhu
0
12
10
0.42
W
Fenrir
VorceFC_
Fenrir
6
3
15
4.5
L
3
7
6
0.86
W
Bakasura
12
3
19
7.17
W
Cthulhu
snova45
Cthulhu
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,037
Damage
79,357
89,613
Taken
66,509
53,918
Mitigated
41,737
2,616
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
666
471
0
225
7,712
2,445
0
3,369
4,303
0
11,911
L
Hera
10,313
3,986
170
884
17,629
5,092
0
6,648
10,664
21,296
0
W
21,240
3,719
1,441
2,005
13,372
6,306
0
4,019
9,353
46,571
0
L
Fenrir
Hz R34per
Fenrir
17,989
5,181
0
1,337
21,533
9,386
0
10,707
10,261
0
27,401
W
Neith
12,931
9,627
0
1,156
10,547
5,138
0
5,135
5,412
0
21,302
L
Cthulhu
RebornGPR
Cthulhu
14,056
1,639
0
0
26,725
30,420
0
8,055
16,801
22,845
0
W
Fenrir
VorceFC_
Fenrir
9,728
3,378
0
731
11,147
5,681
0
5,079
6,068
0
19,509
L
12,013
2,837
0
0
16,014
6,575
0
6,140
9,535
113
25,924
W
Bakasura
21,779
16,963
29
9,062
17,009
8,418
0
4,736
10,973
0
37,259
W
Cthulhu
snova45
Cthulhu
13,679
1,094
34
3,366
14,434
16,194
0
5,513
8,921
26,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,966
Gold Earned
61,417
133
Minions Killed
176
4
Camps Cleared
5
946,886
Distance Traveled
1,023,100
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,288
844
22
2
3
163,069
1
L
Hera
10,407
946
24
2
0
174,416
0
W
Hades
13,505
1,228
63
6
0
199,044
0
L
Fenrir
12,910
1,174
19
2
1
222,971
1
W
Neith
11,052
1,005
17
2
2
173,190
0
L
Cthulhu
10,727
975
29
3
0
215,582
0
W
Fenrir
11,774
1,070
11
1
0
206,967
1
L
Da Ji
11,634
1,058
39
4
0
170,848
0
W
Bakasura
13,026
1,184
49
4
3
207,427
0
W
Cthulhu
12,060
1,096
36
3
0
236,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role