Player Matchup

Medusa
Medusa
Gold II
AFluffyGiraffe
Medusa
Gold II
Level 160
God Stats
6W - 2L
1,784 SR
Queue Stats
140W - 143L
1,524 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Commandaded
Zhong Kui
Gold III
Level 69
God Stats
2W - 0L
1,391 SR
Queue Stats
103W - 101L
1,501 MMR
Solo
Mercury
Mercury
Gold II
Gengibrxnx
Mercury
Gold II
Level 105
God Stats
15W - 21L
1,228 SR
Queue Stats
971W - 964L
1,484 MMR
Solo
Raijin
Raijin
Gold I
JOLUDELLA
Raijin
Gold I
Level 158
God Stats
14W - 20L
1,487 SR
Queue Stats
297W - 310L
1,503 MMR
Solo
Sobek
Sobek
Gold III
Nanoplasm
Sobek
Gold III
Level 86
God Stats
4W - 4L
1,393 SR
Queue Stats
184W - 181L
1,482 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,457 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,545 SR
1,489 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
ComunistUmbreon
Artio
Gold IV
Level 149
God Stats
22W - 19L
1,662 SR
Queue Stats
272W - 285L
1,484 MMR
Party 1
Bellona
Bellona
Bronze III
TastyTenders
Bellona
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,522 MMR
Solo
Ravana
Ravana
Gold V
TheZung
Ravana
Gold V
Level 71
God Stats
1W - 4L
1,314 SR
Queue Stats
86W - 79L
1,477 MMR
Solo
Scylla
Scylla
Platinum IV
poken
Scylla
Platinum IV
Level 158
God Stats
18W - 24L
1,751 SR
Queue Stats
294W - 301L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 4
11,184
621
21,162
12,458
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Commandaded
Zhong Kui
17
7 / 4 / 5
11,087
616
13,808
15,182
17,983
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Gengibrxnx
Mercury
17
5 / 2 / 4
10,634
591
4,789
10,559
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
JOLUDELLA
Raijin
17
2 / 3 / 6
11,924
662
5,407
7,804
2,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Nanoplasm
Sobek
14
2 / 2 / 8
10,000
556
4,538
15,183
11,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaMorgan Le FayTiamatSetGilgamesh

VS

Bans
ArtemisTsukuyomiYmirNemesisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 5 / 2
9,515
529
9,155
14,159
5,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 3 / 3
9,531
530
7,411
18,519
16,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
TastyTenders
Bellona
14
1 / 7 / 3
8,823
490
7,470
17,760
13,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
TheZung
Ravana
13
1 / 5 / 6
7,993
444
6,058
11,256
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
poken
Scylla
17
4 / 2 / 3
10,331
574
10,070
8,378
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
22
Kills
13
13
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
2
1
W
6
2
4
4
W
Zhong Kui
Commandaded
Zhong Kui
7
4
5
2.38
L
3
3
3
1.5
W
Mercury
Gengibrxnx
Mercury
5
2
4
3.5
W
Raijin
JOLUDELLA
Raijin
2
3
6
1.67
W
Sobek
Nanoplasm
Sobek
2
2
8
3
L
Bellona
TastyTenders
Bellona
1
7
3
0.36
L
Ravana
TheZung
Ravana
1
5
6
0.8
L
Scylla
poken
Scylla
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,704
Damage
40,164
61,186
Taken
70,072
41,214
Mitigated
42,867
15,719
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,155
5,851
0
4,142
14,159
5,661
0
1,779
12,380
0
69,996
W
21,162
10,970
0
1,584
12,458
5,031
550
3,711
8,733
0
106,679
W
Zhong Kui
Commandaded
Zhong Kui
13,808
2,960
0
6,904
15,182
17,983
358
3,251
11,817
61,746
0
L
7,411
411
937
6,260
18,519
16,745
0
3,968
14,551
26,844
0
W
Mercury
Gengibrxnx
Mercury
4,789
1,730
0
1,814
10,559
3,863
0
2,795
7,682
0
79,370
W
Raijin
JOLUDELLA
Raijin
5,407
266
0
778
7,804
2,718
408
2,608
5,084
70,099
0
W
Sobek
Nanoplasm
Sobek
4,538
412
0
4,639
15,183
11,619
60
5,078
9,992
17,746
0
L
Bellona
TastyTenders
Bellona
7,470
2,765
0
3,966
17,760
13,052
0
10,053
7,707
0
58,336
L
Ravana
TheZung
Ravana
6,058
1,324
0
1,384
11,256
4,850
0
4,464
6,792
0
52,766
L
Scylla
poken
Scylla
10,070
1,525
0
1,087
8,378
2,559
0
3,489
4,889
81,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
46,193
547
Minions Killed
538
0
Camps Cleared
0
1,721,727
Distance Traveled
1,723,505
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,515
529
144
8
0
349,732
0
W
Medusa
11,184
621
153
9
0
327,545
4
W
Zhong Kui
11,087
616
119
7
0
301,460
6
L
Artio
9,531
530
44
2
0
349,771
4
W
Mercury
10,634
591
123
7
0
428,232
3
W
Raijin
11,924
662
136
8
0
317,364
4
W
Sobek
10,000
556
16
1
0
347,126
7
L
Bellona
8,823
490
119
7
0
337,792
4
L
Ravana
7,993
444
69
4
0
354,995
2
L
Scylla
10,331
574
162
9
0
331,215
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role