Player Matchup

Vulcan
Vulcan
CJR1999
Vulcan
Level 63
God Stats
12W - 5L
1,440 SR
Queue Stats
253W - 142L
1,586 Elo+
Party 1
Nu Wa
Nu Wa
Cute Pepper8486
Nu Wa
Level 11
God Stats
72W - 39L
1,509 SR
Queue Stats
376W - 234L
1,505 Elo+
Party 1
Fenrir
Fenrir
DancingDirt
Fenrir
Level 4
God Stats
2W - 2L
1,206 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Just Confidence
Danzaburou
Level 121
God Stats
8W - 2L
1,650 SR
Queue Stats
425W - 303L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
xPRO x ITryHard
Kuzenbo
Level 6
God Stats
35W - 23L
1,549 SR
Queue Stats
99W - 54L
1,508 Elo+
Party 1
Team Averages
Level 41
1,471 SR
1,525 Elo+

VS

Team Averages
Level 15
1,394 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
CreeperSlayerAJ
Ah Muzen Cab
Level 5
God Stats
2W - 7L
1,326 SR
Queue Stats
3W - 12L
1,157 Elo+
Solo
Yemoja
Yemoja
Luchisrsp
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,477 Elo+
Solo
Kukulkan
Kukulkan
VladSparda
Kukulkan
Level 29
God Stats
81W - 54L
1,650 SR
Queue Stats
410W - 358L
1,617 Elo+
Solo
Artemis
Artemis
brandonjaimee
Artemis
Level 17
God Stats
108W - 115L
1,501 SR
Queue Stats
136W - 146L
1,464 Elo+
Solo
Anubis
Anubis
ladykirstie
Anubis
Level 22
God Stats
0W - 5L
994 SR
Queue Stats
32W - 28L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CJR1999
Vulcan
20
12 / 3 / 17
15,250
1,173
32,328
10,925
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 5 / 22
14,592
1,122
21,467
13,762
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
17
1 / 3 / 0
10,074
775
2,880
6,493
3,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Just Confidence
Danzaburou
20
16 / 2 / 15
15,954
1,227
30,687
21,064
8,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

20
2 / 0 / 27
13,382
1,029
11,858
8,538
11,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CreeperSlayerAJ
Ah Muzen Cab
17
0 / 5 / 1
10,151
781
1,596
8,196
2,745
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Luchisrsp
Yemoja
19
0 / 9 / 2
11,475
883
895
28,603
25,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
VladSparda
Kukulkan
19
4 / 8 / 2
13,656
1,050
27,645
22,770
6,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
19
9 / 8 / 2
14,878
1,144
19,928
23,414
8,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
18
0 / 9 / 3
11,387
876
6,221
22,088
9,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
39
Kills
13
13
Deaths
39
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CJR1999
Vulcan
12
3
17
6.83
L
Ah Muzen Cab
CreeperSlayerAJ
Ah Muzen Cab
0
5
1
0.1
W
8
5
22
3.8
W
Fenrir
1
3
0
0.33
W
Danzaburou
Just Confidence
Danzaburou
16
2
15
11.75
L
Yemoja
Luchisrsp
Yemoja
0
9
2
0.11
L
Kukulkan
VladSparda
Kukulkan
4
8
2
0.63
L
Artemis
9
8
2
1.25
L
Anubis
0
9
3
0.17
W
2
0
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,220
Damage
56,285
60,782
Taken
105,071
32,740
Mitigated
52,169
8,454
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CJR1999
Vulcan
32,328
15,154
0
969
10,925
4,652
0
4,428
6,497
68,769
0
L
Ah Muzen Cab
CreeperSlayerAJ
Ah Muzen Cab
1,596
316
0
61
8,196
2,745
0
4,694
3,394
0
7,490
W
21,467
6,811
65
1,645
13,762
5,375
0
8,207
5,555
43,002
0
W
Fenrir
2,880
410
0
0
6,493
3,115
0
3,445
3,048
0
6,925
W
Danzaburou
Just Confidence
Danzaburou
30,687
20,666
0
5,775
21,064
8,253
0
12,904
8,160
0
70,226
L
Yemoja
Luchisrsp
Yemoja
895
152
608
157
28,603
25,025
0
19,507
8,712
15,474
0
L
Kukulkan
VladSparda
Kukulkan
27,645
582
0
643
22,770
6,871
0
15,804
6,769
81,631
0
L
Artemis
19,928
8,510
0
1,754
23,414
8,327
0
14,113
9,091
0
61,977
L
Anubis
6,221
445
0
1,899
22,088
9,201
0
10,495
11,452
29,316
0
W
11,858
6,257
0
0
8,538
11,345
0
5,777
2,761
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,252
Gold Earned
61,547
251
Minions Killed
288
9
Camps Cleared
5
1,146,615
Distance Traveled
924,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,250
1,173
79
6
0
262,395
0
L
Ah Muzen Cab
10,151
781
3
0
0
80,003
0
W
Nu Wa
14,592
1,122
75
6
2
230,569
2
W
Fenrir
10,074
775
5
0
2
102,651
1
W
Danzaburou
15,954
1,227
81
6
5
243,282
0
L
Yemoja
11,475
883
29
2
0
205,253
0
L
Kukulkan
13,656
1,050
116
9
3
236,697
0
L
Artemis
14,878
1,144
105
8
2
192,996
1
L
Anubis
11,387
876
35
3
0
209,897
0
W
Kuzenbo
13,382
1,029
11
1
0
307,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role