Player Matchup

Sylvanus
Sylvanus
Laide
Sylvanus
Level 48
God Stats
3W - 9L
1,266 SR
Queue Stats
41W - 49L
1,313 Elo+
Party 1
Ravana
Ravana
Necropsique
Ravana
Level 116
God Stats
2W - 1L
1,569 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Anubis
Anubis
king53440
Anubis
Level 53
God Stats
5W - 2L
1,406 SR
Queue Stats
55W - 69L
1,322 Elo+
Party 1
Team Averages
Level 72
1,414 SR
1,379 Elo+

VS

Team Averages
Level 65
1,558 SR
1,421 Elo+
Artio
Artio
Reyen69
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Sun Wukong
Sun Wukong
Zariel90
Sun Wukong
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 57L
1,564 Elo+
Party 2
Scylla
Scylla
worthtong
Scylla
Level 69
God Stats
5W - 3L
1,673 SR
Queue Stats
199W - 215L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Laide
Sylvanus
18
8 / 4 / 11
13,498
675
10,882
16,405
21,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
17
5 / 2 / 13
13,316
666
12,727
13,993
12,299
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
king53440
Anubis
17
6 / 5 / 12
13,285
664
18,455
14,267
8,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Reyen69
Artio
14
1 / 7 / 8
11,404
570
1,909
20,023
21,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Zariel90
Sun Wukong
16
6 / 5 / 4
12,718
636
12,533
19,887
12,060
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
worthtong
Scylla
17
4 / 7 / 5
12,775
639
21,012
13,170
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
19
Kills
11
11
Deaths
19
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Laide
Sylvanus
8
4
11
3.38
W
Ravana
5
2
13
5.75
L
Artio
Reyen69
Artio
1
7
8
0.71
L
Sun Wukong
Zariel90
Sun Wukong
6
5
4
1.6
W
Anubis
king53440
Anubis
6
5
12
2.4
L
Scylla
worthtong
Scylla
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
35,454
44,665
Taken
53,080
42,229
Mitigated
36,403
12,694
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Laide
Sylvanus
10,882
3,125
3,924
3,622
16,405
21,827
882
9,560
6,501
24,309
0
W
Ravana
12,727
1,436
0
2,936
13,993
12,299
728
6,208
7,367
0
46,428
L
Artio
Reyen69
Artio
1,909
388
66
524
20,023
21,396
105
11,260
8,763
7,634
0
L
Sun Wukong
Zariel90
Sun Wukong
12,533
1,245
0
3,266
19,887
12,060
230
10,274
9,613
0
46,930
W
Anubis
king53440
Anubis
18,455
2,026
0
2,212
14,267
8,103
1,539
6,111
7,876
83,025
0
L
Scylla
worthtong
Scylla
21,012
1,562
0
2,112
13,170
2,947
1,329
7,803
5,367
86,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
36,897
221
Minions Killed
209
0
Camps Cleared
0
916,813
Distance Traveled
1,059,713
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,498
675
30
2
0
275,931
2
W
Ravana
13,316
666
59
3
0
373,659
3
L
Artio
11,404
570
10
1
0
365,740
0
L
Sun Wukong
12,718
636
41
2
0
378,959
5
W
Anubis
13,285
664
132
7
0
267,223
2
L
Scylla
12,775
639
158
8
0
315,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role