Player Matchup

Sylvanus
Sylvanus
Arkensis
Sylvanus
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 81L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
RoyalSpartan9398
Erlang Shen
Level 29
God Stats
7W - 13L
1,518 SR
Queue Stats
76W - 65L
1,542 Elo+
Solo
Nemesis
Nemesis
SAMURAIHD-OTAKU
Nemesis
Level 8
God Stats
1W - 2L
1,318 SR
Queue Stats
6W - 10L
1,427 Elo+
Solo
Neith
Neith
godevil06
Neith
Level 12
God Stats
4W - 2L
1,569 SR
Queue Stats
20W - 35L
1,502 Elo+
Solo
Scylla
Scylla
iLriGgoSmiter
Scylla
Level 17
God Stats
3W - 3L
1,537 SR
Queue Stats
75W - 77L
1,558 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,473 Elo+

VS

Team Averages
Level 13
1,584 SR
1,500 Elo+
Rama
Rama
Booobookeys
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Tyr
Tyr
ISpeakTexan
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Solo
Nu Wa
Nu Wa
Kent40
Nu Wa
Level 29
God Stats
4W - 6L
1,545 SR
Queue Stats
47W - 46L
1,462 Elo+
Solo
Khepri
Khepri
SIeepyHydra
Khepri
Level 7
God Stats
8W - 9L
1,873 SR
Queue Stats
36W - 33L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
Warchi4Ever
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arkensis
Sylvanus
10
2 / 1 / 2
5,784
578
4,575
6,618
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RoyalSpartan9398
Erlang Shen
10
4 / 1 / 3
6,336
634
4,999
5,136
2,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 3
4,658
466
994
5,308
1,382
Neith
godevil06
Neith
10
2 / 0 / 2
5,884
588
3,243
3,876
1,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,645
565
2,828
5,543
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,255
426
549
2,979
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
3 / 0 / 1
6,419
642
2,326
3,618
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Kent40
Nu Wa
9
1 / 2 / 2
5,436
544
3,920
5,572
1,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
8
0 / 2 / 0
5,099
510
2,083
6,939
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Warchi4Ever
Ao Kuang
11
3 / 2 / 1
6,146
615
3,607
7,204
3,110
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
7
8
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Arkensis
Sylvanus
2
1
2
3
L
0
3
1
0.17
L
3
0
1
3.5
L
Nu Wa
Kent40
Nu Wa
1
2
2
1
W
Erlang Shen
RoyalSpartan9398
Erlang Shen
4
1
3
5.5
W
0
4
3
0.38
L
Khepri
0
2
0
0
L
Ao Kuang
Warchi4Ever
Ao Kuang
3
2
1
1.75
W
Neith
godevil06
Neith
2
0
2
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
12,485
26,481
Taken
26,312
8,536
Mitigated
12,565
6,789
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Arkensis
Sylvanus
4,575
2,128
175
2,089
6,618
2,403
123
2,131
4,487
31,034
0
L
549
464
0
130
2,979
791
46
315
2,664
0
5,521
L
2,326
542
0
2,672
3,618
1,154
0
787
2,805
0
34,452
L
Nu Wa
Kent40
Nu Wa
3,920
899
0
1,371
5,572
1,473
548
3,315
2,135
23,387
0
W
Erlang Shen
RoyalSpartan9398
Erlang Shen
4,999
3,087
45
1,705
5,136
2,327
2,189
2,348
2,788
0
25,994
W
994
106
0
0
5,308
1,382
185
1,587
3,721
0
7,045
L
Khepri
2,083
480
86
856
6,939
6,037
0
1,232
5,649
19,318
0
L
Ao Kuang
Warchi4Ever
Ao Kuang
3,607
1,116
0
2,897
7,204
3,110
440
1,510
5,656
32,096
0
W
Neith
godevil06
Neith
3,243
1,181
241
1,279
3,876
1,164
1,508
2,350
1,526
0
26,951
W
2,828
260
0
1,255
5,543
1,260
305
1,194
4,349
32,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
27,355
247
Minions Killed
245
0
Camps Cleared
0
916,601
Distance Traveled
881,412
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,784
578
61
6
0
190,566
2
L
Rama
4,255
426
14
1
0
112,026
0
L
Tyr
6,419
642
80
8
0
209,683
2
L
Nu Wa
5,436
544
46
5
0
187,630
2
W
Erlang Shen
6,336
634
54
5
0
203,343
2
W
Nemesis
4,658
466
14
1
0
176,709
0
L
Khepri
5,099
510
37
4
0
177,266
1
L
Ao Kuang
6,146
615
68
7
0
194,807
5
W
Neith
5,884
588
54
5
0
172,603
0
W
Scylla
5,645
565
64
6
0
173,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role